Brawler Archive

Thread: We do NOT have VibroKnucklers thanks to our Correspondent

SeraphValcyn
Sat Aug 16, 2003 5:36 am
#40

Ok I'm sorry, I may have lost my grip in that last post. But I didn't start the flame untill I was flamed in turn. I simply stated that I had done master unarmed without vk's and I got my ass chewed off. So yeah I got a little ticked off. That being said I would think that someone who can call another person a rude "flamer" has the audacity to put words in my mouth. Again I will calm down.


I never said that the brawler proffesion wasn't broken. I know it is, I play one and contiually get mad watching marksman breeze through thier skill trees and do massive amounts of damage compared to the brawlers. I can onlyhope that in time it will be fixed.


I never said that I enjoyed the grind. It was boring as hell. And I did die many a time trying to master it, with the thought of giving up everytime I ran out of the cloning center.


Who ever said they were macho? Doing the novice unarmed skill tree was hard for me. I think one of the things that helped was that when I hit expert I started grouping (*lightbulb*). I forgot to mention I didn't do it alone.


What generalizations did I make? I don't even know where this came from. Willynh I am sorry if I pissed you off, but I made a polite comment and someone told me to **edit** off, and thats when I lost my grip.


Willynh Send me a private message so we can sort this out. Again I apologize.




Seraph, Valcyn Server

"As full, as perfect, in vile man that mourns, As the rapt seraph that adores and burns."
willynh
Sat Aug 16, 2003 4:22 pm
#41

Seraph,


No harm done. It's healthy to differ in opinion. There's no productivity in flaming, but differing opinions lead to discussion of the issues at hand. Major changes took place before the game ended beta for the brawler. Obviously, some of these changes has led to many a brawler getting upset (not all, but vey many, nontheless) and nothing is being done to correct the situation.


While, we have had a correspondent and issues have been adressed, no changes have been made except to remove the effects of a much wanted (not NEEDED) vibro knuckler. As it stands, I can now solo yellow conning banthas with no trouble at all (and no dammage taken-whatsoever) with my laser rifle. I'm afriad to say, that this isn't true when I'm unarmed attacking a bantha. (dammage taken -LOTS) The funny thing is thtat I'm master unarmed and only expert at rifleman skills.



To add to the insult, is the fact that pistoleers want to have: A) fire 2 weapons B) swirl their weapns C) Holster their weapon. (huh? These aren't problems!)

Xeromancy
Sat Aug 16, 2003 4:35 pm
#42

Seraph,


First off, unless you're referring to someone else, and I read all the posts near mine, no one told you to go do anything. I can personally guarantee that I didn't curse in this post, or any of my other posts for that matter. For someone who whines about people putting words in their mouth, you sure can do it to others.


And it IS an issue having to do with commandos, since commandos are required to attain the specialist unarmed level. By definition, this makes it an issue having to do with commandos, and how it affects them, and everyone else playing unarmed. I already have specialist unarmed, so the grind isn't what gets to me, except thinking of all the other poor smugglers, commandos, and even TKA aspiring players, who will have to grind it for a long time compared to every other weapon out there. However, now that I have my specialist unarmed level, I will never use it again unless I can get VKs, or some other typre of "unarmed" weapon. Maybe this is an issue for the commando and smuggler trees, and certs should be added there too.... but a Master Brawler should be able to deal out, with any of his four specializations, about an equal dpm.


Your statement, "They aren't going to change the VK cert. Get over it. It's done. Wham bam thank you maam." 'Wham, bam, thank you ma'am?' I mean, what? It's not like you made a telling point there, or slammed home some piece of your argument. Anything done by the devs in this game is subject to change, and just because you say it isn't going to change doesn't make that so. Keep your whams and bams to yourself, please.


Last, an apology: You're totally right, Seraph, that my bitterness over commando shouldn't be taken out on you; in fact, it was meant as sarcastic humor, not an attack on your post. Sorry for that. Anyways, the Commando has been promised a lot of fixes from Holocron, so things are looking up. How up, remains yet to be seen.


Athein


Tarquinas Server, Spec. Marksman, Novice Smuggler, Explorer, Aspiring Commando who no longer has to face the Heavy Acid Club.




"The cromulence of your speechitude embiggens us all."
-Capt.Morgan on the finer points of proofreading before you post.

