Bounty Hunter Archive

Thread: Bounty Hunter Feedback Requested: Armor Certification

SamousNemo
Sat Oct 15, 2005 8:01 am
#1




  • Reconnaissance Armor receives a nominal bonus to energy protection and a nominal penalty to kinetic damage protection. This can be conceptualized as a free energy layer.

  • Battle Armor has an even protection against all damage types - no modifiers at all.

  • Assault Armor receives a nominal bonus to kinetic protection and a nominal penalty to energy damage protection. This can be conceptualized as a free kinetic layer.


  • As we all know Bounty Hunters are certified for Assault Armor types. Primarily this includes Composite, Chitin, Black Sun (aka Bounty Hunter), and Mandolorian armor.


    Unfortunately most of the combat Bounty Hunters see is against Energy weaponry (e.g. most blasters and all light sabers). This leads most Bounty Hunters to pick up an additional profession to get an armor cert that better suits his/her needs.


    Of course every combatant is required to pick up another profession to be viable, however our current certs have a few additional drawbacks


    #1 Our ideal armor appearances, Black Sun and Mandolorian, are not very practical in the type of combat we face. This leads both appearances to be used as more of a cosmetic suit to brag about than to actually serve as protection


    #2 Many hunters feel pigeon-holed into taking a certain secondary prof to gain the ideal armor cert


    Now although I cannot speak for other professions, I was curious to hear what you all thought. Primarily I am curious to hear what you think about possibly changing our armor certification to Recon or Battle. Keep in mind of course that Black Sun and Mandalorian armor would also need to be changed to Recon or Battletypes in order that we could wear them. This would alsogrant other professions access to our most coveted armor appearances.

    For clarification and easy reference, the current professional certs are as follows

    Assault: Bounty Hunter, Commando, Squad Leader


    Battle: Carbineer, Combat Medic, Creature Handler, Doctor, Fencer, Pikeman, Ranger, Swordsman


    Recon: Pistoleer, Rifleman, Smuggler

    Message Edited by SamousNemo on 10-15-2005 11:20 AM



    -Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
    Former Bounty Hunter Correspondent
    Call me "Sam"
    Illustianassasin
    Sat Oct 15, 2005 8:07 am
    #2

    I think this is an excellent idea, battle armor cert i could understand, but assault seems to be ridiculous and impractical for Bounty Hunters



    You can't love life too much. Everyone dies.
    Nachro
    Sat Oct 15, 2005 8:07 am
    #3

    i disagree to turn bh armor cert to recon, this will give a big penalty in pve where assault armors are better then others, this way a bh/rifle (or pistol, carabine ecc), will be greatly penalized i think.


    the current certification is pretty balanced, you can wear recon with any other ranged profession, or battle with doc/cm, but assaults are pretty important for a bh.





    gggggg Nachro Carli - Elder Jedi
    gggggg Narco Carli - Chef
    gggggg Nach Carli - Bounty Hunter

    Nakahs
    Sat Oct 15, 2005 8:11 am
    #4

    I dont support this idea since converting means changing high end crafted armor into crap standard stats.

    I would hate to lose my Health enhanced max protecion enhanced Mandalorian and BH amror into 5k standard crap.

    This idea should have been discussed before CU now its too late or we will face the fact all armor we having now will be changed to crap.

    But i agree that BH cert should have been energy armor and not kinetic armor since 100% of our content is against energy weapons. However now its too late....



    First Mandalorian on Infinity
    KyiasLightsun
    Sat Oct 15, 2005 8:14 am
    #5

    As an Ex-BH I would disagree as well...

    out of all the proffessions, SL, BH, and commando have assault armor certs.

    Pistoleer and rifleman have recon, and carbineer, doc, and CM have battle armor certs. So in reality, no matter what prof you pickup you will get an armor type that can be more viable in energy resists.

    Assault armor makes BH unique in the sense very few used proffessions (how many commandos and SL's do you see...) actually get this armor type.




    Inquisitor-General Kyias Lightsun
    Stormtrooper Detachment Omega
    Our Brand of Oppression is both Starwarsy and Iconic.
    Lions don't make pacts with men.



    Kaomond
    Sat Oct 15, 2005 8:15 am
    #6

    I think we should keep the assault certification, it's something diferent that's only aplicable to a few proffessions and makes us difertent. However, i do feelt hat assault stats are not exactly on par with the type of combat we are involved in, maybe they could swap the stats around a bit for assault so that we have a higher energy resist but lower kinetic, i would like to see the below happen ....


    Assault - High Energy/Low Kinetic (this is what we need to be able to BH properly)


    Battle - High Kinetic/Low Energy (i see armor types like padded as a thick layered cloth armor, that sort of armor may not defend well against energy but would absorb a blow from a physical weapon, just my opinion)


    Recon - Average stats across the board







    Kaomond Medi / Kaomir Medi / Belios Goveko / Kao' Medi

    Chimaera / Bloodfin


    Founding Member of BEta(BE Training Academy) the non-profit
    '
    BE for fun and research' organization



    SamousNemo
    Sat Oct 15, 2005 8:15 am
    #7






    Nakahs wrote:
    I dont support this idea since converting means changing high end crafted armor into crap standard stats.

    I would hate to lose my Health enhanced max protecion enhanced Mandalorian and BH amror into 5k standard crap.





