Business And Economy Archive
Thread: Harvestor farm Location question
So you're going to set up 320 harvesters? THats a lot.
Have you ran static harvesters before? If not then I'd really recommend starting out a bit smaller, maybe 40 or 80 total to start with. Then gauge the market for resources and see how much time it takes you to operate them.
Also, in general: I would recommend sticking to mineral for static mining.
My guild does fusion mining and has done so for 2 years. I've been doing static mining on Oprolan on Sunrunner for about 1.5 year. My mining has been done mostly on Talus but I think it will be more or less the same on other planets.
I found a lot less market for the kind of flora and chemical that you're likely to get out of static mining. I usued to run 1-2 chems or floras and 10-15 minerals and the mineral would sell fine and the chem and flora would mostly sit there.
If you're doing static mining then you're going to mostly get grind quality stuff. Theres little market for grind quality chemical and floral. So you'll be mining a lot of useless grind stuff that nobody wants to buy and once in a great while get something half decent.
Also I don't think fusion will work well with static mining. If you're static mining fusion then I think you'll find that more ofthen than not you'll have a dry spot or a really low %. Fusion jumps all over.Plus once every 1-2 months the planet will be dry of fusion altogether.
Minerals work ok since thers so many options available and you'll usually have at least a 30% spot of ore or a 40-50% density of some grind metal. There is a decent market for grind metal and ore.
Other folks might have other opinions.
For your florals, you might want to consider wood. I believe there is a decent market for wood out there (architects I believe) and I haven't been able to discern any quality consideration in the buying patterns. Perhaps some architect could elaborate.
I do not know of a grind chemical. I would really recommend cutting the number of chem lots and just use themas non-static lots. Five actively placed lots will generate much more profit than 20 static lots of chem in the long run. You can use the lots for extra mineral/flora harvs until you spot some chem worth harvesting.
Ojes wrote:
... I believe there is a decent market for wood out there (architects I believe) and
...
Hmmm - Then I may have to talk to the wood buyers. I have never sold huge amounts, but I know that everytime I put a small stack of wood (1-5k) on the bazaar and price it at 3-5cpu, it sells within a couple days. They are just my odds and ends, but somebody buys em. Perhaps it is just the people who don't know how to harvest their own...
Pawlin wrote:
Ojes wrote:
... I believe there is a decent market for wood out there (architects I believe) and
...
Architects don't need much wood. We use some for paintings but not a huge amount. Theres also some specific rare woods we need for gardens but those are from worlds like Endor.
Little-Green-Guy wrote:
EXPLOITER!!!!.....STATIC HARVESTERS = EXPLOITING/CHEATING!!!TRY DOING IT THE OLD FASHION WAY..AND WORKING FOR YOUR WEALTH.
While I don't necessarily agree with you, you do realize some people static lots for convenience, right?