Bounty Hunter Archive

Thread: Advice!

thelar
Tue Sep 06, 2005 9:26 am
#1


Well I seem to be quite the great jedi, but I cant manage to even make a dent in anyone with my BH. I even witn with the FOTM template MBH/MCH and the rest in pistols and I suck donkey kong balls!


I was just wondering if I could pick everyones brains as to how the hell to use this damn thing and not get myself totally destroyed. I know it can be done, ive seen quite a few on my server do it, but so far, this ability is beyond me.


What specials should I be using and when? What heal skills should I be using?


And one more thing, what weapon does everyone recomend I use? I have pre nerf scatter from the good ole days whenI was originally a bh. Its dps is 440ish I think, and I have all the kasshyk guns now too.

Message Edited by thelar on 09-06-2005 09:27 AM



________ Taurel Rho ________
F S J E D I G U A R D I A N
_____THELAR____________Elder E-meanie_____________NAPOLEON-_____

orlann
Tue Sep 06, 2005 9:31 am
#2

1. use your debuffs


2. paralyse is your freind


3. learn your template (dueling a freind helps)


4. MCM no matter wether it's FOTM or not is unlike all the other combat prof's, you need skill, tactics and cunning, not a magic I WIN head hit saber throw kd etc etc.



Considering you have a Jedi alt you should be able to at least PvP to some degree (unless kashyyk or ebay was your choice of grinding)


Good luck and good hunting



Regards





Orlann
MBH
BHA (Retired) Guild Leader
Complete and utter b'stard
thelar
Tue Sep 06, 2005 9:33 am
#3






orlann wrote:

1. use your debuffs


2. paralyse is your freind


3. learn your template (dueling a freind helps)


4. MCM no matter wether it's FOTM or not is unlike all the other combat prof's, you need skill, tactics and cunning, not a magic I WIN head hit saber throw kd etc etc.



Considering you have a Jedi alt you should be able to at least PvP to some degree (unless kashyyk or ebay was your choice of grinding)


Good luck and good hunting



Regards








Actually I am one of the only 2 remaining orginal Jedi Guardian 4/4/4/4 on my server.


About paralyse. That seems to only work at the start of the fight, afterwards my dots keep breaking the damn thing it seems. Is this the same for everyone else?





________ Taurel Rho ________
F S J E D I G U A R D I A N
_____THELAR____________Elder E-meanie_____________NAPOLEON-_____

Kaejae
Tue Sep 06, 2005 11:39 am
#4






About paralyse. That seems to only work at the start of the fight, afterwards my dots keep breaking the damn thing it seems. Is this the same for everyone else?





yes.



Rekkara Stormfollower
Elder Creature Handler
Commando
Tempest

thelar
Tue Sep 06, 2005 2:02 pm
#5






Kaejae wrote:






About paralyse. That seems to only work at the start of the fight, afterwards my dots keep breaking the damn thing it seems. Is this the same for everyone else?





yes.




If thats the case whats so great about it. To be honest, when im playing on my jedi, and a bh comes to paralyze me at the onset, I usually take that chance to run to the bathroom to take a lead real quick lol. Ive never found that paralyze offered the bh any real advantage against me at all.



________ Taurel Rho ________
F S J E D I G U A R D I A N
_____THELAR____________Elder E-meanie_____________NAPOLEON-_____

aekeem
Tue Sep 06, 2005 2:07 pm
#6






thelar wrote:





Kaejae wrote:






About paralyse. That seems to only work at the start of the fight, afterwards my dots keep breaking the damn thing it seems. Is this the same for everyone else?





yes.




If thats the case whats so great about it. To be honest, when im playing on my jedi, and a bh comes to paralyze me at the onset, I usually take that chance to run to the bathroom to take a lead real quick lol. Ive never found that paralyze offered the bh any real advantage against me at all.





i hate to break it to you but if you don't understand the purpose of paralyze there is no way in hell that you're anywhere near a decent pvper. i would suggest you stick to the pve, apparently you're not too shabby at that.
MasterSheep
Tue Sep 06, 2005 2:29 pm
#7

tend to agree - on my jedi when i get paralised i just get a little time to organise my toolbars and windows before we get going... to my jedi i find it much more tricky to deal with a sudden powerful attack...



Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
Kaejae
Tue Sep 06, 2005 2:30 pm
#8

using KD then paralyze you get all kinds of time to lay down as many dots as you want, i can usually get 5 before the jedi is back up.



