Bounty Hunter Archive

Thread: Publish 19 Experiences

TheOtherDude
Wed Jun 29, 2005 3:58 pm
#1

I thought I'd take a mission with a payout of 174kto see how the changes in publish 19 affected the BH/Jedi struggle, and it turned out that my mark was only CL61 so I didn't learn much from that. I'm assuming this is a bug that really needs to be addressed. Anyway...


I decided to test out some things with a jedi friend of mine and two other BHs. I believe the jedi's template is MLS/MDef/Healer3000/Enhancer0003. I know his template is complete. Anyway, we fought a good number of 2v1 duels and never even had the jedi worried. His mind and action hardly ever budged. He said that we barely dented his force. There were plenty of times that he could have healed, but actually chose not to just to make us feelbetter Needless to say, he was never even near death.


Part of the reason was the huge amount of damage he was able to deal. As I mentioned before, he didn't even come close to having problems keeping his action, mind, or force pool full so he was able to keep up constant attacks. Also, the improved damage of Advanced Saber Throw almost makes MLS a ranged profession. Advanced Saber Throw was hitting my friend for 1082 damage (before armor)while ImprovedBody Hit and Improved Head Hit were hitting for 1036 (again, before armor). The good news is that the charge up time for Power Attack makes it very difficult to pull off if someone is kiting the jedi. I can't seem to find the exact amount of damage Power Attack did do, but it was around 1350 with that same LS against that same guy.


What have been your guys' experiences with Publish 19 so far?
WinstonX
Wed Jun 29, 2005 4:20 pm
#2


almost exactly the same, after a bunch of missions that i had to abort thanks to the number of exploits that multipassenger vehicles have provided, i decided to duel one mark's higher level buddy (after the usual 10 minutes of the guy sitting in a house while all of his buddies talk trash). I don't know if his template is complete, but i have seen his mission for over 200k a number of times. I did force the guy to heal a number of times, thanks to 530 modded dps pistol with 53 sac, but i could not keep my own heals up with the damage he was doing. I have cm 4000 and 1100 power bacta toss enhancers, as well as close 1200 power instastims, as well as 8000 energy armor and a psg, and a healthy dose of +100 vegeparsine, but he was consistently hitting me for 900-1300 dmg, which i couldn't overcome.


all i know is that i don't want to hear jedi screaming nerf when they can deal this kind of damage.
Yoshiyuki
Wed Jun 29, 2005 4:30 pm
#3






WinstonX wrote:


almost exactly the same, after a bunch of missions that i had to abort thanks to the number of exploits that multipassenger vehicles have provided, i decided to duel one mark's higher level buddy (after the usual 10 minutes of the guy sitting in a house while all of his buddies talk trash). I don't know if his template is complete, but i have seen his mission for over 200k a number of times. I did force the guy to heal a number of times, thanks to 530 modded dps pistol with 53 sac, but i could not keep my own heals up with the damage he was doing. I have cm 4000 and 1100 power bacta toss enhancers, as well as close 1200 power instastims, as well as 8000 energy armor and a psg, and a healthy dose of +100 vegeparsine, but he was consistently hitting me for 900-1300 dmg, which i couldn't overcome.


all i know is that i don't want to hear jedi screaming nerf when they can deal this kind of damage.




That means the jedi are doing a base of 1800 - 2300(8000armor is about 56% resist)+ the 25% PvP damange reductions? HOLY CRAP. The jedi can really dish out the hurt. This will be toned down.


Or did the devs comment out the armor code when they uncommented the elemtal damage(Yes Boys are girls the emental damage was only turned off.)
sememon
Wed Jun 29, 2005 4:35 pm
#4


jedi now has a big offencive boost with pub 19. I hit another jedi for almost 1400 with power attack. average damage was around 900-1100 with head/leg/body hit + armour break. the only downside of power attack is that it has a warmup timer so i have to stand still. but 90% of the time i use it, I'll first land an armour break, then KD, then power attack. could easily hit a non jedi for arond 1200-1800 depending on template, armour, foods, etc


The only realy nerf that jedi took was in healing, the mind cost and cooldown timer has made jedi heals much weaker. 4000 doc or CM could possibly outheal jedi now. I've only realy tested the heals in PvE, even with booster blue and mado wine, i drained my mind so fast in high level pve. but from my brief experience with a few duels, jedi healing does seem alot more balance now in pvp.



only a random note, you mentioned that the jedi template was MLS/Mdef/3000 healer/0003 enh, this temp isn't possible as it adds up to 254 skill points. you probably meant MLS/Mdef/3000 healer/0002 enhancer which is possibly the FoTM since the cu.


