Brawler Archive

Thread: Petition to get us some actual MELEE hybrid professions

atone48732
Sun Mar 07, 2004 9:27 am
#1


ya know something. I am sick of how the only hybrid profssions that brawler leads to are BOTH RANGED!!!


why are there no melee hybrids? I mean it is brawler not marksmen


All of the current hybrids are geared towards ranged which is BS we need our OWN


and no smuggler and commando do not count. They both are ranged no matter how you look at it


so sign here if you want to see some actual MELEE hybrids


you can leave your ideas for some melee hybrids here too

Message Edited by atone48732 on 03-07-2004 08:33 AM



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
GTOfire
Sun Mar 07, 2004 12:04 pm
#2

While I agree with the thought, it's tough to invent one that makes sense. The thought behind smuggler is bar brawls with your unarmed, the thought behind commando is being an all-round capable fighter. You wont see an SAS soldier wimper at the thought of fisticuffs now would ya?


So what can we come up with that uses melee as it's main form of battle (like commando uses ranged mainly),but also includes one or two other important disciplines to play the game (not nessecarily combat)?


I'd be happy enough to get a Master Brawler elite profession that improves on your all-round abilities as a melee fighter. One could be a master martial artist with very decent abilities in various disciplines, and specialize in one of the weapon-specific melee profs as well. (which is what someone trains when they learn traditional martial arts. By default you start without weapons, and after mastering the basics, you learn various weapon styles.)


Let's simplyanalyze some of thestuff out here:

Scout + Marksman: environmental knowledge and combat, leads to bounty hunter

unarmed + marksman: all-round combat, leads to elite fighter, commando


So what combo's can we make?

Brawler + marksman: doesn't make much sense. One may learn various forms of martial arts or various types of shooting. But how often do you see a martial artist learn all kinds of ranged weaponry?


Brawler + Scout: heh, pretty much just reminds me of cavemen, hunter-gatherers kinda thing. We track down our prey and use primitive means of battle (compared to pulse rifles and such) to kill it. I'm actually interested in a Hunter profession, but Ranger is already a good way towards that, and in SW times, a good hunter would be better off with a gun.


Brawler + Medic: doctor by day, inflictor of pain by night, muahaha. also doesn't make a whole lot of sense to me. To boith have, yes. To combine in a profession, hardly.


Brawler + Artisan: erm... not a clue what you might do with this combo.


Brawler + Entertainer: heh, you can become a bouncer for your local cantina


that's all the starting professions there are, and none of them truely make sense in combining with brawler to form an elite profession. Mainly I guess because in the SW times, brawler itself makes little sense. If you want to do damage, you pick up a T21 and shoot the crap out of your enemy or whatever you're hunting. In today's times, wars are fought with guns.

(I don't mean to ridicule mind you, I'm pure melee myself in this game)


Other combinations are pretty much not an option, all elite professions require whole or parts of starting professions, never other elites.



--------------------------------------------------
Ysh-Hon Eeryuu
General Manager, Intergalactic Society of Megalomaniacs (ISM) Enterprises
ISM Superstore - Tatooine (outside Bestine) -1735, -4917

M Tailor, M Artisan, M Merchant
atone48732
Sun Mar 07, 2004 12:11 pm
#3

Hey I like bouncer


or maybe a master brawler martial artsy thing


yea


*sigh*



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
wussynip
Sun Mar 07, 2004 3:24 pm
#4

I am currently trying to get whips in with Master Brawler with Master Entertainer yes whips are highly used in Star Wars. Read Marvel Comics all which were proofread by George Lucas before distributed. Whips were highly neglected so let's hybrid whips with Master Brawler and Master Entertainer that way Master Brawler and Master Entertainer truely mean something. And not the electorwhip is the second best whip in the starwars galaxy the best wepaon is the lightsaber. Which is whiney little farmboy from tatooine got almost whipped to death.



HC-4 Kitty Director of Imperial Intelligence
Peace is a lie, there is only passion.
Through Passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force will set me free.

Raidon03
Sun Mar 07, 2004 10:18 pm
#5






wussynip wrote:

I am currently trying to get whips in with Master Brawler with Master Entertainer yes whips are highly used in Star Wars. Read Marvel Comics all which were proofread by George Lucas before distributed. Whips were highly neglected so let's hybrid whips with Master Brawler and Master Entertainer that way Master Brawler and Master Entertainer truely mean something. And not the electorwhip is the second best whip in the starwars galaxy the best wepaon is the lightsaber. Which is whiney little farmboy from tatooine got almost whipped to death.






