Carbineer Archive

Thread: Template help!!

NiveusSWG
Mon May 17, 2004 4:36 am
#1

Hi everyone

Basically I'm having problems with my template here, wasn't sure which forum to post in because of my massive dabbling in other proffessions. If anyone out there can help me with the template and make me a better one send me a /tell or email ingame to "Niveus", I'll pay you 25k on STARSIDER if I like the template.

Whats essential in the template:

FCone1 & FSingle1 (at least so I can apply both burn DoT's)
HealthShot1 & Healthshot2 (so i can apply more health DoT's)
BH Pistols2 (eye shot, so i can help fellow riflemen tap at a targets mind)
Novice Medic (at least, so i can stim myself in a hairy situation)

The template I came up with using these "essentials" is as follows:
-----------------------
Novice Medic
Master Scout
Master Marksman
Brawler Unarmed 4
Commando FlamesSpec 2
Bounty Hunter PistolSpec 2
Pistoleer PistolTechs 4
-----------------------

This is a basic outline of what I have personally come up with, but thinking it could be adjusted a bit better. So as I said, come up with something better and send me a tell and I'll tip you 25,000 ingame on STARSIDER for your help.

** Putting on my flame retardent underpants **

Ok- Flame away. :>



Immune to you.
CptSpankMunki
Mon May 17, 2004 4:57 am
#2

My immediate concern is the lack of defence. There's plenty of +XX defence vs XXXX from pistol techniques but it would be easy to land shots on you and with the lack of damage mitigation you are going to get hit hard.


I'm not saying mine is the best template but I have:


Master Commando


TK 4004


Scout 1000 (I spend half my life running after sh*t, I'd hate it if I couldn't run up hills)


Smuggler 0100 (having two base takedown skills is a luxury I can afford hunting in packs)


Novice Medic (stim B's, my best friend).


I end up on +90-odd ranged and melee defense.





--

Dra Trekke, whodathunkit?
NiveusSWG
Mon May 17, 2004 5:13 am
#3

Nice template, I was considering TK with Commando and dabbling in pistoleer or smuggler, but I really need Eyeshot from the bh tree.

Gave me a idea for this template >

Commando 3040
Tka 0004
BH PistolSpec2

gives me 60ish ranged and melee defense.

Only problem is I don't have enough SP for medic.. Unless I drop Field Tactics from Commando making it 0040 and drop 2 bars from TKA making it 0002



Immune to you.
NiveusSWG
Mon May 17, 2004 5:16 am
#4

Oh I forgot to mention why I don't want to dabble with TKM anymore- so many whiners on the In Concept forums complaining about TKM as a overpowered Proff- TKM's will sure to be nerfed now in the Combat "Unbalance" lol.

Special message to sony:

THINGS ARE FINE, QUIT NERFING STUFF!!

*whispers* but buff commando, pikeman, and carbineer plz



Immune to you.
CptSpankMunki
Mon May 17, 2004 5:45 am
#5

What are you going up against? Are you soloing or do you have a support squad?


One of my pet hates is people without medic skill. They can't heal themselves or their fellow players.





--

Dra Trekke, whodathunkit?
NiveusSWG
Mon May 17, 2004 7:18 am
#6

This template is for squad based play for PvE.. specifically Krayts :>

and this template is what makes the game fun for me



Immune to you.
CptSpankMunki
Mon May 17, 2004 7:23 am
#7

Well if you want to hit hard, often and accuratly with a flamer you need to master commando, check out the mods you get with MC. If you're main game is Krayts in squads you can lose medic and scout and put everything else into defence TK 0004, pistol stances, dodge mods from rifleman, etc.

It means you can DoT and tank while everyone else does their thing.


With PvP buffs, brandy, canapes.. damn can't remember the two foods that buff action/willpower and health/focus or something similar, some synthsteak, some BE'd aircake for dodge if you have enough room, some spices and you can tank for a long time. If you had power boost you could get all your stats up towards 6k for about 8 minutes. More than enough time if no one is having to rez every 20 seconds.

Message Edited by CptSpankMunki on 05-17-2004 03:27 PM



--

Dra Trekke, whodathunkit?
Vagrantprodigy
Mon May 17, 2004 7:29 am
#8






NiveusSWG wrote:
FCone1 & FSingle1 (at least so I can apply both burn DoT's)
HealthShot1 & Healthshot2 (so i can apply more health DoT's)
BH Pistols2 (eye shot, so i can help fellow riflemen tap at a targets mind)
Novice Medic (at least, so i can stim myself in a hairy situation)





Ok, Here is what you need to do. Drop the BH req. Do rifleman instead, it will work alot better. I propose the following template, which is similar to mine:


Commando 0/0/4/0


Novice Medic


Master rifleman


Pistoleer 0/3/4/4


This would give you 84 melee defense and 87 ranged defense, which would help you out alot. It would allow you to hit mind well, with Master Rifleman. You could heal, with novice Medic. You would have fan shot, several pistol mods, and bleeds.