Rekkara Stormfollower
Elder Creature Handler
Commando
Tempest

yass
Tue Sep 06, 2005 2:33 pm
#9

what paralize does is , once u land it , you can land 2 debuffs , usuallyi go for thyroid and action , then u can use paralyze to let your mind catch up, heal or whatever you need to do



~ILDAHRA~
MASTER BOUNTY HUNTER
Akast
Tue Sep 06, 2005 3:48 pm
#10

man i know cm is fotm but, id rather hit a jedi with 5 shots before he sees me than paralising somone 2 meters from me who has a big glowy sword






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eviltrandoshan04
Tue Sep 06, 2005 5:34 pm
#11

here is what you do noobs


/sit next to target


/paralyze


/thyroidrupture


/traumatize


/hemorrage


get up


/kd


/CM snare (i forget the name)


run and shoot


you will pwn them every time





__pgp
\=======[c]gggg====(ggW gggggggg


________/
Sripimyrz Jakoris
Pre cu TKM/BH nubs and a day 1 vet
I support noobs and pre cu
member of the kenwa and Hid forum club
thelar
Tue Sep 06, 2005 7:44 pm
#12






aekeem wrote:






thelar wrote:





Kaejae wrote:






About paralyse. That seems to only work at the start of the fight, afterwards my dots keep breaking the damn thing it seems. Is this the same for everyone else?





yes.




If thats the case whats so great about it. To be honest, when im playing on my jedi, and a bh comes to paralyze me at the onset, I usually take that chance to run to the bathroom to take a lead real quick lol. Ive never found that paralyze offered the bh any real advantage against me at all.





i hate to break it to you but if you don't understand the purpose of paralyze there is no way in hell that you're anywhere near a decent pvper. i would suggest you stick to the pve, apparently you're not too shabby at that.





hmm funny, other then grinding back in the day I have spent maybe 2% of my game time as a pve'er and 98% as a pvper. I think I do ok thank you very much. There was only one bh on my server that ever gave me a challenge, and a small template tweak fixed that. Im not too worried about my pvp prowess, Im simply playing it on the other side of the coin now and its a side I dont know anything about so im trying to keep an open mind and learn.



________ Taurel Rho ________
F S J E D I G U A R D I A N
_____THELAR____________Elder E-meanie_____________NAPOLEON-_____

TonieStark
Tue Sep 06, 2005 7:53 pm
#13










I am going to give you some specific MCM advice then you can read my general advice (read it all), also forwhat weapon to uselook at my scatter in my forum sig(no power up added) and study the numbers (get one like that).


Specific MBH MCM advice (get pistols 1xx3 as well):


Get buffs form a doc before hunting. Take Muon Gold and Ahirisa cake (for mind), also ruby beil and vassarian brandy, citros, air cake, and last but not least duetorium pyro (pop the pyro every third time you hear the duelist macro alarm below). You can add a few more foods to your liking. (I prefer Muon Over Booster Blue before anyone wonders).



Start the attack and use KD, Toros, Adv Crit, then paralyze and lay states as the Jedi rises, Fire first ,then poison, you can get both in before he moves, then use stopping shot , get it for your temp if you don't have it, back away and alternate between torso and adv crit. Keep your fire and poison dots up and laythyroid ruptureto slow them down andTraumatize for mind debuff . Now heal, KD recovery and use variations of the stuff above and you'll win more than you think. You can also get creative and cause disease, lay some more debuffs, the gold and ahirsa should really keep your mind up and that is the key, forget running him out of force, run him out of mind (check the last pic in my sig and look at the Jedi's mind and look at my mind, I never stopped laying states and healing the whole time and I am almost full with the foods and buffs, it was about a 10 minute fight)


Now before you do what i just showed you read below:



I do not fight like I advise anymore (I can now run up to a Jedi and just start blazing away with success) but that has come with getting more experience, what I recommend here is what you should do for the first 10 kills or so, then you can start to develop your own style and tactics....


1. only attack if you have achieved complete and utter surprise.(meaning you can frontload a alot of damage). This will guarantee the jedi to be in a defensive position after the the first strike. You have forced him to think of only two things at this point, running or healing first AND then coming after you. .


2. Only engage if the Jedi, in addition to being completely surprised, is not buffed or his force is down, or he is engaed by MOBS or creatures. Even if you achieve utter surprise like #1 above but the jedi is not in a tough spot (in other words he is buffed and not distracted or engaged by other PvE activities) you can still lose dramatically even if you cause massive damage before reaction, so DON'T engage and follow this rule.


If you follow these two rules and drop the mission whenever you can not engage with these parameters, you will achieve success . There is nothing wrong in doing this. This is the BH way and Jedi's are 1.5 stronger for this reason.


3. Learn about foods and how they best compliment your personal template, seek out high energy resit armor, slice it for Armor break if possible. Find a good weapon with high damage that you can slice for speed. Add a power up to the weapon to let it produce even more damage (so cap damage with weaponsmith and Power up, slice speed).


4. Add a duelist macro (this is very important as it adds 250+ defense) this will help alot as well :

/duelists;
/pause 26;
/alarmaddin 0 0 STOP, DUELIST!!
/pause 1;
/macro Duelist


Be sure to use the following for deathblow so that the macro does not interfere:


/dump
/deathblow


Message Edited by TonieStark on 09-06-2005 09:43 PM



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