Bounty Hunter Archive
Thread: If it's been said once, it's been said 257 times...
REDLION78 wrote:
Well...
Everyone speaks of killing and caping the Jedi population. I for one am for permadeath because I hate the way dozens ofJedi justrun a muck in Major Cities at any given moment. I can't stand MOSTJedi because of this (not all).It is the reason Ibecame aBounty Hunter in the first place.You never see Jediconducting themselves this way in the movies.However, because I need Jedi to kill in order tomake a living, I can't justify getting ridthem completly. So, it has been said many times the following adjustments could improve the game.
Just give Jedi the ability to group withoutgaining visability.If a Jedi chooses to "show off" or duel in a Major City then not onlydo they end up on the terms, ALSO make them attackable by every player, creature, and NPCinstantly for a period of time. This willlet them grind in peace and it should keep them out of the Major Cities for the most part. At the very least I won't have to be subjected to all the "Fight Club" antics that has become a Jedi signature trait. The bottom line is, If they pop-a-glowstick in public (City TEF), they risk XP Debt.
Well...on second thought. Forget whatI just said.TheEmperorwas right.Execute Order 66...bring back permadeath!
Removing the visability from grouping is just about one of the worst ideas when it comes to what should be done, however, your second idea is very meritable.
Keep the current visability system and add a 'combatant TEF'.
REDLION78 wrote:
Jedi should never be seen or heard in major cities....
i agreee, im a jedi and i agree, it takes out all teh RP parts of this game .
sadly SOE let us do it, i just hope they make factional NPC attack ALL jedi they see, and if the NPC die, they call for reinformets, 100 stormies, and 10 at-st comes rolling up to theed, (reincorments only attack jedi), and if they fail, more reinforments arrive, AT-AT's, and around 200 stormies... AND if those fail, have a star destroyer land outside theed, and pop out a couple of thousands lvl80 stormies (with vader)
wouldnt that be a good game SOE????? it cant be that hard to implement
Message Edited by antipigeon on 06-21-2005 05:37 AM
DajonJamore wrote:
forgive me for posting on your forums but you want permadeath to come back..if it does it will lower the numger of jedi you so love to hunt down...
Message Edited by OmegaZeuS on 06-21-2005 06:13 AM
WiseBobo wrote:
REDLION78 wrote:
Well...
Everyone speaks of killing and caping the Jedi population. I for one am for permadeath because I hate the way dozens ofJedi justrun a muck in Major Cities at any given moment. I can't stand MOSTJedi because of this (not all).It is the reason Ibecame aBounty Hunter in the first place.You never see Jediconducting themselves this way in the movies.However, because I need Jedi to kill in order tomake a living, I can't justify getting ridthem completly. So, it has been said many times the following adjustments could improve the game.
Just give Jedi the ability to group withoutgaining visability.If a Jedi chooses to "show off" or duel in a Major City then not onlydo they end up on the terms, ALSO make them attackable by every player, creature, and NPCinstantly for a period of time. This willlet them grind in peace and it should keep them out of the Major Cities for the most part. At the very least I won't have to be subjected to all the "Fight Club" antics that has become a Jedi signature trait. The bottom line is, If they pop-a-glowstick in public (City TEF), they risk XP Debt.
Well...on second thought. Forget whatI just said.TheEmperorwas right.Execute Order 66...bring back permadeath!
Removing the visability from grouping is just about one of the worst ideas when it comes to what should be done, however, your second idea is very meritable.
Keep the current visability system and add a 'combatant TEF'.
yeha seriously, saber Tef would send thme running to the hills were they belong.