Bounty Hunter Archive

Thread: Why we need to get rid of XP loss. Ideas for the developers of SWG. (Tanks please read)

TonieStark
Sun Sep 04, 2005 9:26 pm
#1



Even if XP loss remains , there are still better in game mechanics that we can use for negative impact vs. reward based system. I encourage you all to post your ideas.


The reason that XP loss was first introduced was so that a BH friend and a Jedi friend could not simply DB without any consequence allowing them both to cheat the game and rake in credits. Jedi names are no longer part of the bounty hunter terminals. This allows us an opportunity to step back and to re- examine XP loss. These are the things that XP loss accomplishes or does not accomplish in the current game structure:

It does not control Jedi population


It causes tension well beyond the tension required to play a fun game.


It causes Jedi to simply not to want to engage in battle. This happens with all levels of Jedi, from Knights to Padawans.


Here are my suggestions to get rid of XP loss and introduce a new system of play (these suggestions assume that the payouts stay exactly the same along with decay at DB, player rating etc). The game would keep track of BH kills and Jedi kills against BH. Have a reward system set up that allows different rewards as both BH and Jedi climb up the kill ladder.
As an example (these are only examples to give a general idea, this can be worked on and would be what we would call at work "an implementation detail" so don't get hung up on what I am actually writing, it's an example):
At 25 kills you get a badge.
At 50 Kills you get a medal (ring, necklace) that will give you a combat benefit.
At 75 Kills you get a unique cool item of clothing for your respective class that has some combat benefit.
At 100 kills you get a unique color for a vehicle or mount, identifying you as one of the best on server.
At 150 Kills you get an ADK kit.

Etc...


Why not stay and fight and get better? This "reward" system will also systematically keeps track of all kills (which is something that this game is begging for). Losses don't count against you, encouraging more play. It is my opinion that XP loss causes nothing positive. A Jedi can go back and grind it in a couple of hours, in the end all that happened was that the Jedi ran into his house and lost two hours anyway and the BH leaves frustrated.

In my scenario they both fight to the finish and have fun. Which is what playing is all about right?


Message Edited by TonieStark on 09-04-200510:46 PM

Message Edited by TonieStark on 09-04-2005 10:46 PM



Mawl: Wookie Rebel Jedi
Tonie Stark: Imperial Bounty Hunter
82 Jedi Killed
Favorite Jedi Kill Pics 221K 225K 222K 223K 220K 221K 226K 172K 197K 132K 202K 221K 225K 225K 221K 221K 222K 226K 219K 220K 222K
Chilastra
AD_Maj
Sun Sep 04, 2005 9:28 pm
#2

And hundreds of more wanna-be jedi will be jedi now.




AlphaDeltha
Pre-CU Bounty Hunter, and damn proud.
TonieStark
Sun Sep 04, 2005 9:31 pm
#3







AD_Maj wrote:
And hundreds of more wanna-be jedi will be jedi now.






XP lossdoes nothing to control Jedi population, nothing. Zero, zip, nadda. Just in case you scanned the post and did not read it:


A Jedi can go back and grind it in a couple of hours, in the end all that happened was that the Jedi ran into his house and lost two hours anyway and the BH leaves frustrated.


In my scenario they both fight to the finish and have fun. Which is what playing is all about right?


Message Edited by TonieStark on 09-04-2005 09:32 PM



Mawl: Wookie Rebel Jedi
Tonie Stark: Imperial Bounty Hunter
82 Jedi Killed
Favorite Jedi Kill Pics 221K 225K 222K 223K 220K 221K 226K 172K 197K 132K 202K 221K 225K 225K 221K 221K 222K 226K 219K 220K 222K
Chilastra
HarveyBirdman
Sun Sep 04, 2005 9:34 pm
#4

Yeah its a good idea....i like it, but, i also enjoy making jedis pay.



Dare you enter the chamber of farts?
Voyle
Sun Sep 04, 2005 9:36 pm
#5

Yes, down with xp loss, UP WITH PERMA-DEATH!



_(191st)______________
-- THE RED WRIX--

Voyle [Wrix Three]

[tIGS] Division Nine \ Imperial Colonel
The Bacta Tank Diner: -4205 1507 Talus

GALAXY RANGERS VIDEO!!!

OUR SERVERS CAN NOT REPEL A LAG OF THIS MAGNITUDE!

Account Canceled

HarveyBirdman
Sun Sep 04, 2005 9:37 pm
#6

YEAH! Then those jedis shall know real fear!



