Carbineer Archive
Thread: What profession(s) do you have besides carbineer?
not the most effective proffesion choices but meh once commando gets some fixing from their completley broken state i think the passive aoe with all abilities will be fun for crowds
gfdhgf wrote:
TKA
Ditto. No armor decay and still using carbines rules.
Master doc/Master carbineer. With that template and a little help from the smugglers I become the bull god for a short period of time. Which helps btw when you have to stand for an eternity to res somone.
Other carbineer templates I like. MBH/Master carbs. Though it seems a bit redundant. Were it not for the defense/speed/accuracy mods I would just leave it alone. Carbineer/TKM was awesome too. Carbineer/smuggler was the closest template I have found to be true to the carbineer. Not very many AOE's but lots of stat and posture changes. And with last ditch you can be assured that your death will not go unoticed. Talk about going out with a bang....yeeesh.
Actually I have two full templated Characters with Carb-
My Primary On Starsider- Master Rifleman/Carbineer/Marksmen/3-4-0-4 Pistoleer(If I were'nt the Mad Rifleman I'd be master pistoleer instead and a rifle dabbler)
My Secondary on Wanderhome- Master BH/Carbineer/0-4-0-4 Pistoleer