Carbineer Archive

Thread: Carbineer Issues Designer responses

Zabadu
Thu Dec 04, 2003 2:31 am
#131

Heya,


Followed TH to Commando Forum(dev tracker).


Apparently TH is about to call for a new set of top five issues.


The last set, submitted over a month ago, have not been responded to yet.


Smoke and Mirrors.





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apocalance
Thu Dec 04, 2003 5:35 am
#132

4 months, no visible changes; that's just sad.



The best of his class at secret training grounds on Yinchorr, Kanos was an expert at the echani fighting form and in wielding a force pike. Kanos' fanatical loyalty, though, was his greatest and most dangerous weapon. Even after Palpatine was defeated at Endor, Kanos and his fellow Royal Guardsmen remained true to the Imperial ideal. As Imperial moffs and admirals began greedily carving up the Empire to fuel their own ambitions, Kanos attempted to uphold the codes of the New Order.

Bloodfin.Kir


The Force is strong with this one.
ManSquatch
Thu Dec 04, 2003 7:32 am
#133

I am dropping Carbineer and switching the only profession that seems to be getting Nerfed to bestronger: Teras Kasi. You would think thatthe profession that specializes in theStorm Troopers weapon of choice would be stronger. Maybe all thethe STsthat Luke, Han, Chewi, and the rest killed had all just gotten done missing10+ timeswith Leg Shot andhad 15 action pool points. That is whyLuke as Farmer could off them in 1 shot where my Carbineer takes20+ shots with a good pet!


Just a theory...




Xzardius Rex: TFO Armorsmith 80/80/80/71 Composite 200K Suit
39% Stun PVP Suits, 80% Kinetics, various high Base PVP Armors 125K/ Suit
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This is a role playing game. A perfect opportunity to cast aside your real life persona and play a ruthless scumbag who cares more for money than other people's feelings. Embrace that! - RanShino - Bounty Hunter forum
vengherd
Fri Dec 05, 2003 8:56 pm
#134

sigh.....


Master Carb here and well not very happy with it Main reason I took up Carb cause every other fool out there was a freakin cheap ass quick shooting pistoleer and so I didnt want to really join such ranks..... was hoping carbineer would be different more difficult is fine but to make us "handicapp'd" is fooking ridic. Jedi this Jedi that CH this CH that BountyHunter this BountyHunter that


TIRED OF FOOKIN SOEPUTTING US TO THE SIDE AND HELPING EVERYONE ELSE..... you fools at SOE i bet dont even read these posts..... seriously a post that has been up SINCE THE RELEASE about carbs issues and they've not done SQUAT pitiful conglomerate company working at half-ass standards but taking MAXIMUM money from us....


ok dont venting


V

Cbollo
Sat Dec 06, 2003 9:03 am
#135

Master Carbineer here, along w/ novice BH(can you guess which skills?) and novice medic.. I have to admit even though alot of the aspects of carbineer are fubar, I'm not complaining. I think it owns. If they actually fixed all the bugs? We would be as good or better than any weapon out there in pvp and pve both. Sure, you might hit me w/ a DOT attack that eventually kills me, but not before you bite it Jedi of course, being the exception..




"Cowards die many times before their deaths, The valiant never taste of death but once."
-William Shakespeare

Kyyr Xaphax
Dweller/Seeker of Enlightenment


maggots
Tue Dec 09, 2003 8:51 pm
#136

PLZ..lets not forget that the ChargeShot2..its also bugged..does hardly no damage..and..its supposed to do an area knockdown. Doesnt knock down anything. Plz..fix this. You wonder why very few of us try for the master carbineer..these issues are why. Low damage, high ham cost and the specials are bugged. HELP
roxTEHsox
Wed Dec 10, 2003 9:08 am
#137

HAHAHAHA Kaelle....


too funny






Jaxhammer
Vinchenzo
Wed Dec 10, 2003 3:58 pm
#138

just putting in a /bump. As a master carb, i am still waiting on the proposed investigations. Its now 12/10. I look forward to they day, that i can actually dizzy something with action single. I look foreward to the day, of being able to knock down multiple targets. I look foreward to the day, that scatter does more then one point of damage. I look foreward to the day, that i dont burn through stim cs like freaking peanuts at a baseball game because i cant keep up with the hams.
wxgunny
Wed Dec 10, 2003 9:01 pm
#139

I am in shock-----finally


thank you so much q-3po


a dev on working on carbineer


there is a god ......

Psykeman420-HS
Thu Dec 11, 2003 5:13 am
#140

carbineers, i am a master pikeman i feel your pain amplified by about 3 fold, we have high(er) HAM costs, **edit** accuracy and our defense mod (block) doesnt work.

on one note: it seems you guys get as much attention and hte same responses (lack of and evasive) that we do.

We need to band all the gimpy and overlooked professions and unite to kick the doors of SOE down.

NO MORE NERFS FIX THE BORKED PROFESSIONS!



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averyt
Thu Dec 11, 2003 10:07 am
#141

They need to stop breaking things that work and fix things they are completely broken and non working (Specials). Just remove them if you are going to leave them broken – until fixed. Now they are wasting time on balance issues but when they fix these specials so that we can actually use them, I wonder if this will mess up their balancing act. Another words before they balance a broken game they should make it less broken or else it will need additional balance (rebalanced?). Carbines are cool and all but with the new NON-CH pets lowered to level 10 with no armor every mob out there is going to rush us (We die more). Things are just getting worse. This game resolves around Creature Handlers. s/Star Wars/Pet Wars/ig


Does anyone think Imperial seems more like rebel then rebel does?


It's not just carbineers that are broken, it's the Game (Unless you are CH).


(They can't even fix a typo on a title, what hope do we have?)



Carbineer/Doc/Expired




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Psykeman420-HS
Thu Dec 11, 2003 11:48 am
#142

Novice Pikeman 0.25%!



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averyt
Thu Dec 11, 2003 11:50 am
#143

Pikeman will make you Pukeman


I'm sorry to hear you are broken too Psykeman420-HS


Join the club




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