Carbineer Archive
Thread: A question from a BH
So I'm thinking of dropping pistoleer skills and picking up carbineer. I would have enough points to train for Scatter Shot 2, Crippling Shot, Burst Shot 2, or Full Auto Area 2.
What would you recommend? What is best in PvP? I hear a lot about crippling shot. What does it hit for in PvP with an "average" laser carbine (275 max dmg or so like mine, which is sliced for speed)?
one BH to another, i'd suggest going with Counterinsurgency 3...counterattack, def vs KD, def vs Intimidate, and /burstshot2 being fired once per second, as well as having a dmg modifier of five.
if you want to go with accuracy, though, you can go with the marksmanship line and gain about +20 accuracy, as well as crippling shot (7.5x damage modifier...meaning...multiply the damage range you see on whatever carbine you are using by 7.5, and understand that further adjustments will be made for res and armor), and /legshot3.
maybe it's just because i've got next to no def, but i am very attracted to the defenses you get, as well as Burst Shot 2.
I want a challenge not an impossibility. More than 1 person is fine if say 1 ranged and 1 cm or something that can be a fun fight working out who to go for first. Its no fun if its too easy on either side.
Message Edited by floggerSG on 01-25-2005 10:06 AM
I prefer one an one to be honest, i got one more buff till MLS. But i like the one on one fight scenario, i never pvp'ed that much on my non jedi characters (melee), i used to pvp with my rifleman and her jawa so all i had to do was just spam headshot. However, kinda need the practise at one on ones with the jedi to get used to what you can actually do to a bounty hunter or two if you get jumped.
Plus, ranged bh's just stick at around 60m lol. Saber throw 2 only goes 33m lol man i've knocked so many people down with that, my NPC escape tool "ouch a mokk at my mission....saber throw 2 and run away!" lol
Message Edited by ameew on 01-25-2005 07:31 AM