Carbineer Archive
Thread: To move or not to move?
How much is the accuracy bonus going to help me at +130 Carbine Accuracy vs. a Flame Thrower ![]()
And I have found it is best to keep moving because once I am on my back looking at the sky my accuracy goes all to hell. ![]()
TAfirehawk wrote:
How much is the accuracy bonus going to help me at +130 Carbine Accuracy vs. a Flame Thrower
DoctorCoryn wrote:
TAfirehawk wrote:
How much is the accuracy bonus going to help me at +130 Carbine Accuracy vs. a Flame Thrower
I'll have fire blankets after Publish 7... flamethrowers won't be a problem!!
WOOT WOOT
Glad one of my Alt's is a Master Doctor ![]()
I alwase move. THose + wile moving tapes realy help and if you can get them do it. But over all if you have good weapons moving makes it harder on them than it does you. Your bigest enemy is probably a rifleman. First of all most pvp takes place at 40m or less so they already have a to hit penalty. Now your moving they suffer even more. Get in close and they cant realy hit to good at all (bout 20m seems ideal for an elite. Still far enough to not compleatly hurt the weapon but way to close for the riflemen) And circle them...They will try and run away. Get em in a corner if possable They will be forced to stop running just to hit you. This makes it even easyer to hit them. Its easyer to hit a non moving target if your moving than it is to hit a moving target if your standing...At least thats what it feals like to me.
And as for the commandos. Stay moving and more than 25 m away and they will miss so much you might laugh. posture change and kd helps a lot here.
TK's move move move. If you keep moving not only might they miss but its hard for them to stay in range to get the dizzy and kd on you...be ready to burst because they will. Watch for the lunge it hits from 20m though...and it can be hard to keep that far away from them if you dont see em comming. Can be tricky if you cant heal dizzy. But if you can heal dizzy...and watch for it...Often you will heal the dizzy before the kd even goes off because they qued up to many dizzy attacks. then they waste the kd because you can get back up and your imuned for 30.
Message Edited by Quandry on 03-12-2004 10:48 AM
Realy i cant tell wen im fighting a stacker. the 90% composet people i can tell real quick though lol. I have enough attachments and ideal range bonus on my weapons cloths and armor for acc that even stacked defence i hit well over 50% of the time at bout 25m with an elite. But then again they are riflemen and one on one im hard pressed to break a 50% win ratio unless they have a crap weapon or just dont know what they are doing.
And the best thing about the riflemen def stackers....Most of em on my server at least think they are to uber to buff hahah....i gurrentee ill beat anyone that is not buffed wen im set up for pvp.
Message Edited by Quandry on 03-12-2004 02:46 PM
Quandry wrote:
Realy i cant tell wen im fighting a stacker. the 90% composet people i can tell real quick though lol. I have enough attachments and ideal range bonus on my weapons cloths and armor for acc that even stacked defence i hit well over 50% of the time at bout 25m with an elite. But then again they are riflemen and one on one im hard pressed to break a 50% win ratio unless they have a crap weapon or just dont know what they are doing.
And the best thing about the riflemen def stackers....Most of em on my server at least think they are to uber to buff hahah....i gurrentee ill beat anyone that is not buffed wen im set up for pvp.
id say i hit about 75% actualy...usualy im watching their hams and my status effects though and dont check combat logs unless i get spanked realy bad.
Message Edited by Quandry on 03-12-2004 02:46 PM
novamarine wrote:
I was wondering something over the past few days...
The general advice people give when fighting in PvP is to keep moving. Players spend a lot on accuracy while moving skill tapes.
I was wondering, in the cases where a player does not have those tapes and they are fighting a range class, are they better just kneeling to get the slight defensive bonus but then get the big accuracy bonus?
Has anyone experimented with this?