Bounty Hunter Archive
Thread: I just don't understand how we are suppose to do this....
/tar self;
/ui action toolbarSlot23; (bactatoss enhancer)
/pause .1;
/ui action toolbarSlot22; (bactaspray enhancer)
/pause .1;
/bactashot;
/pause. 1;
/ui action toolbarSlot20; (stim 1200)
/macro target
NOTHING would heal me in a matter of 12 seconds. There are no heals in the MCM tree that take longer then 7 seconds to cycle. I had plenty of action and mind, never once received the "you do not have enough action to perform that action" message. What gives?
I WAS impressed with my KD recovery percentage and only found myself spamming KD recovery twice, although one time it came VERY close to incap. In the end, I was FINALLY incapped while standing! (/tar self, /cheer)
So at the end of the fight, standing in the cloner again, I sent the tell, "Was I even close?". The Jedi tells me, "Yes, very. I had 30% Force left. It was one of the best fights I've had in a long time, you did very well". While I appericate these things, I'd rather have the DB. I whinned a bit and stated the same thing I'm doing here, "I don't understand how the hell we are suppose to do this". The Jedi responded with, "Don't take it so hard, I'm a pre pub 9 Jedi, and I've been waiting for you to come for me
So let me understand this, even if I would have forced this Jedi down to 10% Force, he could have used the holo and regained all his Force back, with full heals?
I know there are a few BHs out there with very exceptional weapons and armor who have a positive percentage of fully templated Jedi kills, but my question is for us "normal" BHs.....how the hell are we suppose to do this?
Just some quick facts:
Foods:
Pikata Pie
Ruby Bile
Crispic
Algorathha (w/e it is)
Booster Blue
My strategy:
My "first strike" sort of negates the element of surprise, but given my accuracy and speed for having MCM I cannot overwhelm a Jedi with damage. I get up close and apply all states which usually takes two full cycles of paralyze. After the last state is applied I move to 35m use stopping shot to root, then I use a "ui action" macro to apply both DOTs. This usually takes up the entire stopping shot root...then I use Dueliest Stance and start to use ranged shot to save on action (although my SAC is 77 on my scatter) so many times I do spam Adv Crit, Torso Shot, and Body Shot, throwing in Underhand shot from time to time.
I really like Electrolyte drain as many Jedi actually use Force Run to counter which further reduces their damage output, BUT many are learning to use burst run which counters this entire state.
Now the kite starts...I want the DOT ticks to cause the Jedi to heal, and heal as much as possible. As it is though, the DOTs don't really do more damage then a few good Stims can't fix. So I try to use buildings (if in the city) or LOS terrain to help ease the amount of Advanced Saber throw spam. I watch the states and DOTs reapplying when they wear off, all the time trying to keep the "pressure" on them.
I have been thinking about using my rifle a bit more to create even more distance, however, the fear of the Jedi running to escape keeps me within the 15 - 40m range. The Jedi tonight started to "run" (or perhaps make it look like they were running to get me to follow out of the city because I kept using the LOS of buildings), and I found myself using my burst run to chase. The stopping shot stuck, the root wore off, the Jedi rooted me and moved in with a KD. The KD "bug" stuck for about 6 seconds, I recovered, the root wore off and I started to run away from the Jedi when the "no way we are going to let you heal" bug struck. I got about 80m away, all the time trying to heal, incapped (STANDING...HELL YES). Jedi walks over, and I'm in the cloner.
So there you have it, the basics. I would appericate any suggestions from the "normal" MBH community ("thanks" but no thanks to the MBH community that uses 1300 max damage weapons with +25 accuracy and speed CAs).
My scatter is pretty normal:
Speed 1.29
Damage 460 - 980
SAC 77
(un-pupped)
HOW IN THE HELL ARE WE SUPPOSE TO DO THIS? (Just wait till the Knights get here).
*In a preemptive against Jedi flamers....I already have the respect of most Jedi on my server, and to be honest I don't even need that, so what makes you think I want yours. I'm doing the best I can, and I used to do better then this. But thanks in advance for any "cry harder noob" or "respec" comments.*
No flames here, man. Did you get any kinda system message when the game decided you didn't need to heal anymore?
Usually if I have a problem making a mouse-click "stick", I use the keyboard. On occaision, for odd reasons, my mouseclicks just don't seem acceptable.
BadMedic wrote:
Tucheck wrote:
Tonight I took my third mission since Pub 20 (yes, all 3 attempts have resulted in a Jedi fight) and once again I lost due to a "bug" (or lag). I'm a MCM using ruby bile and Stim Ds (1200).
dude i dont even stim anymore, its jab and toss, they each heal about 1.1k to 1.3k each, and the jab recharges quite quickly. o and heres your other problem. YOUR USING A MACRO WITH UI COMANDS!!!
Macro or not, Tubeck is a hell of a fighter and since you don't know him you obviously don't know what you're talking about.
It sucks Tubeck, I've had it happen to me a lot in PVP, once out at the guild war the other night (not like it made a difference since when it happened I was the only one on the field vs. about 10 of you or so /shrug). I haven't finished Sol's new template yet but I'm pretty sure I'm going to have a hell of a time trying to take down Jedi, and since 90% of them are going to be full-temp my work is cut out for me... so I completely understand from a certain point of view.
PS: I'm still waiting for you to stumble upon my mission.
Eleutherios wrote:
He could have used a holocron and brought his force back to 100%. They're fairly rare though, and pretty expensive.
