Carbineer Archive
Thread: Cab Speedcap? san anyone tell me the cap
srry my template is master marksman master carb master bounty hunter the +12 i have is the fs range speed and another +13 carb speed on my armor, im working on another +23 carbine speed .
Message Edited by Quickprime on 06-06-2005 05:29 AM
Gives you a total of 132 speed (145 with your clothes), if i didn't miss something. Where your personal breaking point is, you have to find out for yourself, in my personal taste, that's already over the limit where increasing speed still makes sense.
I just did a lot of digging to find this formula here again:
actual speed=weapon speed*(0.5231+0.4769*2^(-speed/46))
Either i am blind, or it's not in the FAQ where it would belong...
Message Edited by Sylow on 06-06-2005 03:25 PM
This is working as intended
quote from the recent fan fest from SWG developers
I am running a simular setup where Ive got speed high but my carbine is SAC/Damage biased.
Problem is want to trade in +15 speed for anadditional+30 melee, +25ranged defence and +5 accuracy.
My current speed is 146. That would it bring it down to 131 although I could add another +9 on force speed and when i can get my hands on them another +25 using general ranged speed.
I made my statement of what I have seen since the CU hit Beta.....but each person can choose to do what they want.
And no none of my new Carbines are experimented on Speed and no I don't use Speed PU's but my ~100 Carbine Speed will fire within a few % of anybody else even up to +140 (not counting Adrenal Buff).
Ah, I just did a basic test, removed +16 points of Carbine speed and it did a huge difference to my effective carbine speed !!!
Actually, it didnt, i was being sarcastic. My carbine speed went from 1.31 to 1.35. DPS (oh dear said the dirty word) went from 568 down to 555.
Nothing material unless somewhere tell me different (comment away).
fabkins wrote:
Ah, I just did a basic test, removed +16 points of Carbine speed and it did a huge difference to my effective carbine speed !!!
Actually, it didnt, i was being sarcastic. My carbine speed went from 1.31 to 1.35. DPS (oh dear said the dirty word) went from 568 down to 555.
Nothing material unless somewhere tell me different (comment away).
Actually youwill seemuch less of a change in damage done and kill time on a target, the listing on the Weapon Examine Window is generally regarded as being next to worthless (only time it is good is when the DPS is increased via Damage and not Speed). The speed limiting factor is the 'soft cap' created by the Cooldown/Cycle Timers on all Specials.
You can have around +200 Carbine Speed and a -0.90 speed weapon and still fire about every 3 seconds with Leg Shot just like I do with +100 Carbine Speed and a 2.0 speed weapon.
fabkins wrote:
Thats what I said I thought?
Message Edited by fabkins on 06-08-2005 12:55 AM