Bounty Hunter Archive
Thread: Major Idea*** Imperial Royal Guard
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CrimsonCommando
Tue Sep 13, 2005 7:48 pm
#1
Imperial Royal Guard: Npcs
The most intimidating ranks in my opinion are the Imperial Royal Guard, mysteriously protrayed onlya handful of times in the movies. With the increasing Jedi population (which is ridiculous, some servers it is 1/5, some it is 1/3.) The Empire needs to take action! Jedi are suppose to be mysterious and in hiding, not playing war games in Theed with each other. The Imperial Royal Guards will help conceal and hopefully thin the Jedi population if it is ever implmented. Here is how it will work:
Imperial Royal Guards will be High Level Elite mobs, (CL 92). They will be dressed in their crimson robes and their mysterious crimson face masks. They will be armed with their deadly, yet elegant, force pike. Some will patrol capitals such as Theed or Coronet. And some will stand and guard key points like the Theed Starport, the Theed Palace, the Emperor's Imperial retreat etc. And before Rebels and Jedi start complaining saying 92? thats way too high. Rebels have level 500 Light Jedi Sentials.... so no complaints haha. (and if you managed to kill an Imperial Guard Im sure the loot would be quite awarding.) Now moving on.
Imperial Royal Guard Elites (Npcs)
These Npcs will be a step up from the crimson covered guardians of the Empire. They will be dressed in Black head to toe and they will be like CL 94. They will be hard to kill... and that is good hehe. Now both the Imperial Royal Guard and the elite will target/stalk/fight any Jedi, special forces, combatant or on leave. By doing this I think it will put Jedi more into hiding and make it 1000x more Star Warsy. Now moving on.
Imperial Royal Guard: Profession (Imperial only)
After becoming a master pikeman and master brawler and after acumulating the faction points needed (20,000) Then you will be able to be trained in the Imperial Royal Guard profession. The profession is meant to match the threat of the uprising Jedi but it will only be more powerful than a Padawan and match a Knight. One who wishes to become an Imperial Royal Guard must talk to the Empeor, and do many missions. After many missions (hard missions) then the Imperial will be trained in a novice skill box (Imperial Royal Guard Novice). The training will take up all of the remaining skill points. And every skill box after novice including master will 0. And at novice a new weapon will be issued, a training Force Pike.
The Imperial Royal Guardsman profession will feature a list of new melee abilites and high defences and mods for the pike/brawler profession. One skill tree which for the moment I am calling "Imperial Duty" (Imperial Duty I: Orders, Imperial Duty II: Special Orders, Imperial Duty III: Elite Orders, Imperial Duty IV: Royal Orders) will be much like the investigation tree of bounty hunter. Under this tree the Royal guard will do missions (like bounty missions) to hunt down and eliminate the threats of the Empire (Jedi included) but instead of being paid in credits, the Royal Guards will be paid in faction points. Now some of you are prolly like ok, so how else does the Royal Guard level up? Well it will be a mixture of Faction points and Polearm experience. And at Novice you will get the Imperial Royal Guard uniform which is basicly very high stat battle armor. This battle armor is very unique:
-It can never be traded.
-It has a bio linking system.
-It has improved fighting benefits and skill mods.
-It can only be worn if you are a combatant or special force member.
At master (Imperial Royal Guard Ace) the Royal Guard will get a new weapon cert, the dreaded and feared Force Pike... (an item that is bio linked and only can be used by Imperial Guards (however, it can be traded).
Now that is my idea, and I am putting some heavy thinking time on this becasue I want this to become a reality. Thank you all who have read thus far. Now post your thoughts.
littlefish666666
Tue Sep 13, 2005 7:55 pm
#2
first thing what would a rebel get for the jedi kiling or whatever second thing no all there will be is imperials and jediand bh and the occasional crafter cause this seems pretty easy to obtain
Xalya_Shadowalker
Tue Sep 13, 2005 7:58 pm
#4
I believe this has already been asked about and the Devs stated it would never happen. Sadly. 
