Business And Economy Archive
Thread: AT-ST unfairness
canova wrote:
The ATST is currently working as a credit harvester and that function should either be nerfed or offered to the other faction.
I agree.
All of the Imperials I know that have an AT-ST have it for this purpose only.
Being a Rebel without an AT-ST to group with, there is no longer a way to make a decent amount of credits quickly as a combat-centric character.
2) It is not the movie, it is a game, and like in all games, both sides need to be balanced, so that the game is fun.
Bullseye, but here's a problem. There's generally more Rebels than Imperials. That's not balanced, that's not fun.
Imps can grind credits with a AT-ST. That's not balanced, that's not fun.
Imps would state Rebels have far more soldiers, which is not balanced; Rebels would state Imps have AT-STs, which is not balanced.
Fix one, fix the other - I'd say. Otherwise you just upset the balance more.
Message Edited by canova on 03-29-2005 02:09 PM
Message Edited by canova on 03-29-2005 05:45 PM
/agree.
I know there will be people saying the imperials should have an advantage as they are the ruling government but as someone else has mentioned. THIS IS A GAME. Why should one player have such an advantage over another just because of the side they chose. The price of armour and weapons etc. have not dropped because of the solo group nerf which means that if it continues the only people who will be able to compete for the best items in trade will be the players who chose to be imperial.
Devs please do something about this!
canova wrote:
First of, I am not complaining about the changes that were made to this game, I ask for them to be implemented fully. It seems to me there is something they forgot to do here.
I don't think it is good for the game to allow such advantage on one faction in terms of economy. I don't think it is good for rebel PAs to make the mechanicspositive for their members to either go imp, or change their alt's faction only to make money, or look for an exploit which would allow them to use such thing as a rebel.
I don't think it is good to implement new rules but allowing a vast quantity of players to avoid them while the other is stricly bound to abide by them.
You see, it is not like CH where you need to have certain skills to use the thing, here any player can have an ATST, either buying or earning one.
And no I am not threatening to quit the game because of that, I am addressing something that I feel is an issue and I wish would be corrected.
And as far as I know I yet to see any convincing argument that would make this difference of treatment consistent, logical or legitimate.
Message Edited by canova on 03-29-2005 05:45 PM
Yes, you've repeatedly seen an argument that makes the difference of treatment consistant, logical, and legitimate. Imperials rule the galaxy. Therefore, imperials should be allowed one or two perks that nobody else has.
You just don't agree with the argument. Which is your perogative.
Butyou're absolutely correct. ANY player can get an at-st, if he joins the right faction and grinds the fp. Therefore, it isn't an "unfair" advantage to anyone. You've made theconscious decisionnot to take advantage of the benefits being an imperial bestows. That'syour decision....why should others be denied this benefit because you'vedecided not to take advantage of it?
Because the fact is, at-st's have NO other value anymore. The rebs whined, and whined, and whined, and now they're COMPLETELY useless in combat. In PvP, I've seen at-st's go down in something like 15-20 SECONDS. You can't even use them against non-factioned NPC critters anymore (they won't attack them), so they're basically useless in PvE as well.
Get rid of the grouping benefit at-st's give, and you might as well just take them out of the game entirely.
Which, of course, would make you perfectly happy, since everyone should be completely even, regardless of the decisions they make or the sides they take. Let there be NOTHING to distinguish between Imp and Reb...just the little icon next to the name. Make "factions" even more meaningless than they are now.....
Because really, who cares if you're imp or reb? The only thing distinguishing them now is this whole at-st "controversy".
Your argument boils down to: "I can't do everything he can do, so it's unfair, even though I could easily do what he does if i wanted to. So because I don't want to do what he does, he shouldn't be able to do it either."
And FYI, MOST imps with at-st's DON'T use them to up mission payouts. The solo group nerf forced most people to find other, more enjoyable ways to make money. Most imps don't use their at-st's at all. I've had 2 for over a year now, and I think I've summoned them up, like, 5 times total.
GrafvonSoden wrote:
So you're saying it's unfair that imperials have the AT-ST which can basically only be used for better payouts on mission, because it was nerfed to uslessness because of Rebels crying unfair. So this is more unfair that Rebel forts having far superior troops to have to fight thru, or more unfair than only Imperial regular NPC's dropping posters, where as rebel NPC's drop crap.
There are a multitude of differences between the rebels and imperials. Why select one item. Rebels armor suck as far as astetics go. It's almost impossible for Imperials to get imperial banners. Imperials have more Faction purchases available, but aliens have ungodly amounts to accumulate before they can afford them.
Any can make an argument out of one item. But lets look at the entire picture.
Thanks
THANK YOU GrafvonSoden.
Yeah! I think it's unfair the rebs get much cooler loot than I do! It's unfair that they can get this loot, and make money AND faction points at the same time! TOTALLY unfair! All factional personnel should drop the SAME loot, so that EVERYONE can make the same money off of those loot sales!
The rebs have a source of income that I don't have! It's unfair and unbalanced! Dev's, do something!