Brawler Archive
Thread: having a skill that renders someone usless for 10-20sec is stupid
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Mikah
Tue Nov 16, 2004 11:12 pm
#1
i just killed someone in pvp, the warcry bug was involved. I am not proud of myself.
even if the bug about, 2 master brawlers could continuously keep someone warcryed.
remove this skill from the game entirly, bug or no bug
DarthVillanus
Wed Nov 17, 2004 2:50 am
#2
Umm warcry, when working and not bugged like today, sucks. It used to be great. But now it breaks on damage and dots.
Ice-Weasel
Wed Nov 17, 2004 4:01 am
#3
Warcry doesn't suck...just gotta learn how to use moves like they should be I use Warcry to stick intims or just to get a break to heal myself..I mean come on..its great to delay someone for a full 10-20 seconds while you stack intim's or give back all your HA 
-Frederique-
Wed Nov 17, 2004 4:15 am
#4
Warcry is priceless when you need time to heal, change weapons or armor, and taunt something off a friend
Ice-Weasel
Wed Nov 17, 2004 4:24 am
#5
yep..forgot the all time great of the switching of weapons and armor..Warcry is one of the best moves out there..thats why I've never really liked ranged..didn't have many useful moves from Marksman unlike Brawler which I use if I'm TKM, Fencer, Swords, or Pike
also thanks -Frederique- for reminding me about the weapons/armor switch
-Frederique-
Wed Nov 17, 2004 4:39 am
#6
oh no problem. i dont warcry / dot so its a new thing to me. i always used it for practical reasons, but not to "must win in pvp."
Halloweenchild
Wed Nov 17, 2004 5:05 am
#7
To these people that say warcry is usless... i feel sorry for you that you have no tactics that could use such a wonderfull skill.
But it need's to be fixed back to the way it was before this publish 11.2 buged it all to hell .
I myself wont be hunting any jedi or pvp period untill its fixed.
raditz_farstar
Wed Nov 17, 2004 1:35 pm
#11
Warcry is a great skill when its balanced. That means, the time DOES NOT stack, and the pause IS broken by dot ticks or hits to the opponent done by the crier.
Warcry as it is just now post patch is ridiculous.
Mikah
Thu Nov 18, 2004 4:55 am
#12
it hasnt been fully fixed, it still will not be broken by attacking. however the timer is up near 60 sec for reapplication
Mapai
Thu Nov 18, 2004 6:57 am
#13
Mikah wrote:
it hasnt been fully fixed, it still will not be broken by attacking. however the timer is up near 60 sec for reapplication
I realize this, been reported. I knew it wouldn't be totally fixed yet, but had hoped for more than what got fixed. It is being worked on. Sorry.
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