Bounty Hunter Archive
Thread: Now that Jedi heals are sucking up mind (8-10% per heal i hear) traumatize will be important
Bastilaa wrote:
To be totally honest as soon as I see a BH now I will hit Force Run, or heal out the Root (or use Ai) then its cya, chase me over the entire planet if you want to, but with zero insentive to fight even with a completed template why should I stay?
This is why they never should have nerfed really good weapons . . . with force run around,a nice weaponwas really the only effective way to take out a jedi 1 on 1 before the jedieitherkilled the BH or ran to the nearest pool of water.
Jeggets
Jeggets wrote:
Bastilaa wrote:
To be totally honest as soon as I see a BH now I will hit Force Run, or heal out the Root (or use Ai) then its cya, chase me over the entire planet if you want to, but with zero insentive to fight even with a completed template why should I stay?
This is why they never should have nerfed really good weapons . . . with force run around,a nice weaponwas really the only effective way to take out a jedi 1 on 1 before the jedieitherkilled the BH or ran to the nearest pool of water.
Jeggets
I think its deeper than that, why should I stay and fight? I get nothing for fighting, no FRXp, no cash, no bonus, and added to that they have reduce my effectiveness in battle, so why stay and fight?
Message Edited by Bastilaa on 06-23-2005 11:18 AM
Bastilaa wrote:
Jeggets wrote:
Bastilaa wrote:
To be totally honest as soon as I see a BH now I will hit Force Run, or heal out the Root (or use Ai) then its cya, chase me over the entire planet if you want to, but with zero insentive to fight even with a completed template why should I stay?
This is why they never should have nerfed really good weapons . . . with force run around,a nice weaponwas really the only effective way to take out a jedi 1 on 1 before the jedieitherkilled the BH or ran to the nearest pool of water.
Jeggets
I think its deeper than that, why should I stay and fight? I get nothing for fighting, no FRXp, no cash, no bonus, and added to that they have reduce my effectiveness in battle, so why stay and fight?
Message Edited by Bastilaa on 06-23-200511:18 AM
MrSeizure wrote:
Bastilaa wrote:
Jeggets wrote:
Bastilaa wrote:
To be totally honest as soon as I see a BH now I will hit Force Run, or heal out the Root (or use Ai) then its cya, chase me over the entire planet if you want to, but with zero insentive to fight even with a completed template why should I stay?
This is why they never should have nerfed really good weapons . . . with force run around, a nice weapon was really the only effective way to take out a jedi 1 on 1 before the jedi either killed the BH or ran to the nearest pool of water.
Jeggets
I think its deeper than that, why should I stay and fight? I get nothing for fighting, no FRXp, no cash, no bonus, and added to that they have reduce my effectiveness in battle, so why stay and fight?Message Edited by Bastilaa on 06-23-200511:18 AM
Because it is fun? No that is silly it is more fun to run! lol
Sure it is fun, but see it from this point. A BH can gain something from defeating a Jedi, cash. A Jedi gains what? Nothing. Sure the BH loses his mission if the Jedi beats him/her/it, but the BH can pick it up again right away. And pvp rating are just silly numbers, doesnt do you any good if you have it high.
Right now it is fun, a good 15-20 minute fight tactics involved, a BH's higher damage vs our better healing tanking abilities, you looking to overpower us, us looking to avoid and counter.
Now that Healing is on par with that is available to every combat prof and yet our damage is still lower why would I stay and fight? fun is a good fight not a onesided affair. While the possible 5 on 1 situation exists would you stay and die just for fun? last time I checked dieing in a few seconds was not fun.
If they want to balance jedi healing with normal classes great but they need to add damage to compensate, we used to be able to fight in a long fight because we could heal up damage now that ability has been blanced but our damage output has not been balanced, if anything our one powerful attack has been nerfed.
I love BH vs Jedi encounters and I'm all for balance, what the devs have propsed is not balance
VempireX wrote:
MrSeizure wrote:
Bastilaa wrote:
Jeggets wrote:
Bastilaa wrote:
To be totally honest as soon as I see a BH now I will hit Force Run, or heal out the Root (or use Ai) then its cya, chase me over the entire planet if you want to, but with zero insentive to fight even with a completed template why should I stay?
This is why they never should have nerfed really good weapons . . . with force run around, a nice weapon was really the only effective way to take out a jedi 1 on 1 before the jedi either killed the BH or ran to the nearest pool of water.
Jeggets
I think its deeper than that, why should I stay and fight? I get nothing for fighting, no FRXp, no cash, no bonus, and added to that they have reduce my effectiveness in battle, so why stay and fight?
Message Edited by Bastilaa on 06-23-200511:18 AM
Because it is fun? No that is silly it is more fun to run! lol
Sure it is fun, but see it from this point. A BH can gain something from defeating a Jedi, cash. A Jedi gains what? Nothing. Sure the BH loses his mission if the Jedi beats him/her/it, but the BH can pick it up again right away. And pvp rating are just silly numbers, doesnt do you any good if you have it high.
That's irrelevant. Jedi aren't supposed to have fun. They're supposed to get into groups in order to get anything vaguely resembling decent exp so that BH's are provided with content. Whomever told you that Jedi were intended to have fun sold you a bill of goods.
Bastilaa wrote:Right now it is fun, a good 15-20 minute fight tactics involved, a BH's higher damage vs our better healing tanking abilities, you looking to overpower us, us looking to avoid and counter.
Now that Healing is on par with that is available to every combat prof and yet our damage is still lower why would I stay and fight? fun is a good fight not a onesided affair. While the possible 5 on 1 situation exists would you stay and die just for fun? last time I checked dieing in a few seconds was not fun.
If they want to balance jedi healing with normal classes great but they need to add damage to compensate, we used to be able to fight in a long fight because we could heal up damage now that ability has been blanced but our damage output has not been balanced, if anything our one powerful attack has been nerfed.
I love BH vs Jedi encounters and I'm all for balance, what the devs have propsed is not balance
Aye, we need to be on par with MRfileman (and maybe even tone their damage output down a bit). The reason why my current template is MRfile/Jedi, is, that i dont have to care for roots and snares and can put out about the same damage as a Rifle/BH. With the nerfs to healing, this will be even more important and i wont drop any rifleman skills until i am maxed out on jedi xp, so i can get LS 0402 in one go.
The other night I had a little taste of what its like to be hunted, and while it was thrilling(first time overt), maybe it might nowt be so fun when you are trying to grind and must run at the sight of any players.(plus SF can be optional), but I guess with power comes problems.