assassin-sk
Tue Sep 13, 2005 8:03 pm
#5
littlefish666666 wrote:
first thing what would a rebel get for the jedi kiling or whatever second thing no all there will be is imperials and jediand bh and the occasional crafter cause this seems pretty easy to obtain
lol, you sound a little worried, and i think that this imperial idea should be expanded that they can hunt ANY rebel, no matter what, considering even a crafter rebel could be a threat to the empire if they are smart and know how to issue orders. and if the original poster doesnt mind, i would like to add some ideas. if these professions are so strong, maybe if they loose like, 5 or so, they are stripped of title and rank, but still have there skills, and are out casts from the empire, they cant join an imperial guild, and cant have an imperial title, all they have is there skills, and there mission is constantly up on the terms for bounty hunters and other royal guards. and the reason i say they cant join a guild or anything, because if the emperor himself said you failed, you cant show any alligence or anything to the empire, all you will have to do is remain in hiding
CrimsonCommando
Tue Sep 13, 2005 8:08 pm
#6
It would be very hard to obtain, it would be just as hard as padawan... and Then maybe since the Rebels whinethen make something good for the Rebels which doesnt make sense. Think about it. Rebels are suppose to be out numbered and outmaned and out gunned. They were the under dogs of the galactic civil war. If the profession isnt implented than ok but I mean there needsto be a way to make Imperial npcshold their own in a scrap and there needs to be major Jedi control. If a Jedi is spotted in Theed send like a fleet of Nova Troopers or something. My idea, send the Royal Guards in and let them do their job. The devs said that the CU would make the game more Star Wars like. It feels like I am in the Mandalorian wars with all these Jedi running around.
assassin-sk
Tue Sep 13, 2005 8:09 pm
#7
so with that statement, i would have this new profession in...what? 2 weeks?
CrimsonCommando wrote:
It would be very hard to obtain, it would be just as hard as padawan... and Then maybe since the Rebels whinethen make something good for the Rebels which doesnt make sense. Think about it. Rebels are suppose to be out numbered and outmaned and out gunned. They were the under dogs of the galactic civil war. If the profession isnt implented than ok but I mean there needsto be a way to make Imperial npcshold their own in a scrap and there needs to be major Jedi control. If a Jedi is spotted in Theed send like a fleet of Nova Troopers or something. My idea, send the Royal Guards in and let them do their job. The devs said that the CU would make the game more Star Wars like. It feels like I am in the Mandalorian wars with all these Jedi running around.
CrimsonCommando
Tue Sep 13, 2005 8:12 pm
#8
That is a little too harsh. But I am sure we can come up with an alternitve. Maybe like a major loss in xp/skills or something around that. Yes what you had was a great idea, just one that has a little to many holes but can be drasticly improved.
assassin-sk
Tue Sep 13, 2005 8:14 pm
#9
my idea about what happens if you fail? i think its fine, ebcuase honestly, what good imperial would allow such a faliure to join, if i failed, and had to be on the run, i would plop a house down in the middle of no wear, and chill out there
CrimsonCommando
Tue Sep 13, 2005 8:19 pm
#10
Yes but that would be creating a whole new faction, which would be extremly hard to pull off. And like Rebels and Imperials attack you? It would be difficult to pull something like that off. That seems too much like perma death to me.
But then again it could work. It would just be diffcult. I would think the loss of skills and faction points would be enough. Because I mean if they were a really lously Imperial Guard, and they died a lot, they would be stuck at a certain level for a very long period of time.
littlefish666666
Tue Sep 13, 2005 8:20 pm
#11
i think someone should go to sleep the one who thought his idea up they must be pretty tired this prof sounds like mastering pilot takes a week or two 3 tops yet you are able to take down most elite maybe even jedi
assassin-sk
Tue Sep 13, 2005 8:21 pm
#12
well i was meaning this, just becuase you were stripped of rank and faction, doesnt mean you loose your skills, and if your as strong as you are, then petty jedi and other professions should be cake to you, yah know? and i actually think this would be pretty cool idea, if a guild decides to harbor a ex-royal guard, then the members of that guild are basicly hunted also, because you know palpatine wouldnt let just anyone do things like that.
Oss_Wilum
Tue Sep 13, 2005 8:22 pm
#13
I had a similar idea many posts past. It was mainly an effort to sway would be jedi and current jedi into something different. More next generation classes so that everyone(and i mean everyone) isn't working towards the same goal of an extra character and a lightsaber.
The meat and potatoes was an imperial inquisitor, which is a more logical anti-jedi class than imperial royal guard, but imperial royal guard is a good idea for a next gen class as well.
anyway, heres the thread i started about it:
Alternatives to Jedi
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