Business And Economy Archive

Thread: No limit bazaar--eliminate trade forums

micfiygd
Mon Feb 28, 2005 2:26 pm
#1

i think they should raise the limit on the bazaar but leave the trade forums(to much fun )




Manano Lakino
master pikeWOMAN I AM A WOMAN!!!
Cakins7005
Mon Feb 28, 2005 2:36 pm
#2

I agree with the original poster. No limit bazaar looks really cool.



Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
C0RAX
Mon Feb 28, 2005 2:46 pm
#3



Correct me if I'm wrong but isn't this going to be implemented anyhow when your vendor will be seen Galaxy-Wide, I think the DEVs alsomentioned your going to be able to hold you own auctions (ie currently your vendor can sell for what ever you like).

Message Edited by C0RAX on 02-28-2005 05:12 PM



........___...........__..__......................
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../.__|.|.|.|.'__/._`.|\../...Elder Armorsmith....
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..\___|\___/|_|..\__,_/_/\_\..Naboo(-1246 -6808)..
..................................................

For my ally is the Force. And a powerful ally it is. Life creates it, makes it grow. It's energy surrounds us and binds us. Luminous beings are we... not this crude matter.
yohan1701
Mon Feb 28, 2005 2:48 pm
#4

/agree
I really silly that there is a perfect in game mechanism for holding auction yet I have to go out of game to auction anything over 6000. And seriously when was the last time anybody actioned anything on the bizarre ? I instant sell everything on the bizarre because its a waste of time any other way.



_____________________________________
And, the fact that you've got "CDEF" written down the side of your guns. And, the fact that I've got "DE-10" written on the side of mine
wheeeeee
Mon Feb 28, 2005 2:49 pm
#5

What about possibly only letting loot items on the bazaar have unlimited credits seeing as loot makes up quite a bit of the trade forums. That way, merchants wouldn't have to restructure their process in order to sell their stuff, and it would also keep the trade forums viable for merchants to advertise their stuff. I'm sure it wouldn't bee too awfully hard to put some kind of marker in looted items that would identify it as loot, and unlock the 6000 credit cap on the bazaar.



Odywarr
Green Wookiee

Bockeroo
Mon Feb 28, 2005 3:08 pm
#6

nope, wouldnt work. many people depend on the trade forums too much to totally eliminate them. say this happens and an auction for a nice CA you wantends at 12 PM and your at work until 5 PM. you cant win. forums make everything easy



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ONOREGONOREGONKIMO THERAPYOREGONOREGONOR
EGONOREGONOREGONORELOKOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
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teh_n00b123
Mon Feb 28, 2005 3:28 pm
#7

I think for general items, it should be 10k but for auctions it can go until 100k



I hate how players can put the starting bid as max bid so I'd have max 100k, starting bid to place on a vendor is only 10k..




-I support a Galactic Civil War fought between regular, average players... Simply strict, hardlined Imperials & freedom lovin' Rebels fighting for control of the galaxy. A Galactic Civil War fought not with glowsticks or lightsabers, but with blasters, lances, and how much guts you have. A Galactic Civil War which reflects the timeline, the destruction of the Death Star, the absolute control which the Empire has and the brave Rebels trying to break up that reign... The extinction of all but a few rare and special Jedi. That my friends, is the Galactic Civil War and that is what we have to aim for.
rjbacigalupo
Mon Feb 28, 2005 3:55 pm
#8

no way, you want to destroy the Merchant proffesion to?



CriscoCube
Diaso
Mon Feb 28, 2005 4:24 pm
#9



Arxeon wrote:
Currently, nearly all of the high end items are sold outside the game of SWG, in the trade forums. Why? Because the bazaar only allows a 6000 credit maximum on an item. Why? I have no idea. SWG has the perfect in-game auction system already in place. You can view the entire item, its stats, bid on it, see exactly when it ends, receive email notification about it, and pick it up from a bazaar terminal at your convenience. However, instead of using this to its full potential, SOE makes it useful for only nearly worthless items, pushing people out of the game and into an online web forum to buy and sell high end items. This wastes more time, more resources, makes more difficult auctions, and all for no logical reason. I believe they should just make the bazaar no limit on prices, and allow players to buy/sell items in-game through that. Games such as World of Warcraft have this in place with their auction houses---SWG has the system already in place, they just need to remove the credit limit. This would be an extremely easy thing to fix, and I believe it would greatly benefit everyone's playing experience.






/agree



Name: Diaso; Server: Kettemoor
Faction: Imperial; Rank: Staff Corporal
Guild: KRG; Location: Dantooine

"Fail, Fail Again, Fail Better"

- I support keeping & balancing the current combat system You can too
Bockeroo
Mon Feb 28, 2005 6:14 pm
#10



micfiygd wrote:
i think they should raise the limit on the bazaar but leave the trade forums(to much fun )





i think this would be the best solution. unless they raise the item cost limit and the whole bazaar system for finding things, the trade forums are 100x better. this may be just an opinion, but i will see alot more people look at my post on the forums saying "FA: Two Handed Speed +15 CA" than if i spam it at a starport. like i said earlier, the trade forums are a dynamic way of selling things. people can access it with a computer that only has internet and no SWG on it. there are few people i know that dont use the trade forums. they are here to stay.



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OREGONOREGONOREGONOREGONOREGONOREGONOREG
ONOREGONOREGONOREGONOREGONOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREGOKAZZACEOREGONOREGONOREG
ONOREGONOREGONOCHICKENWINGOREGONOREGONOR
EGONOREGONOREGONOREGONOREGONOREGONOREGON
OREGONOREGONOREG827, 2990REGONOREGONOREG
ONOREGONOREGONKIMO THERAPYOREGONOREGONOR
EGONOREGONOREGONORELOKOREGONOREGONOREGON
OREGONOREGONOREGONOREGONOREGONOREGONOREG
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bluejanus
Mon Feb 28, 2005 7:30 pm
#11

Unless they plan on coding a lot more options in, I don't see the bazaar being a good replacement for the trade forums. On the trade forums, we can choose to reject bidders, withdraw bids, set sniping rules, set minimum increase rules, have buyouts, and you can list a whole bunch of items without clogging up the screen too much. Opening up the cap on the bazaar will probably result in a lot more auctions as people will try to get as much as they can get or they'll use it to store stuff.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
zKaolin
Mon Feb 28, 2005 11:50 pm
#12

I think the trade forums are effective. I don't mind them.




--------Fallen Knight----------
Embracer of the Darkside
---------------------------------------

Kaolin Aneban
Arxeon
Tue Mar 01, 2005 1:09 am
#13

Currently, nearly all of the high end items are sold outside the game of SWG, in the trade forums. Why? Because the bazaar only allows a 6000 credit maximum on an item. Why? I have no idea. SWG has the perfect in-game auction system already in place. You can view the entire item, its stats, bid on it, see exactly when it ends, receive email notification about it, and pick it up from a bazaar terminal at your convenience. However, instead of using this to its full potential, SOE makes it useful for only nearly worthless items, pushing people out of the game and into an online web forum to buy and sell high end items. This wastes more time, more resources, makes more difficult auctions, and all for no logical reason. I believe they should just make the bazaar no limit on prices, and allow players to buy/sell items in-game through that. Games such as World of Warcraft have this in place with their auction houses---SWG has the system already in place, they just need to remove the credit limit. This would be an extremely easy thing to fix, and I believe it would greatly benefit everyone's playing experience.
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