Business And Economy Archive
Thread: BUYER BEWARE !!!!!! DON'T PAY OUTRAGEOUS PRICES FOR WEAPONS OR ARMOR !
XStarbracer wrote:
The Real issue is greed. Anything Iconic crafters slap on a 500% price increase, anything really good in dps, crafters slap on a 200% price increase. That alone is the reason why SWGis the only game with a player economy, because greed is human nature, many companies KNOW players cant be trusted to sell to other people. The fact is most people wont see good equipment because its so expensive and up until RoTW the only way to get something good was grinding millions and paying an overpriced crafter. I can only hope crafters get the nerf and everyone will have access to good eqiupment. Since the CU, good weapons are a big need.
The fact is the devs didnt intend for players to have millions and billions of credits, its greedy crafters who ruined that by making things so expensive. Its sad too because the economy was suppose to be based on the movies where you could get a multi passenger starship for 10,000 credits, or a good weapon for 900 credits.
Okay ive wathed your arguments and Ive really tired to save my breath in not answering your post knowing that youre intend on hating all crafters for some reason or another. However youre now genuinely insulting me and all the other crafters out there and I feel like I have to have my say.
Recently I sold a Gorax enhanced FWG5 pistol with a 368 DPS a vice nice number and one of the highest DPS pistols ive seen on the server. The shardss that went into them has a marked value of about 1-1.8 mill each I know this as an auction of similar shards was rolling on the boards at the same time I put this pistol up for sale.
My starting price was 2.8 mill and bo price was 5 mill. it was bourght out in less than 11 hours and I posted the auction late at night. Recieved a couple of pms from people who wwanted it and was willing to pay a lot more. I of course sold it to the rightfull winner for 5 mill.
You might argue that this is a 1 mill profit forme and I really dont wanna go into that argument thou I could draw forward the fact that I use the best resources around which are worth quite a lot ec. This is not the point however.
The point is that if I calculate the time it has taken me to craft this gun I come up with a number of about ½ an hour (calculating factory time, writing the auction thread, finding resources for it, experimenting, geting entertainer buff and so on)
And heres the catch in ½ an hour on my combattant I can kill 3 gorax which (with a good deal of luck of course) will drop Shards with calculated worth of up to 32.4 mill
Yes I know they can be hard to find, Yes I know they dont drop every time, yes I know they dont allways drop the highend shards, but guess what? I dont sell a 368 dps pistol every ½ hour either.
The fact is that if I put the same time and effort into my combattant than I do into my crafter then I would be able to shovel in a lot more credits than I do now.
Id also like to point out the fact that if someone brings me their own lootcomponents I generally let people decide what they want to pay for my work themselves (which usually turns out in the 100k-200k range)
If you don't like the prices then you make what you need.......you will then change your tone real quick.
Before you say anything...... I am a Master Artisan, Master Armorsmith and Master Rifleman.
XStarbracer wrote:
The Real issue is greed. Anything Iconic crafters slap on a 500% price increase, anything really good in dps, crafters slap on a 200% price increase. That alone is the reason why SWGis the only game with a player economy, because greed is human nature, many companies KNOW players cant be trusted to sell to other people.
Would you run missions for 20 credits? Most people dont. We go find the good paying missions. Thats not being greedy, its just common sense. Why run a mission for 20 credits when you can do one for 5k? Likewise why should a crafter make/sell stuff cheap when they could could sell it for more?
You want sellers to charge less only so that you can keep more of your money. Thats greed on your part.
Buyer and seller both set price based on self interest. Thats capitalism.
We are in a free market system where supply and demand drive pricing. Harder to make/acquire things in demand cost more. Nobody can charge anything unless someone buys it.
Crafters all face comeptition. If I tried to charge 2M for guild halls nobody would ever buy them. My competitiors sell them for 150-300k.
But if people are willing to pay 100k for Freedom paintings then that is how much Freedom paintings will sell for. If I put them on my vendor for 5k then someone would buy them out and resell them, thats basic merchant work: buy low, sell high.
The fact is most people wont see good equipment because its so expensive and up until RoTW the only way to get something good was grinding millions and paying an overpriced crafter. I can only hope crafters get the nerf and everyone will have access to good eqiupment. Since the CU, good weapons are a big need.
What is "good" equipment? I think what you mean is equipment that is the best. You're not really talking about "good" cause nobody charges millions for stuff that is in the "good" class.
If you want the best equipment then it will cost a lot of money. Again thats basic supply and demand. If rich buyers weren't willing to pay millions for the best of the best then crafters couldn't charge it.
The fact is the devs didnt intend for players to have millions and billions of credits,
The DEVs fully intend and expect that there will be rich people in the game. This is a free market and free markets always have rich and poor.
its greedy crafters who ruined that by making things so expensive.
Supply and demand.
Its sad too because the economy was suppose to be based on the movies where you could get a multi passenger starship for 10,000 credits, or a good weapon for 900 credits.
