Bounty Hunter Archive
Thread: Why are we getting a mission revamp and the smugglers are getting squat?
Blixtev wrote:
Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.
It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.
Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?
Blixtev wrote:
Hasun wrote:
This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.
Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.
I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.
If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.
What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like
- Offline missions showing up in huge numbers on mission terms
- Droids on Kashyyyk not tracking or giving names
- None of our states stick on a regular basis in PvP
All that will happen after this patchis ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etchate us.
Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.
It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.
Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?
Honest question deserves an honest answer.
Blixtev you helped create a system where one player can grieve another. How do you expect most BH to react? Hmmm grieve players or hunt npc's for broken items and paintings?
Remove player bounties till all professions can be hunted, then impliment exp loss for everyone or remove it entirely.
Thats your fix bud. I hope to see it happen in the future.
teufelhundenE4 wrote:
With a sig like you have, I'd have thought you'd be fed up with this crap too
In general, I definitely am, but this guy came in on the weekend when he didn't have to do anything, to fix something and all these people come and ream him for doing so because it wasn't freetime dedicated to their own game.
antares
Maxanto wrote:
Remove player bounties till all professions can be hunted, then impliment exp loss for everyone or remove it entirely.
Thats your fix bud. I hope to see it happen in the future.
Maxanto wrote:
Blixtev wrote:
Hasun wrote:
This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like
- Offline missions showing up in huge numbers on mission terms
- Droids on Kashyyyk not tracking or giving names
- None of our states stick on a regular basis in PvP
All that will happen after this patch is ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etc hate us.
Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.It was as simple as something was lame, I thought I could make it better, and fixed it up in my freetime.
Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus with nice new loot on there, who wouldn't want to kill some Marks?
Honest question deserves an honest answer.Blixtev you helped create a system where one player can grieve another. How do you expect most BH to react? Hmmm grieve players or hunt npc's for broken items and paintings?
Remove player bounties till all professions can be hunted, then impliment exp loss for everyone or remove it entirely.
Thats your fix bud. I hope to see it happen in the future.
Targeted griefing is not possible since pub 20 since there are no names in the terms anymore and gank squads are extremely hard to form. Already fixed, BH - Jedi should stay as it is currently save for fixing some exploits on both sides.
Thanks again, Blixtev.
TashunkaSapa wrote:
Maxanto wrote:
Remove player bounties till all professions can be hunted, then impliment exp loss for everyone or remove it entirely.
Thats your fix bud. I hope to see it happen in the future.
Spoken like a typical Jedi who has no concept of risk vs. reward.
If everyone is expected to suffer the same consequences as you do, then give us all lightsabers, force run and all the other abilities that are the REWARD for the increased risk...
A risk which, by the way, YOU have control over. Don't want to be on the terminals? Then stop using your powers in public, fool! The BH mission system should be tweaked and improved until it serves the ultimate purpose of weeding out all the stupid and indiscreet Jedi and killing them repeatedly until they smarten up or stop playing Jedi. It's called "culling the herd", the predator removes the sick, infirm and unfit specimens. The herd benefits from this as it is made stonger.
If only the strong survived, the weak like you wouldn't feel a need to weaken others to elevate yourselves.
There is one way I would support removing XP loss entirely: It's called PERMADEATH for Jedi, like it was before.
Ah risk and reward... what does a BH lose when they die?
I have been a jedi since before publish 9. I have seen every system. You are a perfect example to what I am refering to.
Maxanto wrote:
Ah risk and reward... what does a BH lose when they die?
Maxanto wrote:
Nice way to show your true colors... insta insults. Your parents must be proud.
They're proud that I'm capable of critical thinking... your parents must be disappointed in you. Is it an insult to point out that your question could only have come from a dumbass?
What I am asking is, What does the bounty risk for defeat? Nothing. If you are insured and cloned you lose nothing. Let me repeat this for you, cause its obvious you are not awake yet.
BH lose nothing. No risk what so ever. Was that easy to understand? When you make the bold claim about something think about it first before showing the world how clever you are.
The bounty hunter has negligible risk because the reward is similarly negligible. One could earn 250k in a couple hours in space or doing NPC bounties and never even risk getting killed.
You, on the other hand, get considerable powers - and the risk for those considerable powers is that you will be hunted, and if killed you will be penalized. This is an effort to make you play RESPONSIBLY. But you're not discreet enough to stay off the terminals, despite the mechanics for visibility being widely known. All you need to do to stay off the terminals is don't use your powers or your saber in front of others.
Let me repeat that for you, because it's obvious who's not awake: All you need to do to stay off the terminals is don't use your powers or your saber in front of others.
You knew what you were in for going into this. If you've been a Jedi that long you should realize that things are a lot more lenient for you than they once were.
So tell me: Do you think that people should lose XP when they die for whatever reason? Or only when YOU kill them? Because if you choose the latter then your bias becomes clear. If you choose the former, you might as well go play Everquest, because that type of death penalty was not included here for a reason.