Dare you enter the chamber of farts?
TashunkaSapa
Sun Sep 04, 2005 9:38 pm
#7


There are two simple things that would control the Jedi population, encourage Jedi to avoid visibility and behave as Jedi should in the timeline, and do away with xp loss entirely.


Those two things are Permadeath and Saber TEF. Despite the thousands of hologrinders, when we had these things the Jedi population was small and discreet.


Jedi got XP loss implemented because basically, they asked for it. They didn't like the penalties they had, so they asked for a new one.




Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
TonieStark
Sun Sep 04, 2005 9:39 pm
#8






Voyle wrote:

Yes, down with xp loss, UP WITH PERMA-DEATH!





Voyle do you even hunt (a serious question, sorry if it sounds sarcastic)? I only ask because you have few post and just registered. Go out and fight 25 times and come out of it with a 2 win 2 loss record then tell me how you feel.



Mawl: Wookie Rebel Jedi
Tonie Stark: Imperial Bounty Hunter
82 Jedi Killed
Favorite Jedi Kill Pics 221K 225K 222K 223K 220K 221K 226K 172K 197K 132K 202K 221K 225K 225K 221K 221K 222K 226K 219K 220K 222K
Chilastra
Voyle
Sun Sep 04, 2005 9:40 pm
#9


The next thing we need is even more jedi, what is to stop everyone from just going jedi if they take away the risks? W t f?



_(191st)______________
-- THE RED WRIX--

Voyle [Wrix Three]

[tIGS] Division Nine \ Imperial Colonel
The Bacta Tank Diner: -4205 1507 Talus

GALAXY RANGERS VIDEO!!!

OUR SERVERS CAN NOT REPEL A LAG OF THIS MAGNITUDE!

Account Canceled

Voyle
Sun Sep 04, 2005 9:41 pm
#10


Yes, I do hunt jedi. Sometimes I win sometimes I lose.. Postcount dosn't make the man



_(191st)______________
-- THE RED WRIX--

Voyle [Wrix Three]

[tIGS] Division Nine \ Imperial Colonel
The Bacta Tank Diner: -4205 1507 Talus

GALAXY RANGERS VIDEO!!!

OUR SERVERS CAN NOT REPEL A LAG OF THIS MAGNITUDE!

Account Canceled

TonieStark
Sun Sep 04, 2005 9:41 pm
#11






TashunkaSapa wrote:


There are two simple things that would control the Jedi population, encourage Jedi to avoid visibility and behave as Jedi should in the timeline, and do away with xp loss entirely.


Those two things are Permadeath and Saber TEF. Despite the thousands of hologrinders, when we had these things the Jedi population was small and discreet.


Jedi got XP loss implemented because basically, they asked for it. They didn't like the penalties they had, so they asked for a new one.






I understand what you are saying but it's not reality now. SWG has too many subscirbers that are jedi. Let's play with "realistic" scenarios at this point . Saying bring back perma death is too late. The Jedi population is what it is, let's work with what the reality is now and make the game more fun.



Mawl: Wookie Rebel Jedi
Tonie Stark: Imperial Bounty Hunter
82 Jedi Killed
Favorite Jedi Kill Pics 221K 225K 222K 223K 220K 221K 226K 172K 197K 132K 202K 221K 225K 225K 221K 221K 222K 226K 219K 220K 222K
Chilastra
HarveyBirdman
Sun Sep 04, 2005 9:42 pm
#12

In my opinion, its all the Devs fault for opening up the floodgates. I think taht permadeath is a good idea, to control their population, and also bring back hologrinding, and all us elite BHs will rid teh galaxy of the Jedis, who ahve been outlawed by the Emporer! I am tired of stuck-up jedis taht only complain about us and ask for nerfs on US. Jedis think they are better than all the otehrs, and I am tired of the Jedi class.



Dare you enter the chamber of farts?
TonieStark
Sun Sep 04, 2005 9:42 pm
#13






Voyle wrote:


The next thing we need is even more jedi, what is to stop everyone from just going jedi if they take away the risks? W t f?





Voyle I say this with all due respect, there is no risk with losing xp, you don't know what you are talking about, seriously you don't. Hunt a while and come back.



Mawl: Wookie Rebel Jedi
Tonie Stark: Imperial Bounty Hunter
82 Jedi Killed
Favorite Jedi Kill Pics 221K 225K 222K 223K 220K 221K 226K 172K 197K 132K 202K 221K 225K 225K 221K 221K 222K 226K 219K 220K 222K
Chilastra
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