Bounty Hunter Archive
Thread: Tips For Soloing Boss Marks
Message Edited by Yoshudda on 08-08-2005 03:39 PM
zRhyno wrote:
Just dont bother, they take too long, and i quite often get much better loot off the lowest level 7k mobs
Not as long as driving out to the middle of Endor and aborting the mission. It only takes a few minutes to down one. I have also looted good stuff off 7k mobs, but I've only looted the weapon enhancements off the 35k guys.
He was swimming like a turtle..
DarthDrool wrote:
zRhyno wrote:
Just dont bother, they take too long, and i quite often get much better loot off the lowest level 7k mobs
Not as long as driving out to the middle of Endor and aborting the mission. It only takes a few minutes to down one. I have also looted good stuff off 7k mobs, but I've only looted the weapon enhancements off the 35k guys.
where do you get the 35k missions? i run missions out of kaadara and the max pay out is 31k.
Game_Freak wrote:
DarthDrool wrote:
zRhyno wrote:
Just dont bother, they take too long, and i quite often get much better loot off the lowest level 7k mobs
Not as long as driving out to the middle of Endor and aborting the mission. It only takes a few minutes to down one. I have also looted good stuff off 7k mobs, but I've only looted the weapon enhancements off the 35k guys.
where do you get the 35k missions? i run missions out of kaadara and the max pay out is 31k.
Sorry, I was refering to their HAM not the mission payout.
Actairr wrote:
Keep running. I don't kite them but I continuelly (sp?) run in circles around him, this raises their misses a ton. If you are a cm use the attack slowing de-buff, fire, poison and shock. Then stick dizzy/stun and blind on them and you should be ok.
Yes, inflicting as many states as possible is important. I think some fail because they use only high damage shots like advanced critical. While you want to inflict as much damage as possible, you also want reduce his ability to damage you!
After i killed my 1st one and barely survived (247 healthe left and no mind lol) i was more prepered after that.
So i remembered to take my extra food drink, beside my usuall stuff. That extra being the ranged def. and acc. (crispic) and Ruby for extra heal (not neccessary though for me being CM 4000).
Start with starting duel stance and just apply the states i have in my template, stun, blind, intim, warning and then KD and damage shots, and just keep doing that until hes dead.
I have soloed 2 of these by now. I rarely check their HAM as I know how to solo the 17k HAM ones, but sometimes you hit the "jackpot" (depends on the point of view if you were actually lucky to get these guys or not) and there, it's 35k HAM.
Needless to say, I got tripple-incapped in both cases the first try, as I neglected the HAM value (in which I used my hero ring, I still have 46 charges on it so I'm fine).
So here are my tips (my template is MMarksman, MRifleman, MBH, Pistoleer xxx3):
- Check the HAM. If it's 35k, then you should prepare for a long fight.
- Don't waste time with sniping shot if you're a Rifleman, because it just gives you a disadvantage, as you will want to kite him and proning doesn't help.
- Make sure to get a 7.5k+ energy layered armor (I have a 7.9k energy protection recon armor). This will really reduce the damage. I've heard that these guys take lower energy protected guys for about 800 damage a hit, but 650 is normal if you don't have good armor. I kept on getting hit for 550 damage.
- Also, activate a fully charged PSG. I have one that's 2.3k energy protection with fast recharge rate, and it works wonders. This lowers damage a bit, and he hit me for 500 damage only after PSG. Imperial Test Prototypes are also good as they give accuracy bonuses.
- Run your Duelist Stance macro. This is available here on the forum somewhere, and it's fairly easy to make one anyway. With Duelist Stance, the mark hit me for 350 damage only!
- Drink Vagnerian Canape and shoot yourself up with some Neutron Pixies. Blob Candy is optional for the extra action regen. This will give you around +960 health if you're CL80, and amazing action regen rates, as well as health regen rates (in case the mark retreats, it gives you a quicker heal rate). Don't use drinks at any cost if you're not CM, Medic or Doctor! You'll need it for Ruby Bliel and Stim Ds!
- Cycle between special shots. NEVER use the regular "Ranged Shot" thing, as it's a waste of your overall potential damage output. Make sure your weapon has good damage and good SAC rates (90 and below, but 84 would do the trick with the food). I prefer to put a damage PUP that lowers speed (1.54 without PUP, 1.74 with PUP and I'm not even speed capped yet, but it doesn't really affect me that much after all). SAC IS EVERYTHING.
- After the first 1-2 hits, KD him. Keep on firing. Use this time to do maximum damage, not state and debuff shots! I'll explain why in a moment.
- After he gets up, you'll notice that his action pool will regenerate like abnormal hair growth on a Wookie. Don't panic, as the typical "I'll let him run out of action points" or "I'll let him run out of force" tactics that work on PvP don't work on PvE mostly anyway.
- Snare him immediatelly when he gets up. Use /kneecap (or click the kneecap shot, better), or use the Smuggler snare, or whatever snare you've got. Just snare him.
- Start running away, and after you reach 58 meters, he won't be able to shoot at you! His range isn't that far, EVEN those using rifles! Start running in circles as you'll be running faster than him. Be careful, as once you get stuck on a debris, you immediatelly get KDd by the guy, and you're screwed if he gets closer than 35 meters.
- Root him if you have the ability to do so! Root, stand at 58-60 meters and keep cycling between Critical Shot and Head Shot (of course, this is strictly for Riflemen out there).
- Once the root runs out, KD him and do the same things I've been talking about above.
- If you find any other MOBs in the area, run through them! Especially the ones on Endor are usually CL40 and such, so they'll help you out, but since you'll deal more damage, you'll get the loot!
- DON'T, AT ANY COST, WHILE KITING, RUN OFF TOO FAR FROM WHERE THE MARK HAS FIRST APPEARED!
- Drink Ruby first before you use your very first stimpack. You'll get to use 2 stimpacks in a row. Then spam Ruby and use stimpack, until your stomach is full with drinks. If need arises, pee in your pants or armor!
- While the target is snared, rooted or whatever and is outside the 58 meter range, since he can't attack you, use your state shots! I'd say startle first, and then dizzy, stun, BLIND (!!!), etc. That way you'll be able to weaken the mark without yourself getting any damage.
- IF YOU ARE NOT USING A LONG RANGE WEAPON: Run through your mark! Yes! Run through him and stand 1m away from him! He'll switch to melee, but DON'T stand there for too long as your kinetic protection isn't that great and you'll get screwed. Once he's melee, run away from him, snare, and cycle your specials again! He won't switch back to ranged for about 5-7 seconds, until he figures out.
HOWEVER, there's always a chance these bastards will use a kinetic rifle/carbine/pistol, then you should retreat immediatelly and switch to armor that's kinetic efficient!
That's it from me, FOR NOW ![]()