    As far as I was aware, converting an existing suit of armor just reverses the stats. For example 7000 K 5000 E would convert to 5000 K 7000 E


    Would you support changing our certs if converting an existing suit would just flip the stats and preserve enhancements?




    -Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
    Former Bounty Hunter Correspondent
    Call me "Sam"
    master_loy
    Sat Oct 15, 2005 8:19 am
    #8

    Well I have a very nice set of BH armor that I would hate to lose. I think they should have made it geared more toward hunting jedi than PvE. A fix for this I would say is to give BH an evergy bonus when they put their armor on, kind of like force armor or an ability that acts as a PSG. Any change that you guys make to armor that would make BH more effective I would support.





    88888888888888888888 Alayk / Loh Key

    88888888888888888888
    MBH/Merchant/Mayor

    8888888888888888888
    8 NeXuS, Naboo

    88888888888888888888
    8888888888888888888
    8 Jedi Killed: To Many To COunt

    88888888888888888888
    88888888888888888888
    88888888888888888888
    88888888888888888888
    88888888888888888888
    88888888888888888888
    88888888888888888888



    sammerz
    Sat Oct 15, 2005 8:38 am
    #9

    I surely agree on this one. Why is a Bounty Hunter "kinetic" certified?


    The devs really seem to like the idea about the Bounty Hunter being a tank, but this combat role just doesn't seem to fit...



    _________________________________________________________________________________________
    IGNPC: We often hear the loudest cries from a relative minority. Still, it seems odd that all the comments sent our way have been negative.

    Haden Blackman: Yeah, all the guys who are happy with everything are playing the game. They aren't spending their time sending you guys letters or posting on the forums.

    Halcor Drackar: Commando & Pilot - a very proud non-Jedi!

    da-bro
    Sat Oct 15, 2005 8:49 am
    #10

    Keep things as they are or even them across the game.

    What I mean by this is that my BH/CM has no recon cert because I have chosen to have Combat Medic skills with Bounty Hunters skills. This makes this character godly enough as it is against its opponents. Throwing in recon aswell is just a bad idea, because then there would be no draw backs at all.

    An example of this are the Jedi disciplines. I don't have any defender in my template because I choose not to. The option is there for me, as it is for my BH character to pick up Rifleman or Pistoleer to get recon armor.

    If a change like this goes ahead, then I expect my Jedi to also get things like defence and other stuff which I can get by altering my template if I really wanted, for free instead.

    On top of these points, as Bounty Hunters, we all ready have the best specials (Advanced Critical Shot is one of the most damaging shots in the game and does not have a warm up timer and we can also lay all states, including a bleed), Duelist Stance (which is a very good skill) and the best content.

    A change like this will just make the otehr ranged professions more obsolete and further boost the overwhelming power that a BH/CM already has.

    A change such as this will undermine the whole basis of certain professions having weaknesses that you can choose to cover by picking up a different profession to go with it, to help deal with those weaknesses. The fact we don't get recon armor is the only draw back to having BH in your template and thats something that needs to stay.



    Jocelynn [SFR]
    Sunfall Rebels Helperbear
    Jocelynn - Elder Jedi & Rebel Ace Pilot
    Evvosas - Elder Bounty Hunter & Master Pilot

    Home Is where the Sun Falls



    Nakahs
    Sat Oct 15, 2005 8:52 am
    #11

    -----------------------------------------------------------
    Nakahs wrote:
    I dont support this idea since converting means changing high end crafted armor into crap standard stats.
    I would hate to lose my Health enhanced max protecion enhanced Mandalorian and BH amror into 5k standard crap.
    -----------------------------------------------------------


    As far as I was aware, converting an existing suit of armor just reverses the stats. For example 7000 K 5000 E would convert to 5000 K 7000 E

    Would you support changing our certs if converting an existing suit would just flip the stats and preserve enhancements?

    -Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
    -----------------------------------------------------------

    Sorry Samous i respect u as new BH corr and like u being motivated to change things but this idea is not possible to turn out helping the BH prof. Some reasons for that here...

    1. I doubt it is possible to convert individual stats/enhancments. As far as i know the type of script..

    2. It would cause disbalance of existing armors and hurt the economy.

    3. There are alot of people who having 6k en 6k kin BH suits so a converting of these armors would result in no change and they would need anyway to buy new armor.

    I personnaly have 5.5k en 7.5k kin BH and mandalorian so this change if only the kin en flips and enhancement keep as it is wouldnt hurt me much. But the people with energy layered would be ar$ed.

    4. A MBH always have another prof that covers him with either battle armor or recon armor with higher energy resist so in fact there is no need for a change.



    First Mandalorian on Infinity
    Nathanielstarr
    Sat Oct 15, 2005 8:52 am
    #12

    I think there are more important fish to fry than this.



    SamousNemo
    Sat Oct 15, 2005 8:56 am
    #13






    Nathanielstarr wrote:

    I think there are more important fish to fry than this.







    I agree which is why I haven't listed it on our Top 5 yet. There has just been a recent resurgence in posts regarding this so I am trying to get a consensus from the community


    Thank you for your feedback





    -Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
    Former Bounty Hunter Correspondent
    Call me "Sam"
    Page 1 of 11
    Previous Next