Carbineer Archive

Thread: Why are Dev's ignoring carbineers?

CarbineMaster
Tue Oct 07, 2003 2:44 pm
#1

I've seen posts here dating back to July complaining about high HAM cost for carbines. Until now this issue still has not be addressed. I'm a Master Carbineer and I think its the worst profession ever. I only know 3 or 4 people on my server who pursued master. Its useless.. we hurt ourselves more than we hurt our opponent.

Things do not make sense. Weapons like LLC or Commando weapons that dish out more damage has less penalties than us. How does that make sense? After 3 or 4 special shots I'm drained 50%. All the opponent has to do is shoot me with a couple special shots and I'm done with. High damage weapons should have much more HAM penalty because it is easier for them to kill... Out of all combat profession carbineers is totally F'd. I can't believe I spent 3 months building my character to only be dissapointed.


Master Carbineer
Master Marksman (kept it just to get the +10 in accuracy and speed for carbines so that I can come close to speed and accuracy as a BH carbine specialist who has 1/8th the carbine xp.)
3-2-0-0 CH
2-2-2-3 Medic
Aram1
Tue Oct 07, 2003 3:05 pm
#2

Because they hate us. well not really. The whole game is messed up, and they have to pick and choose what to fix and when, and obviously, carbineers are low priority. Best just get used to it.



If you are that dissapointed, drop your skills and change professions.

Leomi
Tue Oct 07, 2003 3:08 pm
#3

Oh shoot. A Carbine Master post. =P


I agree with some of this, thistime. Others I don't.


"...Things do not make sense. Weapons like LLC or Commando weapons that dish out more damage has less penalties than us. How does that make sense? After 3 or 4 special shots I'm drained 50%. All the opponent has to do is shoot me with a couple special shots and I'm done with. High damage weapons should have much more HAM penalty because it is easier for them to kill... Out of all combat profession carbineers is totally F'd. I can't believe I spent 3 months building my character to only be dissapointed..."
...What I agree with: "...After 3 or 4 special shots I'm drained 50%. All the opponent has to do is shoot me with a couple special shots and I'm done with..." That I agree with. I dont think they should be nerfed but it is kinda annoying.


...What I don't agree with:"...High damage weapons should have much more HAM penalty because it is easier for them to kill..." Not really. With my Carbine I can kill Commandos and other BH's while the use LLC, and I'm not close to Master. Use a KD and they can't shoot after they get up for about 10 seconds.


...What bothers me: Your signature.


Master Carbineer
Master Marksman (kept it just to get the +10 in accuracy and speed for carbines so that I can come close to speed and accuracy as a BH carbine specialist who has 1/8th the carbine xp.)
3-2-0-0 CH
2-2-2-3 Medic "


We had to do more prerequisites to get BH. Not only that, we also have an XP decrease at Bounty Carbine I. I get 1 XP for anything lower than 2-3k health. Using just Carbine, at that level you get full XP. Let me say this though. If your a Master Carbineer and you fighta SOLE Investigator, and you get the first shot off, you'll win every time. If he gets the first shot and hits you with Dizzy...Your screwed. =P And seeing we had to do 7x more work for Novice, we should get more Accuracy/Speed.




Leomi
Community Leader
Playing since Launch Day.
Kubernetes
Tue Oct 07, 2003 3:09 pm
#4

Because they hate us, that's why.



Seriously, what other explanation is there?


They spend their time fixing all kinds of random crap but can't be bothered to do one _single_ thing for us. Oh yeah, that's right, they fixed chargeshot2 so it's AOE now. Too bad it doesn't actually knock down anything. Maybe they'll fix that part in December.


At first, I was willing to give them the benefit of the doubt. After all, SWG is a huge game. Things are complex and must be tested.


But the reality is that the Devs could fix the carbineer class in a day or two if they really cared. Why do I think this is the case?


1) Special move HAM costs (multipliers). Is this hard to fix? Not at all. When it became apparent thatknockdowns were being spammed and abused, the Devs immediately came out with a fix that boosted HAM costs for all knockdown moves. Remember that? It was a quick fix applied over a large number of specials used by many different professions. I see no reason why they can't do the reverse with respect to the HAM cost multipliers for all carbineer specials.