Vagrant' - Trandoshan Commando- Test Center Jein - Zabrak BH/Commando- Starsider

Bring back Tyrant!!!
NiveusSWG
Mon May 17, 2004 7:48 am
#9


Vagrantprodigy wrote:


NiveusSWG wrote:
FCone1 & FSingle1 (at least so I can apply both burn DoT's)
HealthShot1 & Healthshot2 (so i can apply more health DoT's)
BH Pistols2 (eye shot, so i can help fellow riflemen tap at a targets mind)
Novice Medic (at least, so i can stim myself in a hairy situation)


Ok, Here is what you need to do. Drop the BH req. Do rifleman instead, it will work alot better. I propose the following template, which is similar to mine:

Commando 0/0/4/0

Novice Medic

Master rifleman

Pistoleer 0/3/4/4

This would give you 84 melee defense and 87 ranged defense, which would help you out alot. It would allow you to hit mind well, with Master Rifleman. You could heal, with novice Medic. You would have fan shot, several pistol mods, and bleeds.






Thanks for the wonderful input.

--Now to my rant--

Call me stupid, but, I find rifleman to be very boring. -_- (I had a serious addiction problem though with the Dxr-6b.. I had 8 or 9 as soon as I got CS2 lol)

Picked it up, went to 4044, then dropped it. Nice damage, yeah, but I don't find sitting back at 56 or so meters watching the fight go on spamming MS and HS over and over :/

Plus I feel the need to run from everything going solo with rifleman..

I want my toon to be the fight, I want to be tanking the damage, I want to be dishing out the damage. While you rifleman sit back and watch me have all the fun

--End Rant--

Basically what I'm saying is I dislike ranged fighting, I prefer close quarters/melee fighting over ranged anyday. So my template needs to be 2 parts Melee 1 part ranged *that one part ranged in my template has to be dealing with pistoleer- it helps with using the LP*

Speaking of Launcher Pistols.. I have 2

2.4Spd
80min (there about)
428max
and I think 20% or so wound.

this is with 32% damage slice and 33max pwrup

If anyone has anything better I'll buy it from you



Immune to you.
garvin
Mon May 17, 2004 1:38 pm
#10

The only thing I would add to the already good replies is that at Flame2you won't be very good...it may not be worth it because you'll miss more then you hit and the delay will make you VERY inaccuracte with the FT...you'll probably find yourself barely using the FT for that very reason and it would be a waste of skill points...


I always tell people that if they are going to dabble Commando dabble up to Flame 4 to get the accuracy...


Otherwise it's a good support template...but if you plan on going solo at any point, you are going to need more defenses and accuracy to compete....If you plan on focusing on the Pistol more the then FT, Drop Commando and pick up more pistoleer...if you really want to use the FT well, drop down to Novice Pistoleer and go up to Flame 4...you'd be surprised just how noticable the diffence is from flame 2 to flame 4 when it comes to hitting your target...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

garvin
Mon May 17, 2004 1:41 pm
#11


PS...if you haven't already done this, go do it now...


Download the SWG ProfCalc from bloodfin.org


It is a essential tool when it comes to figuring out your template...I use my copy pretty much daily in figuring out different ways to go...


Message Edited by garvin on 05-17-2004 01:42 PM



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

StarNick
Mon May 17, 2004 2:03 pm
#12

Heh I use my little personal Casio Calculator next to my computer to figure out that stuff...


Over 500 Items made and produced using that calculator (without counting Furniture) on Valcyn...little bugger hasn't let me down yet





--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

ofim
Mon May 17, 2004 2:32 pm
#13

I use the following template,


Master Commando


TKM


Novice Medic + 1 skill of your choice in medic (you can switch that out for scout if you want to harvest)


+94 melee defence (no rings or clothing)


+96 ranged defence(no rings or clothing)


melee&ranged damage mitigation 3


I'm Mon Cal with 1300 mind so i can tk buff for 650, with that and a 2500 doc buff I can get 4k health and action.


I own pvm, theres very few things i cant kill, including Krayts.


get a good 3.4(sliced) flamer, a launcher pistol and play connect the DOT's then switch to TK and add some state effects, tank while the states run amuck, game over


only problem I have is pvp(I suck at it is probly why)








Ofim Fote
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