Business And Economy Archive

Thread: SWG Solo Group Payout Petition ~ Please Read!

Hollow_Stone
Thu Mar 03, 2005 2:34 am
#1




Greetings all.


Well, with the nerf of the droid grouping this morning we are once again at an economy downfall. The Developers of SWG have allowed us to gain a multitude of money within the SWG world and allowed the SWG economy to get as large as we all know it has become, and then pulled the rug right out from under us. Full suits of Comp Armor for 250,000 credits. Full sets of buff packs for 300,000. Scyth Blades for 1 to 2 million. Adhessives for 300,000 to 1.5 million. Loot items for 100,000 to 4 million. The list goes on. And without beging able to obtain a good amount of money within the game we are being pushed into a recession. Things will not go down in price. The rich will rule most everything within the game and no new player will be able to buy a suit of Ubese armor let alone Comp armor. This situation is unacceptable and I cannot stand by any longer and allow it to happen without a fight.


I have put together a Star Wars Galaxies Petition. The purpose of this petition is to explain to SOE that we are irritated that they not only took away the solo group mission payouts from us but didn't even give us an alternative way of making decent amounts of money within the game. Players are leaving because of this and I have had enough.


Here is the URLto my SWG Petition: http://cogink.com/SWGPetition/ . This is a simple guestbook type of format where all you have to do is place your SWG username in the "Name" slot and your server in the "Location" slot. There is a comments field as well but it is not necessary to put any comments unless there is something you wish to say to the Developers of SOE because believe me, they will see it! I will see to it. Let's try to keep it as respectful as possible no matter how irriated some of you are at the solo group payout nerf and now the droid group nerf. And please don't bother signing if you do not agree with this as any signatures on the petition will be considered a vote of agreeance.


I implore you all to go and take 3 minutes of your time and sign this petition. It may make the difference in whether we can continue to live within the SWG economy or not.


Thank you all for your support and consideration.


Regards,

Message Edited by Hollow_Stone on 03-03-2005 04:37 AM



- I support keeping & balancing the current combat system

Holllow Stone (NXS)
Human (Male, Albino)
Bloodfin Galaxy

CU Protest's Screenshots
Resetgun
Thu Mar 03, 2005 2:57 am
#2






Hollow_Stone wrote:




The purpose of this petition is to explain to SOE that we are irritated that they not only took away the solo group mission payouts from us but didn't even give us an alternative way of making decent amounts of money within the game.






Umm... whatthey shoulddo? Increase mission rewards? Add mission level slider (like Anarchy Online have)?

There is other money sources than land mission rewards (like space mission, harvesting resources, etc...).


IMHO: Inviting same droid to group multiple time was bug. And bugs should be fixed - and rich will rule anyway.



――――――――――――――――――――――――――――――――――――――――――――――――――――――
It's easy to find something worth dying for. Do you have anything worth living for?
Eaca
Thu Mar 03, 2005 4:09 am
#3

They fixed an EXPLOIT you cheater.
Zhentarim
Thu Mar 03, 2005 4:16 am
#4

I don't see the problem. If people want to get rich by running missions they should find some mates and do missions *with* them instead of running off to solo them. If I'm not mistaken, a group of 6 or 7 people can get Mokk and Janta missions - and if 7 people with buffs show up at a Mokk Shaman camp they are going to own it fast. There is no longer any reason to bickering about the loot as very few mission mobs give any loot worth having. I've ran mokks and janta the past two days in hopes of getting some crummy crystals I could sell to a Jedi supplier without any luck. That is *9* hours worth of missions without a single crystal. I did however get a load of crappy resources but that is another matter...

As for new players, it is perfectly possible to obtain Ubese armour doing 1500 missions from tatooine albeit it'll take more than an afternoon - been there, done that. *Twice*. With the solo group nerf SOE made sure that being rich wasn't granted the moment you sat your feet upon dantooine or dathomir with buffs.

Thing is... People take supposedly high end gear like compo armour for granted, but the lower level armour like ubese works just as well if you are out to hunt for xp and money. Without a master class you ain't going anywhere in any case, as the high payout mobs will take forever to take down.

The price are bound to go down at some point as people leave the game etc. as armoursmiths and weaponsmiths no longer can sell their wares at perscribed prices.

Btw. I remember back when a full set of energy compo cost 400k which I earned, singlehandedly without buffs running 8k missions on Lok. So give me a break m'kay and have a cry biscuit.



Acreon Farlighter (Euro-Chimaera)
BlacOtaku
Thu Mar 03, 2005 4:17 am
#5

Becoming rich shouldn't happen over night. Call me crazy but you have to WORK for your money. You reap what you sow.
Ochiir
Thu Mar 03, 2005 4:29 am
#6

Nicely put Zhentarim, sadly most players dont want to work for anything anymore. They want everything handed to the on a silver platter *sigh*
Neogame
Thu Mar 03, 2005 4:37 am
#7

when will people learn that is this is only a game. I personally am happy about the solo mission nerf. i got bored of running mission after mission to get money, i now have a hybred character of Combat (pistoleer) and Crafter (Shipwright), i have put every penny i own into my SW business and i am now starting to see a return. My combat and polit skills go towards supporting SW business. I'm having a great time with the crafting, but still love combat too. SWG has many things to do within to have fun and make money. So why not try looking into other things instead of combat combat combat



Colonel Youngbull
Imperail ACE pilot for Hire
Master Carbineer, Master Bounty Hunter, ACE Imperial Pilot, Novice Pistoleer
Neekocha
Thu Mar 03, 2005 4:48 am
#8

To the original poster : SWG economy is a player economy except for some details (shuttle fees, structure maintenance). The overprices items you are mentionning are overpriced because of the crazy amount of money that has been brought into the game by various exploits, solo groups and other things allowing some players to gather millions of credits with as few efforts as possible. What I'm trying to explain is that if an adhesive is sold by someone for 1 million credits, that's only because the buyers are ready to pay 1 million for this adhesive, and not because the time spent and effort made to get this adhesive is worth 1 million. And if they are ready to pay 1 million, that's because they have several millions on their bank account.