TashunkaSapa wrote:
Maxanto wrote:
Ah risk and reward... what does a BH lose when they die?
The REWARD, dumbass.
ShaikeRamjet wrote:
Jedi got this nerfed because they were using to avoid death... much like cloaking now. It was stated by the devs that no one should be invincible and that is why they were nerfing FD
But it was ok for Smugglers to avoid death? I had it used on me plenty of times in the GCW by non Jedi.
The skill was poorly thought out for a PvP game and needed to be changed.
ShaikeRamjet wrote:
ell this to the Jedi who are overloading their LS's and doing 1.7k+ damage every second with Force speed and not having to even use Armor Break.
So you agree that a Jedi cannot do that kind of damage within the games designed parameters, only someone who is exploiting a bug can - and that could apply to any profession.
ShaikeRamjet wrote:
Jedi have used an exploit to mess up BH droids by logging off and then back on Jedi have used exploits to over power their sabers by stack crystals and pearls... not once but twice now Jedi have used an exploit using the /duel command in order to see if a BH has thier mission. Jedi have used the exploit of attacking while cloaked. Jedi have used an exploit that allowed them to take advantage of a broken TEF system allowing them to run inside house while in combat with the BH. Jedi have used the exploit of using bugged battlefields to avoid combat with BH. Jedi have used the exploit of /offerRide and /acceptRide from 32m away in order to escape combat. Jedi have used an exploit of using 2 attacks simultaneously in order to hit twice in a single action. Jedi have exploited the Respec in order to train a bunch of low level boxes so that they could just respec 12 hours later to the high level boxes in order to circumvent the higher XP requirements. Jedi have used the LOS exploit on the Rryyat Trails in order to avoid combat from BH. Jedi have used an exploit allowing them to DB themselves in order to not lose XP from a BH. I know there are more... but you get the point. There is plenty of reason for people to complain and "whine" about Jedi. A lot of the exploits affected more than just BH. Jedi are always finding an exploit and some way to get around the few drawbacks that Jedi have.
Message Edited by ShaikeRamjet on 07-23-2005 03:27 PM
1. BH used an exploit to never run out of those droids.
2. BH used an exploit to multiply slice their weapons for increased damage and speed.
3. BH abused the /duel command to stop a Jedi from hurting them.
4. BH have used the perma-cover exploit.
5. BH have abused the TEF system to repeatedly kill the same mark after a DB and no gained visibility.
6. BH exploited the spawn at NPC battlefields to level their skills.
7. BH have used the /offerride command to avoid a Jedi DB'ing them and revoking their mission.
8. BH have used exploits to permanently daze a target with no chance of recovery, while the Jedi's health disappears.
9. BH have abused the respec system to avoid doing the Investigation tree, the combat trees and the Master box to circumvent the tougher XP requirements. As well as their support proffs of course.
10. BH have used the Ryatt LOS exploit to avoid losing a fight to a Jedi.
11. BH have exploited Last Ditch because dying in an attempt means nothing to them, the BH can go get a mission and try again with no penalty.
I know there are more... but you get the point. There is plenty of reason for people to complain and "whine" about BH. A lot of the exploits affected more than just Jedi. BH are always finding an exploit and some way to get around the few drawbacks that BH have.
Glass houses etc.
Note, I am not singling out BH (I am one) but every class exploits as it's down to players and not the profession.
Ah risk and reward... what does a BH lose when they die?
I have been a jedi since before publish 9. I have seen every system. You are a perfect example to what I am refering to.
Message Edited by Thassk on 07-24-2005 09:30 AM
TashunkaSapa wrote:
Maxanto wrote:
Nice way to show your true colors... insta insults. Your parents must be proud.
They're proud that I'm capable of critical thinking... your parents must be disappointed in you. Is it an insult to point out that your question could only have come from a dumbass?
What I am asking is, What does the bounty risk for defeat? Nothing. If you are insured and cloned you lose nothing. Let me repeat this for you, cause its obvious you are not awake yet.
BH lose nothing. No risk what so ever. Was that easy to understand? When you make the bold claim about something think about it first before showing the world how clever you are.
The bounty hunter has negligible risk because the reward is similarly negligible. One could earn 250k in a couple hours in space or doing NPC bounties and never even risk getting killed.
You, on the other hand, get considerable powers - and the risk for those considerable powers is that you will be hunted, and if killed you will be penalized. This is an effort to make you play RESPONSIBLY. But you're not discreet enough to stay off the terminals, despite the mechanics for visibility being widely known. All you need to do to stay off the terminals is don't use your powers or your saber in front of others.
Let me repeat that for you, because it's obvious who's not awake: All you need to do to stay off the terminals is don't use your powers or your saber in front of others.
You knew what you were in for going into this. If you've been a Jedi that long you should realize that things are a lot more lenient for you than they once were.
So tell me: Do you think that people should lose XP when they die for whatever reason? Or only when YOU kill them? Because if you choose the latter then your bias becomes clear. If you choose the former, you might as well go play Everquest, because that type of death penalty was not included here for a reason.