Bounty Hunter Archive

Thread: Need help with template

ZanStarcaster
Sun Nov 09, 2003 8:32 pm
#1

What does your skill template look like with Politician. Any suggestions or comments would be appreciative.
Joshie
Sun Nov 09, 2003 8:37 pm
#2

You mean what skills do I plan on having besides Politician?

Master Politician
Master Architect
Surveying IV in Artisan
Novice Pistoleer + Pistol Stances 1
Novice Medic

That's my current plan - I'll surrender the Pistoleer skills I currently have to pick up the Politician stuff.
IPourBooze
Mon Nov 10, 2003 4:23 am
#3

You must mean engineering 4 in artisan



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Joshie
Mon Nov 10, 2003 10:17 am
#4

Master Architect implies Engineering 4. I will have that along with Surveying 4 and Pistol 4 if you want to get technical.
Renu-Lotris
Mon Nov 10, 2003 11:37 am
#5

good one, Josh



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hazana
Wed Jul 07, 2004 12:23 am
#6

Alright, im 3,4,4,4 in tka, and in a few more hours will be tkm. I still have tons of skill points left over and was wondering what to spend them on. I would like a good template for PvE but would also like to be decent in pvp. So, Mainly pve and some pvp on the side. Any suggestions would be much appreciated.
Darknight14
Wed Jul 07, 2004 11:59 am
#7

Wouldnt having some fencer skills help too?
Spuzzed
Wed Jul 07, 2004 12:45 pm
#8

TKM
0/4/4/0 Fencer
4/0/4/0 Pistoleer
2/1/0/0 Medic
3/0/0/0 Scout

Its a pretty well rounded solo PvE template that in a pinch can be made to PvP.
comandobob
Wed Jul 07, 2004 12:48 pm
#9






Spuzzed wrote:

TKM
0/4/4/0 Fencer
4/0/4/0 Pistoleer
2/1/0/0 Medic
3/0/0/0 Scout

Its a pretty well rounded solo PvE template that in a pinch can be made to PvP.







Spuzze that is more aPVP template then PVE ,


Id go TKM , master swordman novice medic , this template you can solo all high end mobs in hte game , you also have enough to master bralwer which is very good also





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Spitsss
Wed Jul 07, 2004 1:04 pm
#10

I keep hearing mixed responses concerning Fencer and Pistol defensive skills when using TKM. Does anyone know for sure if abilities like dodge work for you if you are not wielding a pistol or 1-handed weapon?



D'an S'pitsss
Master Rifleman
Master Bounty Hunter
Crimson Order
Naboo, Naritus
Little-Green-Guy
Wed Jul 07, 2004 1:18 pm
#11






Spitsss wrote:

I keep hearing mixed responses concerning Fencer and Pistol defensive skills when using TKM. Does anyone know for sure if abilities like dodge work for you if you are not wielding a pistol or 1-handed weapon?






Not for me, I started as Master Pistoleer w/my alt and was working up TKA. Not once did I ever dodge when while my VK was equiped.



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Nuckman
Wed Jul 07, 2004 1:36 pm
#12

well TKM is enough for PvE

depends on what PvP you want to do

Hunt Jedi or reg PvP

To hunt jedi you should do TKM 4010 Medic and 4000 BH

reg PvP do rifleman



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SnowChimp
Wed Jul 07, 2004 8:27 pm
#13

ok right now im master swordsman, tkm, 4140 medic, and master brawler and ive been soloing elders, geos, all NS, tuskens, and its good and all but my state defnces are freaking ugly, +25 def vs dizzy +20 def vs blind, +45 def vs kd and 40 posture down...so i can use stim D's and take down most anything in this game technically...and its pretty boring tbh
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