You like using whips in your house on your lover



(gggggggggggggggxnnnntnnnnnnnnnntnnnnxggggggggggggggg)

Darth Raidon
Dark Jedi Master
"Dont make me mad or I will force choke you"

wussynip
Sun Mar 07, 2004 11:32 pm
#6

Raidon pick up Star Wars Marvel Comics Issue #91 and watch little whiney farm boy get pulverized by an electrowhip Lucas stated that is the second best weapon in Star Wars Universe and also second too the lightsaber. If the devs go to Skywalker Ranch they would know this. But, they smoke something for not originally putting it into the game originally. And, watch little whiney farmboy get whipped down and almost died from The Lady of the SITH Electrowhip.



HC-4 Kitty Director of Imperial Intelligence
Peace is a lie, there is only passion.
Through Passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force will set me free.

Jenky
Mon Mar 08, 2004 2:26 am
#7

I agree... But maybe expanding the current classes wound do?


Adding weapons, specials and specific things to their proffesion could work?



How I see it:


TKA = Adding more weapons(not damagetypes, but other stuff to make them more uniqe.. like gloves... or a double Vibro Knuckle)


Fencer = Duel Weild.... Weilding two swords at once... also more styles of swords... and small one handed weapons! Maybe axes??


Swordsman = The heavy weapon dealers... Maybe other kinds of swords... the scytche was cool... maybe some specific 2h armor... Maybe some katanas... axes... and diffrent kind of vibro blades...


pikemans = They need more content I would say that long weapons would rock... Maybe some crazy looking polearms... maybe an glowing weapon(energi or something)... Or something to make weapons more intresting than wood staff, metal staff and reinforced staff.... Seems to much the same



Maybe



______________________________________
Regarding Star Wars Episode III: "Right or wrong this is my movie, this is my decision, and this is my creative vision, and if people don't like it, they don't have to see it." -George Lucas

"What we do in life, echos in Eternity" - Gladiator
Jenky
Mon Mar 08, 2004 2:27 am
#8

I agree... But maybe expanding the current classes wound do?


Adding weapons, specials and specific things to their proffesion could work?



How I see it:


TKA = Adding more weapons(not damagetypes, but other stuff to make them more uniqe.. like gloves... or a double Vibro Knuckle)


Fencer = Duel Weild.... Weilding two swords at once... also more styles of swords... and small one handed weapons! Maybe axes??


Swordsman = The heavy weapon dealers... Maybe other kinds of swords... the scytche was cool... maybe some specific 2h armor... Maybe some katanas... axes... and diffrent kind of vibro blades...


pikemans = They need more content I would say that long weapons would rock... Maybe some crazy looking polearms... maybe an glowing weapon(energi or something)... Or something to make weapons more intresting than wood staff, metal staff and reinforced staff.... Seems to much the same



Maybe there could be room for a samurai class? maybe a paladin class(using hammers and axes)... maybe an assasin class, who would use small weapons and stealth(maybe one handed 4 + survivel 4??? maybe an ninja class....


Possibilities are endless



______________________________________
Regarding Star Wars Episode III: "Right or wrong this is my movie, this is my decision, and this is my creative vision, and if people don't like it, they don't have to see it." -George Lucas

"What we do in life, echos in Eternity" - Gladiator
GTOfire
Mon Mar 08, 2004 3:47 am
#9

heh, guess you really really really wanted that to be read huh?


First off, while I personally take your word for whips being used, I don't see them at all as having anything to do with entertainer. There's ways of entertainment using whips I suppose, also involving latex, leather and spanking...
Shortly put, entertainer has nothing to do with whips or combat, so to put an elite combat profession in that requires you to first spend your days playing songs and dance in a cantina... I doubt we'll see very many players in it, certainly not me, however cool the profession itself might be.



Secondly, I believe there are already some new weapons underway for all the professions, and new weapons doesn't change much about the gameplay. It changes yellow bolts of light to red, or swinging a thin piece of wood to swinging a thin piece of metal. That's purely visual, not gameplay stuff. I would like to see pikeman get a double-bladed sword though (to be clear, I mean a handle with a blade on both ends). Swordsman already has everything they might wish for that makes sense, though personally I'd prefer to see the powerhammer be far less important, and the curved sword upgraded to take it's place as the best weapon. But people who see the Swordsman profession as big vikings with hammers will disagree there.



Fencers getting dual wielding? I suppose, but then why not Swordsman as well? There are styles of sword arts involving wielding two two-handed swords, or a two-handed sword and a one-handed sword at the same time. Yes, I'm talking about japanese arts mostly, though chinese arts have these things as well.

