Business And Economy Archive
Thread: A lot of people do not play anymore because..
Elurin wrote:
it isn't about gameplay..it isn't about things being way overpriced, or not being able to get uber everything on the same afternoon you roll a new toon. You will have that type of complainging always.
What I'm saying is that there is a core group of players that have a confidence issue, myself included. The confidence revolves around the fact that many people stopped playing because there was cheating going on, and they will not play on a server that is suspect.
The cheating is a matter of documented fact. Hell, I recall looking at offfical dev posts discussing the credit dupes, and showing graphs and stats on how they planned on getting those credits out of the system.
A new server would give those players at least the piece of mind that all known ways of cheating have been elminated and they are playing within a virgin economy that isn't suspect. Now, the time may arrive when a new exploit is discovered and taken advantage of, that would be a bad bad thing.
If you mean the Credit duping issue from last year around this time - That was a situation that has ALREADY been addressed, fixed, and had MANY accounts perma-banned. That is no longer an issue - In fact, if people remember it CORRECTLY, there was one specific server where the majority of Duping was occuring. It happened on many, don't get me wrong. But there was ONE specific server where the MAJORITY of the Duping happened.
I remember the graphs you are referring to. They were specific to the Server where the Majority of Duping occured, not to ALL servers across the board. Those of us who were around on the Forums know which server it was. Duping DID affect all of us - But it's been over for nearly a year now. As in, no longer an issue.
If the "Core Players" know all the facts, and read the Forums - They will be avoiding ONE specific server, not all. The "Core Players" who are leaving have a LOT of different reasons they are leaving. Economy isn't #1 on the list. According to the Devs, who question players who cancel subscriptions (It requires reading between the lines), they refer to "recent changes made" in relation to their exit polls. The Recent Changes we have are to the Tef situation.Doesn't take much imagination to figure out that was the #1 reason people were leaving.
KyberAntillies wrote:At least Galaxies has an economy. Not many other games can come close to this one.
True... World of Warcraft has an almost set economy with NPC sellers. I didn;t like it. SWG is more.. lets say.. free lol
Does it not strike anyone as odd that this post.. with 20 replys, and on the forum for a week is still on the first page in the forum?
I'm not trying to be negative nancy.. I play eq2 everyday, and visit swg forums every day.. just hoping something will change. You might say, "why don't you give it a try and if you like what you see tell all your friends" I'm sorry though, me and my 5-7 friends that might try it are going to log in, find our server empty (as was the case a few weeks ago) and log out.
the problem is bigger than bug fixes at this point.. it will take a major shift in player mentality
Elurin wrote:
Th
Does it not strike anyone as odd that this post.. with 20 replys, and on the forum for a week is still on the first page in the forum?
Elurin wrote:
I'm not trying to be negative nancy.. I play eq2 everyday, and visit swg forums every day.. just hoping something will change. You might say, "why don't you give it a try and if you like what you see tell all your friends" I'm sorry though, me and my 5-7 friends that might try it are going to log in, find our server empty (as was the case a few weeks ago) and log out.
the problem is bigger than bug fixes at this point.. it will take a major shift in player mentality
Elurin wrote:
They have no faith in the fairness of the current galaxy economies. Devs, start a new galaxy that doesn't have a borked economy even if it means closing a server and angering some people. Then use all your marketing to publicize this.. I think you'll be surprised at the response.. I know of at least 7 people in my current group of friends that would love to come back, but won't because they have no confidence that the current economies are legit, and not the product of resource and credit dupe bugs.
A rather broad statement there, eh? Exactly what is wrong with the current economy? Are you advocating that SOE take the economy in SWG and convert it from player to static? If so, perhaps we should go ahead and tell all the crafters to stop working and start grinding out combat classes. Or are you suggesting price fixing and only allowing crafters to sell for a specific price? I haven't noticed any serious problem with the economy when I played. Sure there are numerous instances of me finding something for a price I feel unreasonable, so I don't buy it and look for a vendor with a price closer to what I'm willing to pay. I've noticed that the only serious problem in my ability to purchase anything in game, is that it is dependant on my willingness to go out and earn the credits necessary to purchase.