Message Edited by sememon on 06-30-2005 12:39 AM



-<>- Sememon -<>-
-<>-9 Ace Pilot-<>- TDV Council Member -<>-
-<>-Pilot of the KSE Firespray "Entropy"-<>-


EvilAztec
Wed Jun 29, 2005 4:49 pm
#5


Wow I wish I could hit for that much with my Jedi!


These numbers are all before armor mitigation but after armour break. These are using a 2H LS 244-763 1.78s This is the average Post CU no Uber pearl saber.


Power attack (IF the elemental damage is working) 746 + 110 elemental (Heat)


Saber attack (generic low level attack) 347 + 110 elemental (Heat)


Now subtract about 45% (not the biggest armour in the game...) This leaves Jedi at 455dmg


This is my BH/MRM - Adv Laser Rifle 4509-1083 2.4s (crappy yes)


These numbers are all no armour break, no armour, no valor, no aura. Defender 0040 temp


Sniper Shot: 1050-1137


Adv Crit: ~1420-1550


Take off another 25% tops if they're master defender. There is zero mitigation other than PSG's which only last one or two shots...


Now, riddle me this - Who is gimped?





Yoshiyuki wrote:






WinstonX wrote:


almost exactly the same, after a bunch of missions that i had to abort thanks to the number of exploits that multipassenger vehicles have provided, i decided to duel one mark's higher level buddy (after the usual 10 minutes of the guy sitting in a house while all of his buddies talk trash). I don't know if his template is complete, but i have seen his mission for over 200k a number of times. I did force the guy to heal a number of times, thanks to 530 modded dps pistol with 53 sac, but i could not keep my own heals up with the damage he was doing. I have cm 4000 and 1100 power bacta toss enhancers, as well as close 1200 power instastims, as well as 8000 energy armor and a psg, and a healthy dose of +100 vegeparsine, but he was consistently hitting me for 900-1300 dmg, which i couldn't overcome.


all i know is that i don't want to hear jedi screaming nerf when they can deal this kind of damage.




That means the jedi are doing a base of 1800 - 2300(8000armor is about 56% resist)+ the 25% PvP damange reductions? HOLY CRAP. The jedi can really dish out the hurt. This will be toned down.


Or did the devs comment out the armor code when they uncommented the elemtal damage(Yes Boys are girls the emental damage was only turned off.)









Did you know
SOE has changed this game 3 times
Jedi went from being an Icon to a normal profession
The combat system is being reduced to Enemy Territory online
"If I wanted to play a FPS I'd launch CS 1.6"
sememon
Wed Jun 29, 2005 4:59 pm
#6

put your combat spam onto verbose combat, you can see exactly whats going on, with pub 19, i'm easily able to hit for 1400 or so with armour break + KD + power attack, AFTER all armour mitigation, pvp reduction, etc



-<>- Sememon -<>-
-<>-9 Ace Pilot-<>- TDV Council Member -<>-
-<>-Pilot of the KSE Firespray "Entropy"-<>-


TheOtherDude
Wed Jun 29, 2005 5:55 pm
#7






sememon wrote:


only a random note, you mentioned that the jedi template was MLS/Mdef/3000 healer/0003 enh, this temp isn't possible as it adds up to 254 skill points. you probably meant MLS/Mdef/3000 healer/0002 enhancer which is possibly the FoTM since the cu.



Message Edited by sememon on 06-30-2005 12:39 AM





Yeah, that's what I meant. Thanks for the correction.