It would also depend on the weapon a lot. You can't swing two powerhammers with any efficiency, but two curved swords is possible at master, a curved sword and a one handed curved sword is possible at lower levels.



--------------------------------------------------
Ysh-Hon Eeryuu
General Manager, Intergalactic Society of Megalomaniacs (ISM) Enterprises
ISM Superstore - Tatooine (outside Bestine) -1735, -4917

M Tailor, M Artisan, M Merchant
Jenky
Mon Mar 08, 2004 4:13 am
#10

Sorry mate... Each time i edit my messege, it makes a new one



But I know it will be visualy... But still... It is my vision that all boxes in the game has a weapons.... That each proffesion has many weapons to make and choose from! So people can relate to their character... And it would add even MORE depth to the weaponsmith class


Yes a double bladed sword for Pikeman would be great mate. Sorta like with Darth Mauls saber, just as a normal sword. Maybe Vibro?


What goes for duel weild i think Fencers and heavy swordsman are way to similiar.


I agree what your saying about Heavy swordsman should have 2H curved sword as weapon of choice, and not the power hammer.



Power hammer should be big, powerful but slow and clumsy... almost useless!



The fencers are the speed freaks... Does insane guys, who should be able to weild 2 swords at lightning speed..



But the swordsman should use one sword... like a samurai.... and become a master katana weilder...



But thats just my opinion






______________________________________
Regarding Star Wars Episode III: "Right or wrong this is my movie, this is my decision, and this is my creative vision, and if people don't like it, they don't have to see it." -George Lucas

"What we do in life, echos in Eternity" - Gladiator
Panthu
Mon Mar 08, 2004 4:30 am
#11



Lots of people think there should be some connection between unarmed and dance. I agree it's a little weird from a traditional game class point of view, but anything that involves any of our ent classes is kind of weird because they are so new. Combining any of our current ent classes with combat usually brings cries of "bard!", but ok... if you're wanting a traditional game role for comparison, bard fits pretty well.


I don't think anybody wants to see all ents turn into brawlers and vice versa, that would be silly. Havining a hybrid that lets you train your "body" with dance and tk makes some rl sense though. Not all figure skaters are good at hockey and not all hockey players can figure skate, but it's fairly well accepted that training in both gives you a greater mastery on ice. It's a funny kind of cross training, but there are many real world examples of this kind.


I think there would be enough interest if an unarmed/dance hybrid was offered, it's already a fairly common pairing in game. I had always thought something along the lines of a Gymnist maybe, but a Whip Master would be killer... and no whips aren't always freaky, Indiana Jones was far from a dominatrix and he did some really nice butt kicking with his.


I have no idea how a Bouncer class would be implemented, but that sounds like a killer idea to me!


I always thought a brawler/weaponsmith hybrid or brawler/scout could be done in a really cool primal warrior type way. Think spear hunter and darts... I don't know if there is anything in the story line that would fit such a class, but it would be cool.




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Panthu
Mon Mar 08, 2004 4:54 am
#12






Panthu wrote:



Think spear hunter and darts...




Just to be clear, yes I know these are thrown so they would normally be considered ranged, but my thinking is that would only be one line in the overall class. The others would deal with unarmed, one handed, and two handed... a crafting line for the weapons though so they could all be made "out in the wild" or "warrior crafted". If you needed to justify the ranged ability, Marksman 0 0 0 4 could be used. Anyway, I think that could make a really cool melee hybrid.


Also, in the ig holocron it says that Master Brawler is needed for TKM... whatever happened to that? Still, I'd much rather see a few real melee hybrids and at least one that required Master Brawler if they are open to the idea of making MB a pre-req for something.




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

wussynip
Mon Mar 08, 2004 5:15 am
#13

You should read Star Wars Marvel Comics half the Entertainers had whips. Why devs are a bunch of Stupid Morons in Star Wars 101. Entertainers have no hybrid and whips is the best way to do it according to George Lucas. Why I hope Lucas Arts takes away Star Wars Galaxies from SOE and bring it to where it belongs with Lucas Arts. I would love to whip some of these devs who made this game they made over 2000 technical mistakes in this game and sound whiney like that farmboy from Tatooine. I would not be bashing the devs if they read ever angle of Star Wars which from the way things look one sided. They should pay a visit be at Skywalker Ranch for a month and start reading if they see all the technical mistakes they made they would make this gamebetter than any Lucas Arts game made.So devs bring in the whips and make Entertainer and Brawler Hybrid.



HC-4 Kitty Director of Imperial Intelligence
Peace is a lie, there is only passion.
Through Passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force will set me free.

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