2) Weapon glitches (DXR6 AP not working, Elite being uber-stinky). Is this hard to fix? Nope.Remember when the resources for T21 rifles started popping up and riflemen started complaining? How many different fixes did the T21 go through? First it was bugged at AP0. Then it became AP3. IIRC, it changed at least once more before settling at AP3. And the damage on the min-max damage was tweaked continuously throughout too, IIRC. This all happened in a matter of days. So **edit** can't they fix our DXR6's and Elites?Because they hate us.


3) Special attacks. How many are screwed up right now? How many have they fixed? That's right, they fixed WildShot2 so that it's now an AE attack. But wait, why can't they do the same for LegShot3 if they can do that? What about Burstshot2? ChargeShot2--isn't that supposed to be what thePistoleers' DisarmShot2 ended up being? Why can't they switch that over?


What becomes quickly apparent from these examples is that the Devs are more than capable instituting fixes for our profession. But they're not doing it. Their most recent post to our board seemed to indicate that they had no idea that the Carbineer profession is busted--which seems to me either (1)A pack of liesor (2) Signs of gross incompetence. Not only are they not fixing our problems, but they're not even bothering to tell us why they're not. There's even a 600+ post in the general board about our plight--and still no peep from the devs. So either they (1) Hate us, or (2) Are in the back wacking off to Wookie pr0n all day.



If I wereput incharge of the Dev team for SWG, I would fire all of them for incompetence.




Hasdrubal Carthago/ KNR/ Valcyn

Master Doctor/ Novice TKA/ ex-Master Carbineer
Doctors' Motto: Stop the Tumble Monkeys!
Ypiana
Tue Oct 07, 2003 3:43 pm
#5

If you ham costs are high drink Tat Sunburns. 2 of them can boost action and health regen to 4000. Without those, firingpistol at 1 second that's about 10 - 12 specials and then no action. Same with carbine I use that too.


-- YP




I killed my parents... You're next!
/godmode 1
CarbineMaster
Tue Oct 07, 2003 5:36 pm
#6

How are you getting 1 xp for anything less than 2-3k HP.. we get the same too. How does the game know that you're going for either BH carbine and carbineer if you have both.

Like I said many times before yes you use more skill points but tell me the correlation between making camps and firing a weapon. I have CH 3-2-0-0 which requires me to get exploration and hunting. I had almost full scout before and why doesn't that transfer into my other marksman skill. BECAUSE ITS NOT RELATED! This is a BAD design by the developers period!

Are you Master BH? Probably not, but if you are congrats. My problem with BH's is that there's too many of them. On my server there are only 3 master BH's and about 150 who avoid investigation like the plague. They prance around acting like god because getting level 4 in weapons is good enough. Crying about how they shouldn't nerf anymore because they don't want to pursue Master BH. Devs are in the planing stages of moving eye-shot to Master from novice, and if you complain you're just like the others who are on a power trip and don't want to loose the little effort to be so powerful. When they do there will be less who pursue the BH profession and create some balance.

Considering the fact that you're also CH and carbineer proves to me that you're like the rest. Taking advantage of select BH shots or advantages at very little cost. You like going around abusing people with your basic BH skills and feel all powerful. You're a tool so just piss off.
Ypiana
Tue Oct 07, 2003 6:09 pm
#7

When the move eyeshot to master, bhd, it's the cheapest shot in the game, ie most powerful, easiest to get. My life would be a lot easier without eyeshot since I'm aleady master gunfighter / expert bh, the shots, speed, and accuracy are formidable. The reason everyone goes BH is because the developers decided to make one class stronger than all other classes, so everyone who likes PvP will automatically move to that class. BH carbineers can shoot faster than master carbineers, if that's not a flaw I don't know what is.


-- YP




I killed my parents... You're next!
/godmode 1
SkyyZeRo
Tue Oct 07, 2003 6:40 pm
#8

because they dunno what the Carbineer Profession is.



They said it themselves, carbineer is a profession... but lacks a role or something... Pretty much, they dunno what a carbineer is suppose to be.


So they ignore us, so people won't become carbineers... just my thought, have everyone quit carbineer.

Leomi
Tue Oct 07, 2003 7:00 pm
#9

Are you Master BH? Probably not, but if you are congrats. My problem with BH's is that there's too many of them.


Well, there is a small reason to do Master Carbineer. There is no reason to get Master BH. Especially since the Investigation Tree takes an average player 300 hours to complete...Combat XP doesn't take that long, especially if you kill larger animals with a buddy. And I use Carbine/Pistol/LLC in duels. Im not a sole BH Carbine guy, but I decided to use Carbine as my main weapon, so I went Carbineer as well. Is thatsin?




