Carbineer Archive
Thread: MBH + MCarbineer + ? = awesome pvp template
There is way more info to be found both on just the first side of this forum as with the search commando (with a tiny bit of patience it works...) than i could write together here.
So i advise to take a look into the many informative postings already here.
Genrader wrote:
Can anyone first tell me if MBH+Master Carbineer is a wise choice, second, if it is, what else should I put with it for great pvp? I'm going to obviously be fighting a lot of Jedi...and I hope Carbineer is good these days.
Well..I was going to do MBH, MCarb, Combat Medic 4xxx however in Publish 21, they are hitting the medic field hard with a nerf to the normal bacta shot. It will do significantly less healing. The advanced bacta shot is a MASTER DOCTOR special so thats out, and while you could use the Advanced Bacta Toss for heals, it roots you when you cast it so fighting a jedi full template you would be toast.
Personally I am thinking of going MBH, MCarbs, Pistols 0404. Check the stats out on it. Incredible defense, Incredible accuracy. Plus you get root yourself along with the carbs tree specials. Might be worth a look into.
McRibs wrote:
Without any medic in your template your going to die, plain and simple. Even if we do get a huge nerf to the bacta shot I'd still reccomend taking 4000cm. Because vs. any full template jedi they will always catch up to you and lay on the damage. Remember that a mls with armor break on you can do close to 1000damge approximently every 2 secs. So there's no wayin hell your stims are going to keep up with the jedi. Either your root will miss and you wait 45s to use it again or it will hit and the jedi force runs up to you and pwns you while your still waiting on a cool down timer.
Hmmm...good point. What about doing something like MBH, MCM, Carb x4xx ?
Any suggestions on that? Or do you feel that MBH, MCarb, CM 4000 is probably still the best way to go?
Thanks again.
With good Stim D and Ruby Bliel, you can also get some good healing on you... but these can still be combined with medic abilities.
Anyways, the medical abilities soon will get nerved, so nobody knows yet how things will turn out.
Or in more clear words:
Difficult to see, is the future. Always in motion, it is.
joejccva wrote:
Genrader wrote:
Can anyone first tell me if MBH+Master Carbineer is a wise choice, second, if it is, what else should I put with it for great pvp? I'm going to obviously be fighting a lot of Jedi...and I hope Carbineer is good these days.
Well..I was going to do MBH, MCarb, Combat Medic 4xxx however in Publish 21, they are hitting the medic field hard with a nerf to the normal bacta shot. It will do significantly less healing. The advanced bacta shot is a MASTER DOCTOR special so thats out, and while you could use the Advanced Bacta Toss for heals, it roots you when you cast it so fighting a jedi full template you would be toast.
Personally I am thinking of going MBH, MCarbs, Pistols 0404. Check the stats out on it. Incredible defense, Incredible accuracy. Plus you get root yourself along with the carbs tree specials. Might be worth a look into.
NeptuneSeraph wrote:
joejccva wrote:
Genrader wrote:
Can anyone first tell me if MBH+Master Carbineer is a wise choice, second, if it is, what else should I put with it for great pvp? I'm going to obviously be fighting a lot of Jedi...and I hope Carbineer is good these days.
Well..I was going to do MBH, MCarb, Combat Medic 4xxx however in Publish 21, they are hitting the medic field hard with a nerf to the normal bacta shot. It will do significantly less healing. The advanced bacta shot is a MASTER DOCTOR special so thats out, and while you could use the Advanced Bacta Toss for heals, it roots you when you cast it so fighting a jedi full template you would be toast.
Personally I am thinking of going MBH, MCarbs, Pistols 0404. Check the stats out on it. Incredible defense, Incredible accuracy. Plus you get root yourself along with the carbs tree specials. Might be worth a look into.
i would have to agree..this was my first template post CU..and i loved it...do good damage,have insane defense, effective from close-medium distance...what's not to love?
but i moved on to CM for support (heals are nice too).
So now you have moved to MBH, MCM, Carb x4xx ? How does this go against fully templated jedi? When you said you had MBH, MCarb, Pistols x4x4 were you able to beat full temp jedi's as well?
Can you give more details my friend?
as mbh/mc/cmxxx4 tho, i could take full template jedi who didn't have mdef.
electrolyte drain and crippling shot stack for a VERY slow moving jedi.
i have also dueled rifleman/bh templates and won every time.
+34 in ranged/melee def BE clothing and foods and duelist stance = rng and melee defence over 600
Message Edited by Skread13 on 07-28-2005 11:59 AM