Carbineer Archive
Thread: Triumph and Heartbreak.
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Rorenikibi
Fri Jun 18, 2004 9:36 am
#14
In the actual use, yes. But in terms of cue stacking, its a built in .25 second delay. You can stack yourself into ugly delays, which is why I've gone through a LOT of testing to determine which shot macros will keep me synchronized to one command per one shot from a particular carbine.
I did read the combat log afterwards, I noticed quite a few Counterattacks in there on my part.
EisMan_Buckeye
Sat Jun 19, 2004 12:04 am
#15
Sounded like a great fight, very much like the one I had against a Rifleman/Fencer about a week ago. It sure is a great feeling walking away the victor in a good, fun fight.
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