Leomi
Community Leader
Playing since Launch Day.
Ypiana
Tue Oct 07, 2003 7:12 pm
#10

It's not your fault, and to rack up 500k combat XP takes a long time, even if you have a friend. The problem isn't BHs, the problem is with Sony making one class undeniably better than other comparable classes. The problem with this is balance: when you have multiple combat elites they should have an equal chance of beating one another if they apply their own tactics. The game fails miserably in this, forcing everyone to choose the strongest class. It would matter if chefs were strongest, people would take it. I have no interest in BH but have Expert BH to stand a chance in PvP. I'd expect BHs and Smugglers to dabble in the pistoleer class more than vice-versa. You know, Master Gunfighter, fast-shooting in-fighter, nope, it's not like that, you end up sucking it down from someone who worked 1/4 as much as you did. But, whatever, it's just a game.


Soon the entire game will be Bounty Hunter, then Sony will nerf the crud out of Bounty Hunter and make another class uber. This is what has been going on in Everquest forever and it's already happening here. MMPORGs are fun but this is a bit lame, I must say. A good example is Bounty Hunter carbine speed faster than Master Carbineer carbine speed. Then all the BHs wonder why people dabble in their class. Oh well, there's two more MMPORGs I'm interested in, like Horizons and Worlds of Warcraft. Considering the experience Blizzard has in balancing I think they'll be much better at making a combat system in which a wide variety of elites can level out, and it's simply up to the player to apply the strengths of their class.


-- YP




I killed my parents... You're next!
/godmode 1
SkyyZeRo
Tue Oct 07, 2003 7:24 pm
#11






Ypiana wrote:

It's not your fault, and to rack up 500k combat XP takes a long time, even if you have a friend. The problem isn't BHs, the problem is with Sony making one class undeniably better than other comparable classes. The problem with this is balance: when you have multiple combat elites they should have an equal chance of beating one another if they apply their own tactics. The game fails miserably in this, forcing everyone to choose the strongest class. It would matter if chefs were strongest, people would take it. I have no interest in BH but have Expert BH to stand a chance in PvP. I'd expect BHs and Smugglers to dabble in the pistoleer class more than vice-versa. You know, Master Gunfighter, fast-shooting in-fighter, nope, it's not like that, you end up sucking it down from someone who worked 1/4 as much as you did. But, whatever, it's just a game.


Soon the entire game will be Bounty Hunter, then Sony will nerf the crud out of Bounty Hunter and make another class uber. This is what has been going on in Everquest forever and it's already happening here. MMPORGs are fun but this is a bit lame, I must say. A good example is Bounty Hunter carbine speed faster than Master Carbineer carbine speed. Then all the BHs wonder why people dabble in their class. Oh well, there's two more MMPORGs I'm interested in, like Horizons and Worlds of Warcraft. Considering the experience Blizzard has in balancing I think they'll be much better at making a combat system in which a wide variety of elites can level out, and it's simply up to the player to apply the strengths of their class.


-- YP






I'm playing this Unitl WoW comes out... probably next year, but I am fairly getting bored with this game slowly.... so I might quit sooner or later... maybe evne before WoW comes out.
SWBarker12
Tue Oct 07, 2003 8:21 pm
#12

Simple they forgot to take off /ignore Carbineers, man, Im not kidding, maybe this really did happen




Nerf Jedi

Player Character Jedi=The Downfall of SWG

**Edited by Jeassa on 06-22-04**

Kowo
Wed Oct 08, 2003 2:38 am
#13






Leomi wrote:


...What I don't agree with:"...High damage weapons should have much more HAM penalty because it is easier for them to kill..." Not really. With my Carbine I can kill Commandos and other BH's while the use LLC, and I'm not close to Master. Use a KD and they can't shoot after they get up for about 10 seconds.




The KD you refer to is chargeshot right? and not fire knockdown. If it indeed is fire knockdown then sure you kill em with a carbine but its a bounty hunter special that really kills them. That dizzy/knockdown is quite powerful, and on top of that you can probably shoot crippling shot without delay. Both of these things are exclusive bh/carbineer traits, no master carbineer can do that - unless they use (semi-bugged) skill enhancers.



____________
Kowo A'mokk / Starsider
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