Anyway, you're at a disadvantage due to your range. Since you're using a scatter, you must stay within range of all his force powers and saber attacks.
not on my server .. we got people dumping holocrons by the hundreds in the trade forums and afk advertising in the MO
Message Edited by Thassk on 07-21-2005 01:42 AM
there are currently three ways i heard ( from a jedi friend who doesnt use these exploits but has had mails from his ex guild and friends instructing him how to do it) to stack damage in an exploitative manner ....
Eleutherios wrote:He could have used a holocron and brought his force back to 100%. They're fairly rare though, and pretty expensive.Anyway, you're at a disadvantage due to your range. Since you're using a scatter, you must stay within range of all his force powers and saber attacks.
I dont know if holos are rare - I have about 50 stored away and 1 on me at all times. You could get them pre-CU at a rate of 7 to 15 within about 2 hours, depending on your luck with looting when you knew where to loot. I sold about 50 more back then, going rate somewhere between 150k and 400k a piece.
Concerning the weapon: Yes, BHs using pistols are at a severe disadvantage compared to carbineers or riflemen because root / snare doesnt really help them to keep the Jedi from hitting them, if it does they cant hit the Jedi anymore, either. I dont know the template of the original poster, but from what I understand he has CM 4xxx. With pistols, he should also take some of the CM xxx4 branch to get Paralyze so he can control the flow of the fight, and CM x4xx helps to overcome Force Infusion.
*edit: Never mind the template part about CM - found the "MCM" hidden in the original post after re-reading it
Message Edited by Eskie on 07-21-2005 12:16 PM
Next hunt I think I'll lay off the healing macros and simply try clicking on the toolbar icons. It's just so convenient the way I have my "system" set up now. I have the three basic heals set to my left (bacta shot), right (bacta spray), and up (bacta toss) arrows, with my "last hope" macro bound to the down arrow. Bacta toss needs to be macroed currently as there is a bug in the system with this heal. If I try to use bacta toss while I have an opponet targeted, the system will send me a message saying "Invalid target". I think this is becuase the system "thinks" I'm trying to heal my opponet, rather then myself. Bacta shot and spray do not have this bug. Earlier in my testing with CM healing, it was very annoying to run a targeting macro and try to use bacta toss. For every bacta toss heal, I would have to hit escape to "untarget" the Jedi, then time the toss BEFORE my targeting macro would cycle through. That was pretty easy, I just increased the pause time. However, now that the devs have the "auto-target" for anything (or anyone that attacks) it has become a REAL pain to use bacta toss on myself in the middle of a "Jedi fight".
While I appreicate the suggestions I'm not yet convinced that "macros" (Complex or simple) are the cause of these issues. It seems that many people have stated that they are experiencing the same problems, although it is unknown if they too are using macros as well.
As for the use of Stims, this was something that just "dawned" on me about three weeks ago. The use of healing specials (toss, spray, shot) all cost ming and action. I have found that if I alternate between a Stim and a healing special for the start of a fight, I can actually cut my mind and action use in half. So while my states will wear a Jedi down to nothing (when they work, another bug tested and confirmed, some times the "state effect icon" will be displayed WITHOUT the state effecting the target) in both action and mind. This is HIGHLY effective for many Jedi that like to "blitz" a BH attacking them. If I can withstand the first 45 seconds of every attack a Jedi can throw at me I will win. Without any mind or action left, a Jedi is left standing there with two DOTs ticking, and a pretty good scatter hitting with Adv Crit. THIS is why I still use Stims. If all goes well, I have roughly half of both mind and action, while the Jedi has little to none left.
Once again, I appreicate everyones response, it would seem none of us are alone in many of these issues. Some player are simply better most of the time, while others simply have a hard time using the specials they have been given.
Spookibus wrote:
Doesn't one of the states (stun, or maybe dizzy) keep you from healing?
Tanks has mentioned that Confusion Shot (can't confirm if it is dizzy or stun) from the BH tree is currently scheduled to have a state effect on mind regeneration. It is currently not working.
evhorizon wrote:
BadMedic wrote:
Tucheck wrote:
Tonight I took my third mission since Pub 20 (yes, all 3 attempts have resulted in a Jedi fight) and once again I lost due to a "bug" (or lag). I'm a MCM using ruby bile and Stim Ds (1200).
dude i dont even stim anymore, its jab and toss, they each heal about 1.1k to 1.3k each, and the jab recharges quite quickly. o and heres your other problem. YOUR USING A MACRO WITH UI COMANDS!!!
Macro or not, Tubeck is a hell of a fighter and since you don't know him you obviously don't know what you're talking about.
It sucks Tubeck, I've had it happen to me a lot in PVP, once out at the guild war the other night (not like it made a difference since when it happened I was the only one on the field vs. about 10 of you or so /shrug). I haven't finished Sol's new template yet but I'm pretty sure I'm going to have a hell of a time trying to take down Jedi, and since 90% of them are going to be full-temp my work is cut out for me... so I completely understand from a certain point of view.
PS: I'm still waiting for you to stumble upon my mission.
That Medic guy is on Bria.. hes not so swift, I know who Tucheck is.. I can tell you this, testing a running missons on Lok as a Knight I can tell you the exact same thing happens to me. I have healer 4000 (Which is 1500 vs your 1200) but the same results happen, somthing is wrong while in battle at times that It just will NOT heal, not infuse nothing. I can only think its lag. I dont really know what else to think.
I tired a few things and the result was the same, it seemed to happen more so in battle though not just standing there. Gurks and Nightsisters alike I am getting the same result. I dont know what else it could be, the cooldown is over with clearly and I just cant seem to heal at times. I still do not know what it is.