Bounty Hunter Archive
Thread: Cloak = i win button.
HyprHypo wrote:
pretty funny how someone can even defend cloak. lol
It's not defending cloak it's called being "anti nerf".
Message Edited by TonieStark on 09-09-2005 09:33 PM
HyprHypo wrote:
pretty funny how someone can even defend cloak. lol
Whatever ya say there Captain Clueless. Let me guess... MBH/CM? The new breed of BH. "If you can't state it, nerf it."
Lord_Mikus wrote:
master_nick wrote:
it's not a i win button, it's a get away button
Um, no. Its really quite simple.Cloak needs to be fixed. And-It IS an "i win button".
Two things:
1) Cloak is an escape, not an "I win". How can it be an "I win" when you cannot attack while cloaked? Does cloak kill you? Damage you? Harm you in ANY way? Huh? What's that you say? No? Oh, okay then. So tell me how cloak is any different than stasis? Or is stasis next on the new BH/CM agenda for nerf cry?
2) Cloakers are easy to defeat (assuming that they chose to fight). You my friend, just have not figured it out. I'd be happy to tell you, but alas, since I am the "evil cloaking sploiter", that would be a conflict of interest.
Learn your profession, stop trying to nerf others.
WaDD111 wrote:
Eskie wrote:
lexasan wrote:
80% who post here are Jedi)
What do you expect in a thread started about a Jedi skill giving false information about said Jedi skill?
i expect less b|tch|n and trollin, and more constructive opinions,but i'm wrong.
false information huh?
answer please:
what can break cloack?(its about balance)
and can you prevent jedi from cloaking by staing near 20m from mark all the time during battle?.
anyway its my last post in this thread. i'm sure jedi cloak ability will be tunet in a few next publishes. thank to all for spended time.
My friend,
Since when was Jedi/BH SUPPOSED to be balanced? Since the introduction of BH hunting Jedi, it's not been balanced nor intended TO BE. The "balance" you refer to ala CU was pertaining to Combat Elite professions and specifically, Defense stacking NOT Jedi vs BH. As for Cloak having a counter; Cloak is a passive action, therefore no counter is required. There is no counter for Stasis (exploit notwithstanding, and no counter for Avoid Incap, or Force run 3. Asking for a counter to Cloak/Stasis or any Jedi escape skill is not only unbalancing, it is potentially game breaking.
Eskie wrote:
WaDD111 wrote:
Eskie wrote:
lexasan wrote:
80% who post here are Jedi)
What do you expect in a thread started about a Jedi skill giving false information about said Jedi skill?
i expect less b|tch|n and trollin, and more constructive opinions,but i'm wrong.
false information huh?
answer please:
what can break cloack?(its about balance)
and can you prevent jedi from cloaking by staing near 20m from mark all the time during battle?.
anyway its my last post in this thread. i'm sure jedi cloak ability will be tunet in a few next publishes. thank to all for spended time.
a) You can break cloak by running the Jedi out of Force.
b) You can prevent a Jedi from Cloaking by staying closer than 20m at all times. MBH / MCM / Rifles 4000 does not have the crowd control abilities necessary to do this - but currently balance is implemented by not allowing all templates an easy shot at all other templates. You need a well-rounded group to be able to take on all kinds of opponents. Since BH vs. Jedi is mostly 1 vs 1, you either meet a mark that you can kill easily or you might find one that you cannot kill very easily. If you are MBH / MCM you have a very good chance of killing MDef / MLS / Enh 0002 / Heal 3000 Jedi, you dont have a good chance of killing Powers x4xx Jedi. If you dont like it, change your template to get more crowd control instead of damage dealing or healing. Of course you will make yourself more vulnerable to MDef / MLS Jedi in the process.
c) You can prevent a Jedi from Cloaking by using smart tactics. If he doesnt know you are there and you can kill him in 3 to 4 shots, you won. MBH / MRM / Pistols 0004 can do this, among others. You need to stalk your mark, though. Just running in guns blazing only works against tank-type Jedi.