Master Indecision Artist
Apossk
Sun Aug 17, 2003 3:28 am
#43

Interesting....unarmed. Gosh I thought that meant...unarmed? So the complaint is that you cant use a weapon to get...unarmed skill? Okay just wanted to make sure I was clear on that.



Apossk Ississkizzo
Trandoshan
Jack of all trades, master of none
Tatooine

"I have a bad feeling about this."
willynh
Sun Aug 17, 2003 4:13 am
#44

Apossk,


(/sarcasm on)Wow... very clever of you to notice that brawlers (unarmed) were using weapons. If you have a problem with this concept, dont' flame,but write a really nasty note to the devs. They are the ones who made the game the way it is, not us. (/sarcasm off)


Honesty, I know the unarmed brawler is supposed to be, well... unarmed, but please explain to me how a brawler is supposed to be happy grouped with a marksman who does 4 times as much dammage? That means 4 times as much experience.


Oh... I forgot! The brawler is the one who get's up close to the target and becomes the "chew toy" for all the marksmen to observe during the "feeding" frenzy.


Tonight, I did over 1200 dammage with my laser...it just get's all the more pathetic. It seems all this time I was using headshot1 instead of headshot2. I now do incredible ammounts of dammage with a laser rifle. All the while, I'm getting chewed and spit out when I brawl.


Why are you trying to interfere with a little occupation balancing? Is there something you don't understand? Please think hard here. REALLY THINK HARD ABOUT THIS--->


300dammage (with beserk and vibros) DOES NOT EQUAL 1200+ dammage (laser rifle + headshot2)



Do you still not understand? If you have a problem with us using vibros, then let them tripple out dammage output.


Can it get any worse for the brawler profession?

Blue_Rider
Sun Aug 17, 2003 9:41 am
#45

I amdoing Diseased Bocatts since the patch. Is it a walk in the park as it was with VK's, no. Is it impossible, definately not. I do often get incapped when I get an add, but I am pulling 220 xp per kill, I expect it to take about a week to get to TKA novice (with VK's it would of been a day..).


Nerfs are a pain and no one likes becoming less powerful, the road from Brawler novice to TKA novice is a 2 week deal and actually, it is quite reasonable.

Scalda
Sun Aug 17, 2003 10:39 am
#46

I started off as unarmed. I got my first vibros around expert unarmed. I don't have any weapon skill boxes at all, really intended to be TKA from the start. I don't play uber hours a day, but I worked pretty hard to get to top of the unarmed boxes. Now that I can't use knucklers there is no way I willfinish the 100+k unarmed I need to get to Novice TKA. The best exp I have gotten without the knucklers is around 150 xp. That was not a quick fight either, that was a toe to toe until I had to run and healup some and the go back and fight some more. Even grouped up I can't get any exp because I can never do anything even CLOSE to what others are doing at range. I have tried with all diffrent armors as well, and they don't make it any better. I don't see any clear reason for the unarmed class. Maybe someone can clue me in? I mean we can't tank anything (the creature handlers got that on covered). We can't fight PvP worth a **edit** (due to the no swings while poeple are moving). What are we meant to do?
llamastar0
Sun Aug 17, 2003 10:27 pm
#47

i am a tka...i didnt even know knucklers existed till i was already master unarmed....so it can be done.

as for the vk certification...imo...it should just be for master unarmed and not exclusivly for tka...you have to consider the other proffessions that use unarmed too...commando & smuggler.

but even if u had a knuckler on...i find myself dying from doing special moves. which is bs.



--------------------------------------


LLamaStar
Eclipse - SecsayCatholicSchoolgirls SCS
Kronx
Sun Aug 17, 2003 10:53 pm
#48

I am 65k from TK Novice and 45k from novice pistoleer.


There is no way unarmed is even close to being balanced. As an apprentice gunfighter I can kill anything blue before it gets to me. I can kill anything even one or two rounds after it gets to me. Yellows are about the same, but I actually bother to go prone before I attack those.


Personally, I was glad when I heard VKs were going. I'd much rather be using my fists. But damage wasn't adjusted accurately. I can hold my own against blues and some whites, but yellows are pushing it. The bottom line is devs do not appear to be considering the entire picture when balancing unarmed fighters pre-TK vs ranged. First, they do less damage. Second, they can't target a specific health pool. Third, they have to be in damage range from the beginning of the fight. So you get fights which take a lot longer with a profession that has no distinct advantage.


Why not get rid of VKs entirely and think up some other arbitrary money sink and put damage a little more in-line with other professions?


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