Carbineer Archive
Thread: I think Carb is the weakest of all the shooting professions
colemats wrote:I'd say the HAM costs kinda go hand in hand with the fact that Carbines attack the Energy bar, seeing as how Pikeman suffer from them to. I'd agree that Carbineers don't hold a candle to Rifleman damage wise (although speed is a larger variable now that Rifleman are being capped at 3.0) but I'd take Master Carbineer over Master Pistoleer. Unless of coarse the Pistoleer was an Expert Bounty Hunter but over all, Pistols are more broken than Carbines. The advantage Carbines (and Polearms) have is that they get all the fun tricks. They get AoE Dizzy/Stun/KD etc... Although they can't punch a hole through something like a Swordsman or Rifleman, they can Knockdown a dozen Tuskens with one move or similarly a Faction fight. However, Carbineer has no where to go but up, where as classes like Rifleman have more of a chance of taking a beating. I mean Carbineers have yet to get a single cool new weapon and don't even have a special in the Master Box, all in all though, if you just compare abilities to abilities, I'd take Carbines over the others in a lot of ways. You say you've been the other Ranged classes right? You should then know that as JUST a Pistoleer pretty much all you have is Fan Shot/Stopping Shot/Body Shot 2/Pistol Whip and all rifleman have is essentially Conceal and Blow Your Ass Away Shot. Where as Carbineers have Charge Shot 1&2, Wild Shot 1&2, FFA 1&2, Scatter Shot 1&2, Burst Shot 1&2, Cripple Shot, and the Leg/Action Shots. So do they shoot fast? NO! Do they do a lot of damage fast? NO! Can they put my ass on the deck with a dizzy/stun? YES! Boba Fett didn't use Pistols or Rifles for a reason gentleman (-_^) and it's not just because Carbines look cooler. I'd say that at the moment, yes they are the weakest but them (and Pikeman) easily have the potential to be the strongest.
Just curious, where did the devs ever say rifles were getting capped at 3 seconds? I agree however that Carbineers get alot more diverse specials compared to the other ranged proffesions, but I wouldn't say Carbineers are the weakest, pistoleers are worse of IMO.
IMO, Carbineer has the correct speed cap the other have not. I think that weapon speed should be important for all professions. I am 99.9% sure this will be changed in the future.
I have also seen posts about raising speed cap for rifleman to 3.0 nut not sure if it comes form a dev post or not. Think that would be the right thing to do.
Pistoleer has a big advantage over Carbineer that it is much cheaper to get an uber gun (need 4 krayt tissues for a Laser, 5 for Elite and 6 for DRX while you only need 3 for republic blaster)
I am doing Pistoleer/Smuggler right now and Carbineer is not harder at all. I see you are 2224 and that is part of the problem, you should at least have been at 321X instead. As you have pointed out, you need speed....
Of course I got Krayt Carbines before I hit Master so I had some help in leveling
Oh and I had some Carbine Speed attachments too
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Tactics, tactics......and money doesn't hurt either ![]()
colemats wrote:
I'd say that at the moment, yes they are the weakest but them (and Pikeman) easily have the potential to be the strongest.
Hey Iebas, just as I am toying with going back to carbines, I see you are going smuggler/pistoleer. Does that mean you don't need your carbines now? ![]()
I experience the many avenues of enjoyment in SWG via 3 accounts.......Carbineer will always be a part of at least one of them. I may drop Master Carbineer when I pickup BH, but that won't be for awhile since I am enjoying CH so much.
I think what we really need to do is look at the definition of what each weapon type is. Pistol is a pistol no doubt about it and should shoot as fast as someone can pull a trigger. Nice and light good accuracy up close. To me a carbine is some kind of semi auto weapon like an Uzi or M16 type rifle. It should fire in short bursts quickly and do some kind of medium damage with good accuracy. I mean howaccurate do you have to be with a gun that shootsin bursts of concentrated gunfire.The rifle should be like a sniper rifle. Very powerful but slow firing one shot at a time. How many times have you seen a sniper rifle fire at 1 sec intervals. It just didnt happen. Let alone strafe shot. I think that should have been reserved for carbines. I mean point the gun, pull and hold the trigger and sweep. That's how i think the guns should be.
Inoch,
Master AS/Carbineer/TKA of Wanderhome
I guess it may be a good test to see how a combat profession is when not buffed. The reason that this is true for me is that when iI start PvP I am nicely buffed but find very quickly usually that I am dead and cloned and now unbuffed ![]()
I think I may be doing something wrong