Thank you my friend,
Well spoken and beautifully articulated, and hey, I'm the "enemy". You hit the nail right on the head. All of these MBH/CM ASSUME that their template should be able to kill ALL jedi. They fail to realize that Jedi consists of any combination of SIX SEPERATE skill trees. As a Master Force Wielder, I chuckle when I see a MBH/CM come rushing in at me. They die pretty handily. Now a MBH/MP or MBH/MCarbs...different story because they DO have crowd control ability. Fortunately for me, I enjoy two things and both are FOTM. Jedi FOTM is MLS/Menh or MDEF Healing 4000 while BH FOTM is MBH/CM. They both are suited for one another. So here we have a FOTM BH expecting a FOTM Jedi and when they encounter me... shock, surprise when I hit them with Force Choke, KD, Intim, Stun and Lightning before I cloak and come to bear with my MLS skills. Ohh the humanity.....lol
Jorvas wrote:
master_nick wrote:
it's not a i win button, it's a get away button
I agree...
I hear alot of people crying about how it should be moved to master. Maybe that would be good, but how about if it worked like our burstrun? You turn it on, then it lasts about 45 seconds. After that you WILL uncloak, and you have to wait about 2-3 minutes before you can cloak again. This will give the jedi some time to get away, but it will not allow them first-strike, or stalking recruiters/starports.
Any thoughts?
I'd go for this if you invested 3 million XP and 26 skill points to get burstrun
Message Edited by Darka-ce on 09-10-2005 02:24 AM
WaDD111 wrote:
DarthFuse wrote:
if i can't kill my opponent, then he(or she) win.
and another one - it's not only my problem, it's common.
PS
about "YAWN"
Farstar right?
Actually if he or she can't kill you either no one wins......If you can't take on the mission drop it and move on. This is one skill that few jedi have. Your problem is you can't stand not being god like in game. Now to prove my point let's go over you "ideas" to balance your cloak problem.1.increase entering cloak range (33-60m)
2.make longer cooldown
3.move it to master box
4.give bh ability to break cloak (with looong cooldown)Now you may noticed some things underlined because those are the key points in you "ideas". Notice people how every one of thesepoints give WadD111 the advantage. First increase range = he is most likely a riflemen giving him the option to spam kd shot toprevent cloaking , also lairs and wild spawns are all over the place pending on where the jedi is. Either in city or in the feildsomething is almost always within those ranges....how ironic he wants the range to be that far. Second Longer cool down , cloakalready recieved one....now he wants it longer so if he does happen to break cloak the person has no hope to re-apply it. Third Moveit to masters box.....ahhh the most general idea. Whats wrong with this idea? Nothing except for the fact that it makes for noorignality in templates. Wadd more or less ran into someone that could use Force armor/Aura/ and cloak.....and this indierctly lowersthe chance for him to hunt a powers jedi...ironic again. Lastly give BH the ability to break cloak. well well well so you wanna hotkeya cloak break ability ....i dont even need to make a valid point to tell anyone how stupid that would be. Thats like asking for a real life "IWIN" button.....not gonna happen pal. These fixes are defiantly benifical here are the stats1.increase entering cloak range (33-60m) Wadd 100% / Opponent 0%
2.make longer cooldown Wadd 100% / Opponent 0 notice the pattern yet?
3.move it to master box Wadd 100% / Opponent oh what a surprise ZERO!
4.give bh ability to break cloak (with looong cooldown) This waste of words doesn't even deserve a review of stats...You make real bounty hunters look bad......
you dont understand me. "Balance" means:every action must have countermeasure.
Please tell me, in a bh-jedi aspect what countermeasure have cloak ability?
and a last one about "This is one skill that few jedi have" - it just about time.
Jedi vs. BH was never and IS NOT supposed to be "balanced". Stop misconstruing the Combat Upgrade/Rebalance which applies to Combat Elites Non Jedi, to encompass the BH/Jedi dynamic. Bro, you'd never have survived as a BH pre CU, let alone Pre Publish 9 when I was killing Jedi who had 85% saber block, Group posee's who who ALSO attack me, Jedi buds who could heal them and transfer force and run into private structures DURING a fight. Learn your profession, stop trying to nerf others.
sigh
why do ppl when they can't kill something/someone automatically want game changed for them....
maybe nerf master defender and enhancer too..oh and master lightsaber
Nerf chef as well
oh and tailor for the BE clothes
while we're at it nerf CH, a pet bit me last week.
It would be great to move cloak to master box. Jedis with cloak are allready pretty bad pvpers, and that would make them even weaker i hope. Or you could increase the force cost, so they can only be invisible for a short period of time.
I mean jedi already got alot of stuff like the /duel exploit, the healing while KDd, the househiding, the kashyyyk entire planet, better force armor then any crafter made armor, better resistance vs all states than a TKM, etc, etc...the list is soooo long and boring.
They dont need this cloaking on top of all this.