Carbineer Archive
Thread: carabineer and the PvP struggles
Jedi1006 wrote:
lets all be serious here fellas: Carabineer sux in PvP for5 reasons
1. TKA- overused overplayed...over everything profession
2. Rifleman- same as above
3. Thatkilo- knockdown prevention Food
4. No mind Damage- lets face it with buffs these days
5. No Defense- only counterattack....come on
If your facing one of these 2 professions you dont have a chance especially since about half the player base is one of these 2 professions or both and they eat a thatkilo which most smart PvP players do. It'll be over before you can say knockdown 2 or headshot 3. I mean carabineer is only good with BH but if they have thatkilo then ur done especially is they have buffs and comp armor.....you mine as well just stay on the ground once they put you there. Carabineer can be good in PvE if you know how to use ur specials but other then that in my experience with carabineer......well i'd rather not go there
Feyrbrand wrote:
Jedi1006 wrote:lets all be serious here fellas: Carabineer sux in PvP for 5 reasons1. TKA- overused overplayed...over everything profession2. Rifleman- same as above3. Thatkilo- knockdown prevention Food4. No mind Damage- lets face it with buffs these days5. No Defense- only counterattack....come onIf your facing one of these 2 professions you dont have a chance especially since about half the player base is one of these 2 professions or both and they eat a thatkilo which most smart PvP players do. It'll be over before you can say knockdown 2 or headshot 3. I mean carabineer is only good with BH but if they have thatkilo then ur done especially is they have buffs and comp armor.....you mine as well just stay on the ground once they put you there. Carabineer can be good in PvE if you know how to use ur specials but other then that in my experience with carabineer......well i'd rather not go there.................nub.............
I so second that, if only they knew... but it's cool that they don't
just a "trick" against high def vs KD dudes:
land a dizzy (FAS2 or Confusion shot) then you got choice:
- suppression fire
- action shot
so you /posture down and bypass the def vs KD mod, here ya got your KD
I do up to 700 PvP damage / second with my dxr6 against melee fighters, say you have a nice 4k HAM, get down once, and it'll take what, 6 or 7 shots, let's be large and say 10 shots to take a Health bar down. if the guy's armored, I use carbines to knock him down (scr3w def vs KD mods) then switch to geoblaster to take him down with ease.
hey ! it's called "tactics" it's not cause you don't have a direct "I win" button that the profession sux.
Jedi1006 wrote:
lets all be serious here fellas: Carabineer sux in PvP for5 reasons
1. TKA- overused overplayed...over everything profession
2. Rifleman- same as above
3. Thatkilo- knockdown prevention Food
4. No mind Damage- lets face it with buffs these days
5. No Defense- only counterattack....come on
If your facing one of these 2 professions you dont have a chance especially since about half the player base is one of these 2 professions or both and they eat a thatkilo which most smart PvP players do. It'll be over before you can say knockdown 2 or headshot 3. I mean carabineer is only good with BH but if they have thatkilo then ur done especially is they have buffs and comp armor.....you mine as well just stay on the ground once they put you there. Carabineer can be good in PvE if you know how to use ur specials but other then that in my experience with carabineer......well i'd rather not go there
Carbineer doesnt suck in pvp, your just wanting a FOTM profession. Carbineers are much worse off than rifleman atm, yes we can beat them but only if they're less prepared than us. If we're both equily buffed etc then the rifleman will win. As for tkm's, i doubt you pvp much if you think they'reso great. They're not bad but they're far from what a rifleman can do...Pure carbineer vs pure tkm theres no reason why the carbineer shouldnt win
Lycantha wrote:
I've been a Master Carbineer since November. Reading these responses is reminds me why I largely ignore this board.
If you are relying on Non-Carbineer skills to make your point about Carbineer being "just fine" then I submit that you aren't really a carbineer, just another FOTM melee stacker.
Kindly point out, for example, what line of the Carbineer tree gives you an "Intimidate" move?
After the BH revamp I stayed Master Carb, then BH 0-4-4-0 Pistoleer 0-0-4-3 novice medic.I have every Carbineer shot in the game save one, speed capped and max accuracy, and the best weapons I can buy.
Bottom line is, Carbines dont kill. They lay states, they KD, they dizzy. To kill you pull out something else, in my case the 445 max damage Geo and eyeshot/torso.
I'm more than a bit frustrated in that I have dedicated all of my skill points and a tremendous amount of money in SEAs trying to max Carbine and still end up using the same stun/mindshot combo as every other fotm in the game in order to compete.
Every time someone points out some of the glaring problems facing Carbineers who choose to be Ranged professionals someone barges in with the same old tired saw about howthier Dabbled Non Master Carbineer/tka/fencer/pikeman/whatever "Pwns" everyone.
Pardon me, you are NOT a Carbineer.
Lasai Bilof
Valcyn
Ifisa wrote:
Well, I am a tkm, im reading up on other boards to see what else I want to become. I don't see how you think they are great in pvp, we only do 20% damage on average armored opponents, ive even seen 90% kinetic resist armor for sale. Also, I think tkm kd's are screwed up, I can do a KD 2 and an unarmed dizzy, yet rarely hit (people without the food) and a fencer knocks me down and I can't get back up.
With the 205 unarmed damage bonus that 20% means ALOT. Add to the fact that you have a headhit that can do 500+ damage to an opponents MIND. Thats a big step up over what we carbineers have. Kinetic armor is not PvP armor. STUN armor is PvP armor. TKM KD is the most effective KD in the game with a higher to hit modifier than ours. FENCERS dont have a KD. If a fencer KD'd you it was from their TKM skill or they hit you with a master brawler skill "lunge2" which is a double posture down.
We dont get a stun damage weapon so any 90% resist armor is also going to affect ours. We also dont have any aclarity (or however you spell it), toughness, or good defenses like TK does yet you can lay the exact same states,intimidate, and have a hellagood posture down. There is no comparison. Go find a TK sensei to teach you the ways of PvP plz. If you want to be a defense stacker go to the pistoleer and fencerboards.
Carbineer doesn't need to improve as much as your PvP skills need to improve.
Lycantha wrote:
I've been a Master Carbineer since November. Reading these responses is reminds me why I largely ignore this board.
If you are relying on Non-Carbineer skills to make your point about Carbineer being "just fine" then I submit that you aren't really a carbineer, just another FOTM melee stacker.
Kindly point out, for example, what line of the Carbineer tree gives you an "Intimidate" move?
After the BH revamp I stayed Master Carb, then BH 0-4-4-0 Pistoleer 0-0-4-3 novice medic.I have every Carbineer shot in the game save one, speed capped and max accuracy, and the best weapons I can buy.
Bottom line is, Carbines dont kill. They lay states, they KD, they dizzy. To kill you pull out something else, in my case the 445 max damage Geo and eyeshot/torso.
I'm more than a bit frustrated in that I have dedicated all of my skill points and a tremendous amount of money in SEAs trying to max Carbine and still end up using the same stun/mindshot combo as every other fotm in the game in order to compete.
Every time someone points out some of the glaring problems facing Carbineers who choose to be Ranged professionals someone barges in with the same old tired saw about howthier Dabbled Non Master Carbineer/tka/fencer/pikeman/whatever "Pwns" everyone.
Pardon me, you are NOT a Carbineer.
Lasai Bilof
Valcyn
I could say the exact same for you, since you kill with your pistol you are NOT a carbineer.. excuse me but I do absolutely fine in PVP, just because a template cannot pwn everything in sight doesn't mean its crappy.