Bounty Hunter Archive

Thread: avoid incap

HavelockVetinari
Wed Sep 08, 2004 1:07 pm
#1

I didn't want to hijack the Issues thread, so I thought I'd post a response to something written there in a new thread.




Wagnbat wrote:


- AvoidIncap should not be able to continuously roll over onto itself. With holocrons, it creates the potential forMaster Defenders to stand for over 2 minutes, with 0 ham, using only 3000 force (2 master trees, and 2 branches = 7200 force pool, with robes). Put a 15 second timer between uses or something. Even a 5 second delay would be more balanced, allowing at least a 'chance' to incap the Jedi.






I don't know where all the "nerf avoid incap" sentiment comes from (aside from base busters, and that I definitely understand), but it's not that useful a skill. If you make it unstackable, it will be pretty much completely useless. The force cost is so high that, unless you know that you're going to die, you're better off keeping yourself healed up than avoiding incap. If you have a 5 second delay, what's the point of using avoid incap to begin with? Why burn hundreds of force when you could heal yourself eight times instead? The only functionality in avoid incap, aside from base shutdowns when the cloner is parked right outside the base entrance, is stacking it and acting as a targeting dummy, or stacking it and trying to take as many of them down as you can before you go down.


Nerfing avoid incap in the way you describe would make it literally useless for anything but base shutdowns, which is the one thing a defender avoiding incap probably should not be able to do. If you want to gut avoid incap to the point of uselessness, just give us the force of will skill (which bizarrely morphed into self-rezzing in the enhancer tree) thatwe originally had on TC2 and get rid of avoid incap altogether.



Bloodfin's Master Defender (retired)
Proud alumnus of FIGHT
nerfelpa
Wed Sep 08, 2004 1:09 pm
#2

agreeee im only novice defender my self but im tired of these OMG!!111111!!1!1 NERF DEH JEHDIS!



X A V A R I X

Blessed am I , for I arrange the meeting between you, and God


Eldrikk
Wed Sep 08, 2004 1:40 pm
#3

Dont worry about that crowd they are a bunch of newb's without a clue and any ability a Jedi gets they just wanna see it nerfed.


From experience I can tell you that the skill avoid incap is totally worthless when it comes to avoiding death for several reasons:


  • The force cost is entirely too high.

  • While active and if your HAM is at 0/0/0 you still cant use specials.

  • The skill only lasts 30 seconds and lag can prevent you from chaining it.

  • If you activate this skill in the attempt to keep from getting killed you still have to get away from the enemy and unfortunately force run3 does a much better job at preventing death than this skill ever would.

An appropriate fix would be to change this from avoid incap to temporary invulnerability. This would allow the Jedi to use specials and it could prevent all damage from happening to the Jedi.




BH Loot drops vendor located at -729 1508 Dantooine.
HavelockVetinari
Wed Sep 08, 2004 1:42 pm
#4






Eldrikk wrote:

Dont worry about that crowd they are a bunch of newb's without a clue and any ability a Jedi gets they just wanna see it nerfed.


From experience I can tell you that the skill avoid incap is totally worthless when it comes to avoiding death for several reasons:


  • The force cost is entirely too high.

  • While active and if your HAM is at 0/0/0 you still cant use specials.

  • The skill only lasts 30 seconds and lag can prevent you from chaining it.

  • If you activate this skill in the attempt to keep from getting killed you still have to get away from the enemy and unfortunately force run3 does a much better job at preventing death than this skill ever would.

An appropriate fix would be to change this from avoid incap to temporary invulnerability. This would allow the Jedi to use specials and it could prevent all damage from happening to the Jedi.







Ooooh, nice suggestion. Right now avoid incap is basically like feign death except you die after a couple minutes but remain standing while it's on. It's fun to mess with people, but not all that useful. Temporary invulnerability would be sweet.



Bloodfin's Master Defender (retired)
Proud alumnus of FIGHT
HavelockVetinari
Thu Sep 09, 2004 7:04 am
#5

Bump to keep the issues thread unhijacked.