SOE did not base the numbers in the game on the numbers in the movie. A B-wing chassis deed takes 150k resources that cost 0.2-0.5 cpu to mine, minimum COST to make a B-wing is around 40k and thats with ZERO profit and ignoring the fact you could sell the raw materils for 1-2 cpu easily.
Handsnake wrote:
That's like going to your grandparent's wedding anniversary and instead of a gift, you just smash their car windshields in with a crowbar and light your Grandma's cat on fire. "Hey Gramps! Here's your gift!"
Message Edited by Handsnake on 05-06-2005 05:07 PM
/OMG! That wold be so very very funny were it not so painfully true.
Sony needed to clear out people so they could handle the influx arriving with the release of the last movie. Since this means more teenaged boys creating big-boobed Xena characters,crafters were the obvious target. Add the shift to quest rewards where you can get weapons and armor without using a crafter, where you can buff up for little or no money and viola!
Combat upgrade? ...and crafter nerf.
Lot of people posting who were obvioulsy never cradters and using some solicalist mentality think everything should be handed to them so they can kill. If you ask me, and you're not, sounds like a bunch of whiney Doom Players.
Message Edited by captenjonny on 05-22-2005 12:27 PM
This is a pretty typical debate over what everyone thinks that there efforts, money, etc. have "entitled" them too. Whenever a major change occurs - divorce, plague, job lay-off, combat upgrade, whatever - people are hurt, angered, pleased, relieved, etc. This is because everything you came to accept as truth and reality is different now. How we deal with these changes exposes our character. Some people don't like that.
The game is different now. The changes that were made, for right or wrong, were made in the interest of the long term playability of the game. SOE doesn't want to kill SWG - they want to make money providing a product. They made a decision about their game and if it works out, good. If not, they lose. Players, including myself, have invested a lot in the game, but it isn't ours. We pay to use it for enjoyment. If we no longer enjoy it, we should quit. That's it - this isn't reality, it's entertainment, and people who have invested too much in it personally have a hard adjustment to make.
My point is, ultimately, that if we want to continue playing because we find the game experience enjoyable, we need stop sucking our thumbs over how we feel we've been hurt/nerfed/whatever. Deal with the changes and move on - either within the game and find the new opportunities or leave it and find something that suits us more.
I'm personally staying in the game. I don't feel SOE owes me anything more than a gaming experience every month I pay for it. When and if they change it in a way I don't like, I'll leave. The bottom line is it's a game, it's entertainment, and it's not static. It's not like a tsunami that people can't opt out of because their home is destroyed and they don't like the way their lives have changed. This is much smaller than that, a luxury that you didn't need in the first place. Those credits, resources, or whatever you have "lost" were a virtual part of a virtual world. You have every right to feel the way youdo about it all, but at least put it in perspective.
Peace,
Nate
Well capitalism or communism blablabla.... With todays prices on faction armour - like 4 mill on ahazi and with the decay on armour its not worth it. You have to start wondering if we are going to have to go back to noobwars and fight in bone armor to have enough to buy a new set of armor.
the economy as it is today is f-ed, composite that before cost around 200+ is today 500+ easy and faction armour that for me is useless since I cannot wear helmet, gloves and boots I mean 4 mill for a week of decay then throw it on the trashbin... hmmm no thanks.
Prices will drop or they will only sell it to those that either got a 2nd toon that sells stuff or to those who used the vendor sploit and didnt get banned by soe.
Good economy really..... ![]()
Lambash wrote:
Well capitalism or communism blablabla.... With todays prices on faction armour - like 4 mill on ahazi and with the decay on armour its not worth it. You have to start wondering if we are going to have to go back to noobwars and fight in bone armor to have enough to buy a new set of armor.
the economy as it is today is f-ed, composite that before cost around 200+ is today 500+ easy and faction armour that for me is useless since I cannot wear helmet, gloves and boots I mean 4 mill for a week of decay then throw it on the trashbin... hmmm no thanks.
Prices will drop or they will only sell it to those that either got a 2nd toon that sells stuff or to those who used the vendor sploit and didnt get banned by soe.
Good economy really.....
If they hadn't have made all these changes to the way everything works, the economy most likely would have stabalized. As it is it's having a location for the stock-markety every couple of hours. The more they change the behind the scenes stuff, the more we have to do to fix it in with whatever equilibrium we may have found. Business by itself is a very fluid environment, but when you have a the government constantly changing the rules on youit makes is confusing...so you raise prices in the hopes that you don't undersell something (well a lot of people do anyhow)
DigitalOne wrote:
Why is my post missing?
I dunno which post was yours.
I assume you weren't flaming anyone? If not then maybe someone saw / took offense where you didn't intend it.
Mason_St_Jon wrote:
I have found many, many AS that are willing to make me a suit of faction armor for buying them the schematics for it.
Are you saying non-Armorsmiths can buy the schematics and trade them to a smith? If that's the case, I'd certainly be into it.