Business And Economy Archive

Thread: a solution for credit farming

Sturme
Fri Aug 26, 2005 9:39 am
#1

we need a command for cities, like /lockdown

this comand should be able to be issued by militia personel, it would lock down mission terminal, trainers. such a command would allow city residents to interact with a city like normal, but not allow non residents to access cityfunctions, any feedback?


i think this comand would solve alot of issues, stoping alot of farmers in their tracks

Message Edited by Sturme on 08-26-2005 09:42 AM

Scoutloch
Fri Aug 26, 2005 5:23 pm
#2

I like it. ))



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BlackJango
Fri Aug 26, 2005 6:44 pm
#3

sounds good. I wish they kept warn, so the citizens could go up in arms agaisnt people they didnt want in town, but I suppose the Hippies have even infected our games.



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AschMhaRhee
Fri Aug 26, 2005 8:13 pm
#4

Oh i LOVE this idea! We have so many problems with credit grinders... and within hours of them getting banned the same group is back with different toons starting all over again. This would allow cities to really get a grip on problems caused by outsiders while making living in a city really worth while for players. What a great chance this would be to really put the political machine in motion!



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Sturme
Fri Aug 26, 2005 8:57 pm
#5

ok, im going ahead and sugesting it, now, trying to remimber where to sugest the good things, think the corospondant can help with this sugestion?
BlackJango
Fri Aug 26, 2005 9:00 pm
#6

I am in Favor of givning Citiy leaders and citizens power over their city, I say let them have Warn back and add this new LockdownIdea, itreally would help the game overall.



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bluejanus
Sat Aug 27, 2005 3:15 pm
#7

But you'd lockout the legimate mission hunters too. I think non-citizens use mission terminals more than citizens do.





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MasterArtisanPell
Sat Aug 27, 2005 7:55 pm
#8


bluejanus Wrote:


But you'd lockout the legimate mission hunters too. I think non-citizens use mission terminals more than citizens do.





Yeah, I agree with you there. BUT they might be able to put something in to do selective lockdowns like baning.






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mattos90
Tue Aug 30, 2005 4:54 pm
#9

Im not sure that there is an overall solution to this. If you ban them from one city, they'll just find another.



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emetib_FWA
Fri Sep 02, 2005 3:18 pm
#10


am i missing something here? there is an existingcommand called"/cityban" ingame.....i'm militia in my city, and i (and the rest of the militia) have used this on credit farmers (they're always so ez to spot). it's effective, quick, and keeps those toons from inflicting the problems mentioned above. yes, they can generate new toons and come back but we'll ban them too. they can certainly go elsewhere, but if each municipality is vigilant, then the farming can be reduced quite a lot.



maybe i lost the intent of this string, sorry if so.





emetib

bluejanus
Fri Sep 02, 2005 8:43 pm
#11



emetib_FWA wrote:
am i missing something here? there is an existing command called "/cityban" ingame.....i'm militia in my city, and i (and the rest of the militia) have used this on credit farmers (they're always so ez to spot). it's effective, quick, and keeps those toons from inflicting the problems mentioned above. yes, they can generate new toons and come back but we'll ban them too. they can certainly go elsewhere, but if each municipality is vigilant, then the farming can be reduced quite a lot.
maybe i lost the intent of this string, sorry if so.
emetib




The idea was to restrict all city services so that only citizens can use them.





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Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Xanatosxtreme
Fri Sep 02, 2005 10:53 pm
#12






Sturme wrote:

we need a command for cities, like /lockdown

this comand should be able to be issued by militia personel, it would lock down mission terminal, trainers. such a command would allow city residents to interact with a city like normal, but not allow non residents to access cityfunctions, any feedback?


i think this comand would solve alot of issues, stoping alot of farmers in their tracks

Message Edited by Sturme on 08-26-2005 09:42 AM




I dont think it would be that great of an idea because i am sure people would abuse it and not just use it on the credit farmers...




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Al-Rabban
Sat Sep 03, 2005 5:50 am
#13

would just end up like the /citywarn nerf, i'd imagine




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