If there were less millionnaires, prices would dicrease because 1 million for an adhesive would be excessive when you compare it to the average economic power of potential buyers.


Removing ways to make a lot of money without a lot of work can not be anything but healthy for the economy, and should therefore be supported and encouraged.


If less money comes into the game, all player defined prices are bound to dicrease.

Wollbrink
Thu Mar 03, 2005 4:51 am
#9

I think the sologroup nerf is good. Grouping with the same pet again and again was an obvious exploit and I'm surprised to see somebody opening a petition to allow him to exploit in the future...

After all sologroups removed the MM from MMORPG...


As for the cash thingy, I never sologrouped for mission rewards(for loot 3times or so) and I'm not a crafter. Although I have accumulated a nice amount of cash. So it must be more about you than about the system...
Puertoriqueno
Thu Mar 03, 2005 5:43 am
#10

I dont think this is a petition to defend or justify the obvious exploit. I also dont think that any of you consider lower missions as a master standard fare. I have no problem with this nerf because I have no interest in making money in that fashion, and I believe that is exactly how the Devs intended it.


If the devs wanted us as masters to go on money missions they would have made the payouts and difficulty match our skills. Instead, the mission system exists for up and coming players, we are supposed to earn our living in other ways, and I believe that is what was planned all along. After all, it is difficult to make a living being a low grade exterminator.


There isalot of loot and resources out there that we can grab that new players do not have access to. If we need to raise money for the guild, we simply gather together in a group and donate all the money to the guild.


Missions will go fast with 20 people knocking them out. If you need xp, you join up in a group and go get it.they can still choose to let you have most of the kill for your xp needs.


I don't see this as being a problem, and I believe that most higher-end players will stop taking missions all together, which will further deflate the economy. It is a win win situation.


Now, if they wanted us to take missions, and i think that is a stretch, then yes, they will have to be higher in difficulty to catch my interest. Mokks are laughable. Rancors can barely put up a fight as it is. Give me nightsister or force adept missions and Ill be happy. Pay what you pay for rancors...just make the mission as hard as a 99 level for a n00b. Now that will get me taking missions again.


Until then, I'll stick to roaming the countryside, grabbing that meat and hide and dropping those harvesters.




~<<<EGIDA>>>~
/// Master Architect/Master Artisan/Master Merchant \\\
\\\------------Master Politician/Novice Fencer------------///




Kryxal
Thu Mar 03, 2005 5:58 am
#11

I think the original poster may have something of a point, though I don't know the numbers ... there WILL likely be a reduction in the money coming in that will hit the "have-nots" particularly hard. To everybody who says to hunt loot or resources, this will NOT bring credits into the economy, this will trade them between players (and it sounds like loot drop frequency is down). JTL does bring in credits (as does loot sales to the chassis vendor), but is it fair to have to buy the expansion for that ability? Still, it's not like the devs listen to petitions, and maybe (not that they're likely to tell us) the raw numbers support their approach...



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
Hollow_Stone
Thu Mar 03, 2005 6:22 am
#12

No this is not a petition to justify an obvious exploit. Very few understood what I was trying to say. I'm really shocked. All I'm saying is the economy will not go down like everyone keeps saying it will. Maybe in a year or two but how many customers will leave the game before that happens? SOE is out to make money not lose it. And by taking away combat players ability to make the money they need to purchase extrememly expensive things in the game without giving them an alternative to make the same kind of money or at least close to it, is wrong in my opinion and will cause them to lose customers. I know 2 people already who have left because of all the nerfing of money making.


As for crafting, sorry but crafting is boring. I do not play this game to sit there and craft over, and over, and over, and over. At least combat has some sort of excitment and possible competition. What kind of competition does crafting have? Failing to craft something 1 time out of 10. Oh no that's too much excitment for me. /sarcasm off


All I was saying is there needs to be a balance. Imperials can group with their AT ST and get the same 30k Mokk/Janta missions that everyone solo grouped but that's OK right? Rebels can't do it but that doesn't matter. Imperials can and that's not an exploit, right? Gimme a break. If grouping your droid 15 times to get 30k missions was an exploit then so is grouping with a faction pet like an AT ST to get the same money missions. It's just easier to group once with an AT ST than it is to group 15 times with a droid. There is no difference. They should take away grouping with AT STs too since they stopped the droid grouping exploit. An exploit is an exploit. My opinion.


Regards,



- I support keeping & balancing the current combat system

Holllow Stone (NXS)
Human (Male, Albino)
Bloodfin Galaxy

CU Protest's Screenshots
Zhentarim
Thu Mar 03, 2005 6:41 am
#13

Once the devs take away the 10 240k HAM mobs from rebel PvE bases I'm all for a nerf of the AT-ST grouping.

I'll still be able to make the money I need for the stuff I need, unlike some people



Acreon Farlighter (Euro-Chimaera)
Page 1 of 5
Previous Next