Business And Economy Archive
Thread: What is the purpose of not having alt.'s until you recieve jedi?
The one account per server is a great idea.
THAT is the driving force behind making the game interactive.
I don't think that is the only reason because lot trades are very common.
suicid4l wrote:
The reason why you dont get multiple characters per account is simple - lots, if everyone got 2-3 characters every planet on which you could buiuld would be covered in harvs with no room to move or for mobs to spawn anymore.
Poldano wrote:
Let's not use the Jedi second toon issue in economic arguments. It is, in effect, something of an accident.
The second toon for a Jedi really comes from the original profession-mastery method for making a Jedi. The Jedi was a newly-created toon with minimal abilities and survivability. This changed with the new method for making a Jedi, but the extra-toon concept was retained for fairness across accounts.I believe that originally, the second toon slot came with no extra lots. This policy was changed in response to player complaints.
Saego, Wanderhome.
Exactly. In the old system, when you got "Jedi", you were given an extra character slot on the server to create this Jedi with. The reason for doing so was simple. Back in those days (I had a Jedi in them) a Jedi could get no other skills but Jedi skills. You could also lose this character due to perma-death. Therefore you kept your "main" character (non-Jedi) for all other activities. Besides, back then you couldn't go shopping or traversing through cities with your Jedi for the fear of getting attacked by someone or something, which would give you a saber TEF, making you attackable by anyone within the vicinity.
captenjonny wrote:
The one account per server is a great idea.
THAT is the driving force behind making the game interactive.
And here's his Sig:
Captain Jonny-
Still paying $45 a month to bug test the product. Say what you will but SOE is pure marketing genius.
I'm guessing he has 3 accounts and does a lot of solo-interacting. "The ironing is delicious!"
It all comes down to this...
If they make you have to buy 2or 3 accounts to be independent then they're making more per month and you have to buy the game multiple times. It's all about the money.
A big one is, in fact, the economy. If every player could have 2 or more characters the economy would suffer. People would make a crafter such as a master artisan etc that supplies what they need the most.
Limiting each person to 1 character REDUCES the problems for the economy since not everyone can or will pay for 2 accts just so they get that advantage. (I do have more than 1 acct as well as a jedi alt and I can say there is definitely an advantage)
Another factor is the file sizes per character. They are very large datafiles per character. It would add to the server load issues if everyone could have multiple characters on each server. This wasnt a big problem in EQ1 because the characters where not all that large. In SWG and EQ2 and most other modern MMO the character files are huge (in fact in some games like EQ2 the larger your active character file is, the worse the game performs in some cases)
Like alot of people I have "alt-itis".. I love playing new characters from time to time. In games like EQ and EQ2 I fill up my character slots with characters. In SWG I am stuck with my 2 for Jedi acct unless I buy extra accts.
Doofius wrote:
Hmmmm,
captenjonny wrote:
The one account per server is a great idea.
THAT is the driving force behind making the game interactive.
And here's his Sig:
Captain Jonny-
Still paying $45 a month to bug test the product. Say what you will but SOE is pure marketing genius.
I'm guessing he has 3 accounts and does a lot of solo-interacting. "The ironing is delicious!"
First off, you sexist troll, it's "her" sig and "she" has 3 accounts.
I'm thinking your "guessing" is a lot like your love life- handicapped by yourlimited knowledge beyond that of your trousers.
Trolls like you are cheap and in plenntyful supply.
enjoy yourself.
If each person gets 1 more alt that alt can do the crafting/hunting while the first alt does the other one. This will drimiatically reduce the economy..........
THE BIG REASON......Because if everyone can have several chars, then everyone can have more then 10 lots, making more harvies/houses/whatever, so not only will there be less room, but there will be no real reason to trade for resources.
However I will say that SWG is charging for the extra accounts because the way they see it is this.......We don't want to ruin the economy, but if they wanna pay another 15-30$ a month then let them.....
No offence SWG, but thats how it appears to me.
And with no economy SWG will just become more like a fighing RPG insead of what it has been the whole time.
Message Edited by OwNaGe_by_Ireco on 08-02-2005 11:44 AM