Business And Economy Archive
Thread: Combating AFK faction farmers.
Mastered Smuggler - Found out about afk farmers - Quit Smuggler!
What a waste of the effort put in, all because SOE let people continue to ruin the template of the Smuggler.
I've saw FP selling for 25 credits today, it won't be long now til it hits 10cpu
Im sorry, but NO!
You cannot punish everyone, because of a few bad apples.
I refuse to not be able to farm faction ATK, because a few people do it AFK. Period.
I also refuse to believe that Smugglers are also Stock Brokers, where they have the monopoly on something, How about they implement your changes, but also add that any player can now donate to a faction, but don't get the 25% reduction that smugglers get?
Message Edited by Iawo on 09-15-2005 04:02 AM
SkiMask wrote:
you seemed to have completely missed the point. you ppl act as if the class is completely broken because ppl afk faction farm, and further more want everyone to believe that you have an entire branch dedicated to selling fp and that is wrong wrong wrong. I used to be a smuggler, my brother is a smuggler, and i have 3 other ppl who are good friends of mine who are also smugglers. they all know what i do, have no prob with it and dont whine and cry that they cant sell any. they all say the same thing, they make more money off sliceing armor and wepons and opening container than they could selling faction points afk grinding or not. if this is hard for you to bite down on let me break it down for you. it takes 8 hours to earn 20k fp as afk it takes me 4 hours to grind it out manually. for that 20k fp i can sell it for 1 mill. on the other hand my bro can slice 2 suits of armor and a weapon and and make more that a mill in less than 15 minutes. were talkin 200k per trandoshan frame and 3oo for every mado frame and core booster he uses. and since he is bh as well he gets his own loot for free. all profit and makes more than i can selling fp. you ppl are spending way to much time whining about how your skillz are broken and you fail to realize its not by any means your only option to make money. he does this all day long just stands in MO in dant with master smuggler above his head and ppl left and right sending him tells inbetween missions.
Grammar and education are your friends. I get the impression that you are an uniformed, barely-literate, middle school student in America's wonderful public educational system.
You entirely miss the point. Your"smuggler" "friends" must have respec'd to get money....they don't really care about smuggler, or any of its issues.One whole line of our profession is put outof commission because others without theskill can do the same thing, cheaper.
One makes a lot of money from return business infaction sales. If you made a loyal customer base, they'd keep coming backto you, and recommend friends to you. Now, just becausepeople can get it way cheaper, they go to the farmers. I can get faction for about 73 credits per point. I've seen faction farmers go for as low as 20 cpp.
Yes, one can make a great deal of credits from slicing. That's not the issue. Wow....
SkiMask wrote:
Isnt that nice, Flame not only on my education but the country i live in. very mature.
My point is and always has been you all are being completly hypocritcal.
You want to get mad at me because i afk faction farm, while completely embraceing others.
There is no difference here, a doc buffing afk, a dancer giving inspiration afk, a crafter crafteing afk (who by the way have a thing call factories made for this purpose to be done in bulk), and a afk farmer are all doing the same thing.
Purforming an action while away from the keyboard for the purpose of makeing money or otherwise gaining something.
talk about anything other than the issue in this post and your just showing yur own stupidity. Fact is you flame me because your upset i am right. the issue isnt afk faction farming but a faulty system that rewards unproportionaly. you my friend get an education, as well as a clue.
Ha. Where do you think I live? The point that we're focusing on in this thread is AFK faction farmers, as stated in the title. Do you see me embracing AFK'ers? No. I make an effort to support ATK entertainers, always try to find ATK docs. Plus, crafters grinding afk are grinding to get XP, not to make stuff. They use factories when they don't need XP/ want to make a lot of one specific item. I dislike any and all AFK play.
I have a clue. It's up to people like you to get angry, an make a feeble attempt to justify their own position, no matter what. AFK-ing anything undermines the whole point of the system. It's like the people who exploited Merchant to get vendors without keeping the skills. Basically, one line of my profession is devoted to the buying, selling, and transfer of faction points. The whole AFK-farming thing is like the afk looters: It ruins it for the people who play the game....
The point is: All AFK play is wrong. All of it. That includes afk farming.
