Carbineer Archive
Thread: has anyone else noticed this
When the condition drops below 50%, you'll start to see a decrease in damage output. And every time you repair it when it's below 50%, it'll suffer a bit of permanant damage that drops it.
I only ask because I see your forum account wouldn't qualify for an ADK.
I have noticed the same thing. I have a Proton carb with 8% damage, 3% critical. 2% speed. My other gun is a Pre -Cu E11 Mk2 800/1100 condition with 1059 max damage and the standard 95 SAC. On both of my carbs I use a SAC reducing power up.
Last Week Legshot/critcal shot (without get a critical) both did 1524 per shot with the Proton carb and 1645 with the E11Mk2. PvE and in PvP Proton does1080 on average and the E11 does 1120ish.
Yesterday I was pvping and my Proton was doing the same 1080 damage per shot and my E11MK2 was doing 800 per shot. Something is not right.
Has anyone else seen a difference in their damage lately.
TAfirehawk wrote:
I believe they 're-balanced' some weapons.....check the patch notes.....
Please point us to those notes, cause I cant find any info on this in the latest patch notes
Jorvas wrote:
TAfirehawk wrote:
I believe they 're-balanced' some weapons.....check the patch notes.....
Please point us to those notes, cause I cant find any info on this in the latest patch notes![]()
Well I am sure I read something to that effect on the Dev Tracker, maybe it wasn't in the Patch Notes......or maybe it was in the Corr Forum, in which case just pretend I didn't say anything at all
TAfirehawk wrote:
Jorvas wrote:
TAfirehawk wrote:
I believe they 're-balanced' some weapons.....check the patch notes.....
Please point us to those notes, cause I cant find any info on this in the latest patch notes![]()
Well I am sure I read something to that effect on the Dev Tracker, maybe it wasn't in the Patch Notes......or maybe it was in the Corr Forum, in which case just pretend I didn't say anything at all![]()
Hypothetically speaking, if they did rebalance weapons, would say that my damage capped 1084 E11 that shows this in the examine window is really a 990 max damage weapon.
Well....ummm.....I did find the Dev's post but it is in the Corr Forum and not 'official'....
And it didn't say regular weapons would be nerfed, don't read that into what I said....it was directed at some weapons that are currently broken, like showing BLAST damage etc.
I will say the Speed Formula and a couple other things have been broken on and off.....for awhile Speed itself was borked, so we may be seeing a fix in something else having an adverse affect on damage done now. I can't say for sure, but that is my WAG ![]()
Howcome so many things suddenly become broken with every "fix"?
Nevermind answering...not really a question...more me just muttering...![]()