Carbineer Archive

Thread: Carbines with Creature Handling?

SifuChessboxer
Wed Sep 29, 2004 9:31 pm
#1

I just achieved both MTKA and MCH today. While I am pleased with both, I feel like I now have no use for my pets. I will always remaina MCH, however I am wondering if it could be a bit "funner" using carbines instead. That way I have a combat profession that compliments my,uh, other combat profession. Thanks in advance!



Rhakkhar- Mad Claw and Master Creature Handler-Member of (BEAST) - Kettemoor
TAfirehawk
Thu Sep 30, 2004 7:39 am
#2

Carbineer is a great compliment to CH. The Cone Effect Specials are perfect for taking out Mobs that collect on your pets.


In fact any Ranged Prof will work better than any Melee Prof with CH.....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Grunt-Spit
Thu Sep 30, 2004 8:53 am
#3

Ok i SWEAR i didnt just copy ur "template" TA.. i decided a while back to come back to SWG and do 2 profs that are rare.. carb/ch yes ch is very useflull for lvling carb.. i would go to endor with my BE cat with 12k+ ham embolden and maybe buffs(which arent too usefull for pets..esp if changing planets) make him attack a merek air or bark mite drons(i think) lairs and just spam away FAA2 to the creatures that popped out and attacked my pet.. HELLA xp Hella fast.. but u might wanna have a lil armor and/or buffs as some spawns aggro u and not ur pet



- Grunt-Spit Rasputin -
(MYBAD) Master Pikeman / other junk
There's a butt-load of gangs around here. One of them keeps trying to get me to join cause im pretty good with a bo staff!
______________________________________

JanuHull
Thu Sep 30, 2004 11:12 am
#4

/sniff


I remember being a Carbineer/MCH before the Publish 5 nerf. Area attacks and 7 support crew. Damn, what a team. I was a nekkid wookiee and could wander Dantooine without any major concerns, except my petstim supplies and faction trooper Mind damage, or the occassional Force Sensitive mob.


Carbineer KD attacks also enhance pet effectiveness by adding the posture attack/damage bonus to all of your support crew. If anything, it makes pets even more powerful, since they don't have to break stride like we do in order to take advantage of the postured down or knocked down target. Factor in the new pet specials that can Dizzy, KD or apply states, and its a natural supplement to our own ability to do the same.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

SifuChessboxer
Thu Sep 30, 2004 5:08 pm
#5

Thanks guys, any experience with that combo on high end mobs?



Rhakkhar- Mad Claw and Master Creature Handler-Member of (BEAST) - Kettemoor
JanuHull
Fri Oct 01, 2004 6:03 am
#6






SifuChessboxer wrote:

Thanks guys, any experience with that combo on high end mobs?






Yeah, my pets saved by Padded armored ass when I encountered a Nightsister type I couldn't damage with my carbines.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

TAfirehawk
Fri Oct 01, 2004 6:25 am
#7

BE Pets are the only way to go, all wild pets but the Screecher suck......





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

JanuHull
Fri Oct 01, 2004 8:34 am
#8






TAfirehawk wrote:

BE Pets are the only way to go, all wild pets but the Screecher suck......








When they work, yes, unfortunately BE'd pets have the worst AI issues. That kills CH almost as much as the damned nerfs.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

TAfirehawk
Fri Oct 01, 2004 8:49 am
#9






JanuHull wrote:





TAfirehawk wrote:

BE Pets are the only way to go, all wild pets but the Screecher suck......






When they work, yes, unfortunately BE'd pets have the worst AI issues. That kills CH almost as much as the damned nerfs.





Interesting.....my BE Pets do just fine.....go attack lair, let me kick some serious arse with FullAutoArea2 and BurstShot2.....seems to work great for me





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

JanuHull
Fri Oct 01, 2004 8:54 am
#10






TAfirehawk wrote:





JanuHull wrote:





TAfirehawk wrote:

BE Pets are the only way to go, all wild pets but the Screecher suck......






When they work, yes, unfortunately BE'd pets have the worst AI issues. That kills CH almost as much as the damned nerfs.





Interesting.....my BE Pets do just fine.....go attack lair, let me kick some serious arse with FullAutoArea2 and BurstShot2.....seems to work great for me






Maybe its just the way the BE'd pets I used before were crafted, but I had major problems with them bolting off into the sunset after an aggro that pulled them away.


Part of the reason I still keep a six combat module R3 with me. 6k HAM and it doesn't run till its down around 100 points in any bar. It gets hurt worse for lack of armor, but it at least tries to tank.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

TAfirehawk
Fri Oct 01, 2004 9:07 am
#11

PST.....kill the aggro quicker, before it can run


muhahahahaha





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

JanuHull
Fri Oct 01, 2004 9:25 am
#12






TAfirehawk wrote:

PST.....kill the aggro quicker, before it can run


muhahahahaha




If I could, then I wouldn't need the pets, would I?




Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

TAfirehawk
Fri Oct 01, 2004 9:27 am
#13






JanuHull wrote:





TAfirehawk wrote:

PST.....kill the aggro quicker, before it can run


muhahahahaha




If I could, then I wouldn't need the pets, would I?








Well to me CH is just Defense Stacking for PvE like Fencer is Defense Stacking for PvP





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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