Bounty Hunter Archive

Thread: bounty hunter option on player marks. captureing marks.

ekimocyc006
Tue Oct 11, 2005 11:28 am
#1


friend of mine where talking today and he said it would be cool if you could capture a player mark instead of db.like how

boba fett said he is worth more to me alive than dead to vader in empire strikes back.


this sounded like a cool idea. i thought this would be cool to have with the smuggler revamp. certain smuggler missions you fail doesn't get you flagged for kill but for capture. so if the bh incaps said smuggler instead of deathblow you get a capture and the mark gets sent to, lets say it was a mission for jabba, to his throne room where you can't move until you pay him for your failure or stealing of his merchandise. or you take another mission where if you fail you get put on the kill bounty list. if you finish it then your safe and off bh terms.


this be cool to have 3 types of missions. one you lose faction. second you just need to capture mark he goes back to boss and either pays the boss money or do another mission to be off the boards. you fail it you get on the term and flagged dead only.

then third where you get flagged dead only and have capture as an option if you want mercy on them.

Message Edited by ekimocyc006 on 10-11-2005 08:13 PM



Ekimocyc Lone'ryda
Fugley
Tue Oct 11, 2005 11:37 am
#2

Despite being a good idea, it'll NEVER happen.


AHHH here comes the fatalist attitude! I was surprised when we BHs first got Jedi missions, but I don't think anything like this will ever happen considering the population of SWG ATM.


And they wont add player-issued bounties on other players because of thr amount of grief that will come out of it.





Fugley the Wookiee --- Master Bounty Hunter

Jedi beware.
EDMAN3000
Tue Oct 11, 2005 2:45 pm
#3

Actually, Fugley, I think that most people who have been laying this game for awhile would love to have this added to the game. It would be a very interesting element. People would not, of course, have to contend with being captured if they didn't want to. They could simply not involve themselves with whomever might place such a price on their living head. I think that any smuggler would love to show off their scummy side and undertake ways to try and outsmart even the most formidable crime lords and the greatest masterminds in the galaxy.

If someone was unsuccessful in completing these bounties (this should apply to all bounties, ASAP), the price would go up and the original Bounty Hunter would not only lose the mission but be unable to get the mission again at the terminals. You'd be surprised just how many people would love to have player bounties. It would be great just to have the paddys stop complaining.

I need to mention that I saw something pre-CU that originally turned me on to the idea of Bounty Hunterdom. I saw a character in a player city, roleplaying, and two Bounty Hunters came up on their bikes, and targeted the player. The player did not put up a fight, but instead took out his bike and mounted it, at which point the Bounty Hunters proceeded to TAKE CONTROL OF HIS BIKE. I swear to God I saw this. His bike was moving along, following theirs at a perfectly even pace, and it was BACKWARDS. They apparently used some control device. I was pretty noobish back then, so perhaps there is someone here who is going to flame me for not knowing that this is the way it used to be, but I see nothing of the sort now. Anyone familiar with this?



-DIPSET-


J'em D'ele'kek
Professional Bounty Hunter
ekimocyc006
Tue Oct 11, 2005 2:45 pm
#4


saying it will never happen doesn't get anything done. everyone here has to be positive and talk about what other options bounty hunters can have. a capture mark can be done if we get behind it and voice for it. do not be a defeatest.


there are many ways this can be done and i don't think it is hard. haveing a capture option i think can add alot more to the bh game.


fact we know smugglers are going to have missions that will put them on terms. so why does it always have to be a deathblow. what is wrong with an option or ability that lets us capture and send them back to jabba's for punishment instead of just deathblowing. either way we can get money.



Ekimocyc Lone'ryda
Fugley
Tue Oct 11, 2005 2:51 pm
#5

The reason it will never happen: The devs are never gonna add something that allows BHs to force another player to do something.


Just like the house issue.


It'll never happen, and I'd rather have a disentegration bounty on players then a capture one. It also wont happen because there arent enough smuggs to begin with,





Fugley the Wookiee --- Master Bounty Hunter

Jedi beware.
Fugley
Tue Oct 11, 2005 2:53 pm
#6

Now I'm not saying that I'm AGAINST additions to make bounty hunting more fun, hell any ways to kill the grind of BH XP would rock. But I dont think this will happen.



Fugley the Wookiee --- Master Bounty Hunter

Jedi beware.
DanielDirem
Tue Oct 11, 2005 2:58 pm
#7

No this isnt an issue of a BH forcing an opponent to do anything. The idea behind capture would be alot like dying in a instances on Kash, upon being incapped teh Bh could radial menu "Capture" once that was activated the mark would be sent to Jabba/whoever through the load screen.


To make this even more interesting, have it not so much a punishment but more of a chance of reward, the smuggler/whoever could take a mission for X amount of money. Upon completing that mission they would recieve the payout but upon failing that mission they would be sent back to Jabba's palace with no reward.


The bounty hunter would come in right when the player accepts the mission from Jabba to try and kill the mark before he completes his mission.


Its not to far fetched and I dont think either side would get to pissed, if there is reward for both side, of course there would also have to be a down side for both... maybe a timer so that no one would abuse the system.





____Danyel Dadew_____________
Force Eater
Destroyer of Dreams___________

EDMAN3000
Tue Oct 11, 2005 3:01 pm
#8

Well when we kill a Jedi, we force them to die, we force their stuff to deteriorate, we force them to go to the cloner, and we force them to spend a long time frantically trying to get back all the xp we made them lose. Now, right there, we are forcing them to do something. Actually, if a smuggler gets a nice gun and some nice armour and maybe master combat medic, they have a pretty powerful temp, especially if they cross their temp with pistoleer or something. For the smuggler/weaponsmiths, etc. out there, there would be no reason to force them into doing the kind of stuff that would get them on terms. Only smugglers and players who cross people with bad tempers and big wallets would have to worry about me. Force shmorce. I do a lot of stuff that I don't want to do in this game. It's worth the rewards. If a smuggler puts up with me taking him to the Pit of Carkoon, it might make him a whole lot richer. Sounds good to me.



-DIPSET-


J'em D'ele'kek
Professional Bounty Hunter
EDMAN3000
Tue Oct 11, 2005 3:02 pm
#9

It's be cool if the bounty was greater w/o disintegrations.



-DIPSET-


J'em D'ele'kek
Professional Bounty Hunter
Fugley
Tue Oct 11, 2005 3:04 pm
#10

We would be forcing them into a minigame they might not even want to participate in.



Fugley the Wookiee --- Master Bounty Hunter

Jedi beware.
Fugley
Tue Oct 11, 2005 3:05 pm
#11

Now im not even saying forcing them into PvP, I'm saying forcing them into a MINIGAME.


So don't try and twist my words =] Ed





Fugley the Wookiee --- Master Bounty Hunter

Jedi beware.
Fugley
Tue Oct 11, 2005 3:08 pm
#12

And are smuggler missions even going to come out in the smuggler revamp. Is there even a smugg revamp in the works?


I don't think so, but I could be wrong.





Fugley the Wookiee --- Master Bounty Hunter

Jedi beware.
EDMAN3000
Tue Oct 11, 2005 3:08 pm
#13

If they didn't get on Jabb's bad side, Jabba wouldn't even know they existed. They could just do space stuff to smuggle, especially since most of the smuggling in the movies occurs in space. If they didn't want to smuggle for Jabba, they could continue charging players a million clams for a KD slice. If they didn't want to do the same old slicing thing, they could smuggle, perhaps making even more money, at the expense of taking a risk w/ Jabba, Nym, etc.



-DIPSET-


J'em D'ele'kek
Professional Bounty Hunter
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