Business And Economy Archive
Thread: Cross Server lot trading
Page 14 of 14
Diorchas
Fri May 20, 2005 3:24 pm
#170
GraySeven wrote:
Diorchas wrote:
With respect, if it's not hurting you, other players or the economy, then it really just boils down to your inability to get past the idea that it's cheating.
You talk about wanting loopholes closed for "balance" and so that "this game can reach the potential it's capable of" but having static harvesters neither imbalances the game nor holds the game back from reaching its potential.
Still and all, you're entitled to your opinion. I just would rather see the rhetoric about helping the game shorn from it. However you clothe your argument it's ultimately about your moral indignation about perceived cheating. And it IS only perceived. If the devs said it was cheating then you could make that argument. But they have said nothing. Regardless of the reason for their silence, silence it is.By this logic, I should also not be indignant against credit dupers, item dupers, 3rd party program users and other cheats if it has no effect on me. Working around the intended game design, no matter how big or small, is still creating an unfair advantage (cheating ). Sure the Dev's haven't commented, but its still not an intended feature of this game or they would have never limited lots to 10 per character. Surely even *name withheld* can see that. What if, because of the cross-server trades, the Dev's decided against increasing lot sizes for characters from 10 to, say, 15 lots? Would you say then that this issue is creating a problem for everyone? Its something we might never get an answer to, but it is something to think about.And I'm going to break my vow just this once to thank Ackew. For someone who doesn't care, he sure is spending the time to go back and one star EVERY SINGLE POST I'VE EVER MADE. You don't know how happy it makes me that I've ticked you off so much that you are willing to fight the constant "too many searches" messages just to one star me...and you yourself complained about one-star ninja's and here you are becoming their Master and Lord...hillarious. I'm glad I and my opinion matter that much to you.
No, that is not correct. By my logic credit duping would still be wrong for a number of reasons. One, it well and truly hurts people who are playing the game without cheating. Two, it is expressly against the TOS to do something like that. Three, it is an exploitation of a bug that allows credit duping, not the use of the game as designed by the devs.
People who conduct lot trades are not exploiting a bug. They are using the game the devs designed even if it is in a way the devs did not expressly intend. If the devs have not seen fit to say "This is cheating", then who are you to say that it is? I mean come on, how long would it take a dev to say that? Maybe a few seconds to type it and post it. Yet nothing. No word at all.
By this point it is reasonable to assume that the devs have tactily acknowledged cross server lot swapping as legal. If not they would certainly have said something about it by now. My personal opinion is that they allow it to exist because it broadens their profit margin. I suspect that if one day their subscription base is booming they MIGHT take the time to address it. But until then you are going to have to accept that it's not cheating.
Page 14 of 14