Message Edited by WillburWright on 09-21-200507:11 PM
Message Edited by WillburWright on 09-21-2005 07:11 PM
WOOT!
This guy has figured something of the little content we haven't figured (though we mentioned it twice or thrice here)!
Numbnut.
That's as rewarding as the "luck" branch of Jedi.
SkiMask wrote:
im back and to my surprise this thread is still going. Im still doin it havent stopped. I still believe that fp shouldnt be earned at all off of grey coning mobs, but they still do. but what im posting about and i ment to say something about this before but most of you smugglers obviously dont know your own toons that well because if you really read the skill branch in question, It is not for selling fp. That branch gives the smuggler the ability to talk to, barter with and manipulate certain npc's. not just reb or imp recruiters but also includes such npc's as the jawa and a few others i cant think of right now. stop saying your temp is broken and stop acting like the branch is for selling fp, its just one part of that branch. when sony ends the use of macros i will quit macroing. when sony takes fp awards from grey coning mobs, i will stop killing them. but until everyone is forced to quit im not.
LOL!
Tellthe smugglershow to make money in that branch other than selling faction. Here is what you get in the branch:
Evading scans - how often do non-smugglers get scanned and how often is the contraband they are carrying found? (And wow -- you get a widdle "fine" IF they scan and IF they find contraband and then you are let go.)
Understanding Lekku? (woohoo!)
Selling junk to Jawa junk dealers (for peanuts)? *hums Sanford and Son theme song*
Oh, and Smugglers can make a gaming table with Underworld II using a one-use schematic. (The table is non-functional -- merely a decoration.)
Other thanthe aboveand the ability to sell faction and to buy it at reduced prices, combat skills are granted with those boxes.
Your posts will be read by more people if you learn how to use punctuation and paragraphs as well as how to use a spell checker. And while you're at it, buy a vowel -- you have no clue about the issue at hand nor about this particular branch of the Smuggler profession.
SoulHunters wrote:
why wouldn't people afk farm fp? You get the same amount of fp from a cl25 npc as you do from a cl82 elite npc, and killing cl25 npcs for hours at a time is not interesting whatsoever, I'll admit that i go to the weapons depot and I sit there for a while hitting the same 3 keys over and over again, and well, finally I just walk off and leave it to do its thing. Make it to where I can get fp more inline with high cl npcs, and I'll do that instead. But until they fix npcs so they do dmg at the weapons depot, and the imperial vs whoever POI's, and base fp off cl instead of the max of 15, nothing will change. Its not the player's fault, they are going to find the most efficient manner of getting faction points, but its SOE's fault for having the system the way it is. It is however making basebusting almost useless as players can replace bases as fast as they they are destroyed so it even further dumbs down the GCW. But it's like the old saying, if you can't beat'em, join'em, can't keep up if we dont.Message Edited by SoulHunters on 09-10-2005 01:15 AM
QFE.
I never really thought of it like that, but I've usually never sought out FP only because it's meaningless what I kill. It's like 2fp for a spaceship, 12 for some npcs anywhere else, and occasionally like 16 with an inspiration buff for the in town npcs. There isn't a substantial difference in the fp::CL, which really just encourages farming. I mean, why earn fp via missions when that 100fp I get is going to take me more than it would take to kill twice as many lvl 25s and get more fp anyway? If they fixed this descrepancy, I'd be more against farming but it'd also be less rapid in how it occurs. In the current state it's just too easy to farm these low levels for fp that would yield the same amount as high lvls.
Isnt that nice, Flame not only on my education but the country i live in. very mature.
My point is and always has been you all are being completly hypocritcal.
You want to get mad at me because i afk faction farm, while completely embraceing others.
There is no difference here, a doc buffing afk, a dancer giving inspiration afk, a crafter crafteing afk (who by the way have a thing call factories made for this purpose to be done in bulk), and a afk farmer are all doing the same thing.
Purforming an action while away from the keyboard for the purpose of makeing money or otherwise gaining something.
talk about anything other than the issue in this post and your just showing yur own stupidity. Fact is you flame me because your upset i am right. the issue isnt afk faction farming but a faulty system that rewards unproportionaly. you my friend get an education, as well as a clue.