I'll also say that Sememon's damagenumbers seem reasonable to me. After all, armor break seems to cut the effectiveness of armorto aboutone-third of what it normally would be.
Narcoleptic_LTD
Wed Jun 29, 2005 6:02 pm
#8






sememon wrote:
put your combat spam onto verbose combat, you can see exactly whats going on, with pub 19, i'm easily able to hit for 1400 or so with armour break + KD + power attack, AFTER all armour mitigation, pvp reduction, etc




from what I'm reading here... I really like pub 19. I'd much rather see jediripping people upthan healing like some super cleric. Some BH may be irked due to getting their hopes up on "nerfs" with this patch... but IMO it just puts jedi more on the offensive and out of the defensive healing role. It PROMOTES fighting. IMO... more star warsy.



------------------------------------------------------------------------------------------------------------
Jewlee Andrews
Master Bounty Hunter
Freelance Ace
- Ahazi

KashyyykGaurdian
Wed Jun 29, 2005 6:05 pm
#9

this is sad what they have done to jedi...i can easily out heal a fully templated jedi with master heal, and i can heal faster than he can damage me with master LS. i have doc 4000. eventually my mind runs out, but aslong as i keep them rooted alot they rarely hit me and i can tank them indefinitely... im also a master pistoleer for the crowd control, and yes they can almost keep up with the damage i deal but their force eventually runs out and they are screwed

sufice it to say, any BH with some doc or CM can now easily beat a jedi...i dont like it...theres no challenge now..before, i could barely beat someone with 1 mastery, now i can mulch a fully templated jedi...its too easy..thats just my 2 cents..if u dont agree with me fine, but if u agrue than u must either be a bad BH or a stupid troll

Message Edited by KashyyykGaurdian on 06-29-2005 06:05 PM



Snokho
SRA
There is no honour in death, no glory in victory. To glorify them despite this is to exult in the killing of men. He who exults in the killing of men is not a man anymore, he is a mad dog who should be dealt his own fate. There is no right or wrong, only what allows or disallows freedom. He, who disallows freedom shall by his own means, destroy himself.
誠心は一番大事。
Eskie
Wed Jun 29, 2005 6:07 pm
#10



TheOtherDude wrote:


sememon wrote:

only a random note, you mentioned that the jedi template was MLS/Mdef/3000 healer/0003 enh, this temp isn't possible as it adds up to 254 skill points. you probably meant MLS/Mdef/3000 healer/0002 enhancer which is possibly the FoTM since the cu.

Message Edited by sememon on 06-30-2005 12:39 AM



Yeah, that's what I meant. Thanks for the correction.
I'll also say that Sememon's damage numbers seem reasonable to me. After all, armor break seems to cut the effectiveness of armor to about one-third of what it normally would be.




Armor reduction for Armor Break (LS x2xx) is 45%, armor reduction for Improved Armor Break (LS x4xx) is 65%.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
EmobBreiPistoleer
Wed Jun 29, 2005 6:16 pm
#11

A friend and I have killed 2 225k Jedi and 1 226k Jedi so far. Biggest difference is they run out of mind quickly. I have noticed that they do a lot more damage now. Anyone else having success?



-----------------------------------
Emob - Bria |
Elder Everything Cool |
Master Officer |
-----------------------------------
Ebei - Bria |
Master Architect |
4332 -2972 Tatooine |
Taking Special Orders! |
-----------------------------------
Gray03
Wed Jun 29, 2005 6:23 pm
#12

Got my arse kicked hard by a Msaber Jedi - was hitting me for 750 or so after all reductions (even with saber toss).Even though I couldn't hit him for more than 200pts a pop, Imight have been able to win if I could keep him out at 36m+, but my lag was too bad. Once he got inside on me it was all over.


I couldn't keep up with the saber damage with stims+food - which basically means some amount of Doc/CM is probably going to become FOTM for serious Jedi hunting.
TheOtherDude
Wed Jun 29, 2005 6:23 pm
#13






EmobBreiPistoleer wrote:

A friend and I have killed 2 225k Jedi and 1 226k Jedi so far. Biggest difference is they run out of mind quickly. I have noticed that they do a lot more damage now. Anyone else having success?





How have you adjusted your tactics (if at all), if you don't mind me asking?
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