Bounty Hunter Archive
Thread: bounty hunter option on player marks. captureing marks.
Message Edited by ekimocyc006 on 10-11-2005 08:13 PM
Despite being a good idea, it'll NEVER happen.
AHHH here comes the fatalist attitude! I was surprised when we BHs first got Jedi missions, but I don't think anything like this will ever happen considering the population of SWG ATM.
And they wont add player-issued bounties on other players because of thr amount of grief that will come out of it.
If someone was unsuccessful in completing these bounties (this should apply to all bounties, ASAP), the price would go up and the original Bounty Hunter would not only lose the mission but be unable to get the mission again at the terminals. You'd be surprised just how many people would love to have player bounties. It would be great just to have the paddys stop complaining.
I need to mention that I saw something pre-CU that originally turned me on to the idea of Bounty Hunterdom. I saw a character in a player city, roleplaying, and two Bounty Hunters came up on their bikes, and targeted the player. The player did not put up a fight, but instead took out his bike and mounted it, at which point the Bounty Hunters proceeded to TAKE CONTROL OF HIS BIKE. I swear to God I saw this. His bike was moving along, following theirs at a perfectly even pace, and it was BACKWARDS. They apparently used some control device. I was pretty noobish back then, so perhaps there is someone here who is going to flame me for not knowing that this is the way it used to be, but I see nothing of the sort now. Anyone familiar with this?
The reason it will never happen: The devs are never gonna add something that allows BHs to force another player to do something.
Just like the house issue.
It'll never happen, and I'd rather have a disentegration bounty on players then a capture one. It also wont happen because there arent enough smuggs to begin with,
No this isnt an issue of a BH forcing an opponent to do anything. The idea behind capture would be alot like dying in a instances on Kash, upon being incapped teh Bh could radial menu "Capture" once that was activated the mark would be sent to Jabba/whoever through the load screen.
To make this even more interesting, have it not so much a punishment but more of a chance of reward, the smuggler/whoever could take a mission for X amount of money. Upon completing that mission they would recieve the payout but upon failing that mission they would be sent back to Jabba's palace with no reward.
The bounty hunter would come in right when the player accepts the mission from Jabba to try and kill the mark before he completes his mission.
Its not to far fetched and I dont think either side would get to pissed, if there is reward for both side, of course there would also have to be a down side for both... maybe a timer so that no one would abuse the system.
Now im not even saying forcing them into PvP, I'm saying forcing them into a MINIGAME.
So don't try and twist my words =] Ed
And are smuggler missions even going to come out in the smuggler revamp. Is there even a smugg revamp in the works?
I don't think so, but I could be wrong.