Bloodfin's Master Defender (retired)
Proud alumnus of FIGHT
dragon321123
Tue Oct 26, 2004 7:13 am
#6

i have a question about avoid incap


can you use say force run 2/3 while avoid is active


can you heal while avoid is active





Johon Strider Dark Jedi Knight (not a knight, but finished template so what the hell)

I am not a man. I began as one, but each being that i change...makes me more then a man, as you will witness.
I am the Dragon, and you call me insane. You are privy to a great becoming... but yet you recognize nothing. You are an ant in the afterbirth. It is in your nature to do one thing correctly. Before me you rightly tremble. But fear is not what you owe me, you owe me awe.
MakkTenn
Tue Oct 26, 2004 7:24 am
#7

ugh im sick of hearing about nerfing this skill. Avoid INCAP is not that great, it costs 700 force! A simply warcry and the avoid incap wont go off. Lag also f's it up.


Id say about 8 times out of 10 when I try to use the avoid incap macro I will die way before i run out of force because of lag and war cry..


There is an offset to every profession, a novice brawler/pikeman can beat a jedi knight with master defender. Just because your profession can't, doesnt mean they need to be nerfed.IT MEANS YOU NEED A NEW PROFESSION or you need to get over your inablity to KILL everyone.






Makk' Tenn
tnnnxxnWXgggggggggggggggggggggg)
"In conflict, straightforward actions generally lead to engagement, surprising actions generally lead to victory." Sun Tzu
dragon321123
Tue Oct 26, 2004 7:28 am
#8

can you heal while avoid incap is active


and can you force run while it is active


i am not crying nerf i am a curious jedi and rather than start a new thread on a crowded board thought i would do a search and post my questions here



Johon Strider Dark Jedi Knight (not a knight, but finished template so what the hell)

I am not a man. I began as one, but each being that i change...makes me more then a man, as you will witness.
I am the Dragon, and you call me insane. You are privy to a great becoming... but yet you recognize nothing. You are an ant in the afterbirth. It is in your nature to do one thing correctly. Before me you rightly tremble. But fear is not what you owe me, you owe me awe.
MakkTenn
Tue Oct 26, 2004 7:30 am
#9






dragon321123 wrote:

can you heal while avoid incap is active


and can you force run while it is active


i am not crying nerf i am a curious jedi and rather than start a new thread on a crowded board thought i would do a search and post my questions here





yes but if you have force run and avoid incap then you dont have 4,0,0,4 healer and you wont be very effective in pvp. yes you can heal while avoid incap is active and that just drains your force even more.








Makk' Tenn
tnnnxxnWXgggggggggggggggggggggg)
"In conflict, straightforward actions generally lead to engagement, surprising actions generally lead to victory." Sun Tzu
dragon321123
Tue Oct 26, 2004 7:35 am
#10

ok, good just contemplating a few things avoid looks sexy in a pure base defence build like: master saber / master defender / healer 4004


that would be good for base count down stopage and since my guild is thinking of putting up bases this would come in handy


ty for your response, so many possibilty's so few sp's to use lol time to narow my temp down



Johon Strider Dark Jedi Knight (not a knight, but finished template so what the hell)

I am not a man. I began as one, but each being that i change...makes me more then a man, as you will witness.
I am the Dragon, and you call me insane. You are privy to a great becoming... but yet you recognize nothing. You are an ant in the afterbirth. It is in your nature to do one thing correctly. Before me you rightly tremble. But fear is not what you owe me, you owe me awe.
MajesticJester
Tue Oct 26, 2004 7:36 am
#11


avoid incap and channel force/drain force


this looks like a very powerful combo on paper and when you can add in a holo its even more powerful





MakkTenn
Tue Oct 26, 2004 7:39 am
#12

if you have avoid incap with channel force/drain force then you dont have 4,0,0,4 healer. healing states, poison, disease and 1200 at a time is muy importante..



Defender is okay for base takedowns and defense untill everyone knows your defender and they all target you and war cry you..




Makk' Tenn
tnnnxxnWXgggggggggggggggggggggg)
"In conflict, straightforward actions generally lead to engagement, surprising actions generally lead to victory." Sun Tzu
MajesticJester
Tue Oct 26, 2004 7:47 am
#13






MakkTenn wrote:

if you have avoid incap with channel force/drain force then you dont have 4,0,0,4 healer. healing states, poison, disease and 1200 at a time is muy importante..



Defender is okay for base takedowns and defense untill everyone knows your defender and they all target you and war cry you..








warcry is a problem for everyone at the mo


but with avoid incap and channel/drain force why would you need healing if you can keep your force bar up


unless when your at 000 on ham bars it drains your force when you get hit or something


i dont know but on paper its looks like a killer temp where only force drain can kill you

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