Business And Economy Archive
Thread: You need players to have an economy
Exactly right, bluejanus.
Which is why I consider it more likely that one fine day the devs will say, "Servers A, B, C, and D will be deleted. We will be creating a new server X" and thenallowcharacters on A, B, C,and D to move toX (probably for free) on a first-come, first-served basis.
Not perfectly fair, but better than forcing people to take the leftovers of a surviving server.
--Flatfingers
Mayor_Woosh wrote:
There will be a huge influx of new players over the holidays with the release of RoTS and the SWG x-pack. Hopefully SoE will direct some of that traffic to the low pop servers.
Nah that will probably happen naturally. The very heavy servers are a lagfest.
Muzz wrote:
Server mergers would really be the death of the game. Do you really think if you merge two servers with populations of 5,000 each you'd have a server of 10,000? I think it'd be the straw that breaks the camel's back for alot of players and you'd still end up with a server population not much higher than 5,000.Message Edited by Muzz on 09-05-2005 06:39 PM
What makes you think the servers have a population of 5,000?
Also, the fact SOE successfully merged their EQ servers and it wasnt the death of that game kind of shoots that theory down. (and EQ had bigger player populations than SWG ever had)
SWG is technically harder to merger servers with but its not impossbile, and the fact that so many servers have such small populations, they really stand to gain if they get merged together.
Clear out the dead accounts and their in-game debris, you would quickly forget about that 5000 number and start thinking more like 500.
Kinshi wrote:
Muzz wrote:
Server mergers would really be the death of the game. Do you really think if you merge two servers with populations of 5,000 each you'd have a server of 10,000? I think it'd be the straw that breaks the camel's back for alot of players and you'd still end up with a server population not much higher than 5,000.
Message Edited by Muzz on 09-05-2005 06:39 PM
What makes you think the servers have a population of 5,000?
Also, the fact SOE successfully merged their EQ servers and it wasnt the death of that game kind of shoots that theory down. (and EQ had bigger player populations than SWG ever had)
SWG is technically harder to merger servers with but its not impossbile, and the fact that so many servers have such small populations, they really stand to gain if they get merged together.
Clear out the dead accounts and their in-game debris, you would quickly forget about that 5000 number and start thinking more like 500.
I used 5,000 as an arbitrary figure. It could just as easily be 1, 50, 1,000 or 10,000. The point stands.
EQ and EQ2is somewhat different in the fact that their crafting is generic, in SWG it isn't. Therefore the theory isn't shot down at all, but infact an extremely important point.
Kinshi wrote:
Muzz wrote:
Server mergers would really be the death of the game. Do you really think if you merge two servers with populations of 5,000 each you'd have a server of 10,000? I think it'd be the straw that breaks the camel's back for alot of players and you'd still end up with a server population not much higher than 5,000.Message Edited by Muzz on 09-05-2005 06:39 PM
What makes you think the servers have a population of 5,000?
Also, the fact SOE successfully merged their EQ servers and it wasnt the death of that game kind of shoots that theory down. (and EQ had bigger player populations than SWG ever had)
SWG is technically harder to merger servers with but its not impossbile, and the fact that so many servers have such small populations, they really stand to gain if they get merged together.
Clear out the dead accounts and their in-game debris, you would quickly forget about that 5000 number and start thinking more like 500.
There are what..200k-250k paying subscribers to SWG? Something like that. That 5k figure is not unreasonable.