Bounty Hunter Archive
Thread: My template
ddd13
Sun Mar 13, 2005 12:43 pm
#105
thanx fer the advice guys . i decided to drop ranger all together & eliminate the master title and trapping branch of scout to make some room for some medic & a lil fencer . I'll keep some scout so i can make a li'l money & i definately wanna keep the terrain negotiation . My question is this ... Lets just say i only have room for one complete fencing branch . Should i take branch one ( ranged & mellee def. mods ) or branch three ( +dodge , etc. ) ? Thanx again
ShyGirl
Mon Mar 14, 2005 6:53 am
#106
ddd13 wrote:
thanx fer the advice guys . i decided to drop ranger all together & eliminate the master title and trapping branch of scout to make some room for some medic & a lil fencer . I'll keep some scout so i can make a li'l money & i definately wanna keep the terrain negotiation . My question is this ... Lets just say i only have room for one complete fencing branch . Should i take branch one ( ranged & mellee def. mods ) or branch three ( +dodge , etc. ) ? Thanx again
Good decisions ddd13 !
Well, to answer your question: My personal preference would be "Fencing Techniques".... ![]()
JascoSmlee
Mon Mar 14, 2005 7:08 am
#107
ddd13 wrote:
thanx fer the advice guys . i decided to drop ranger all together & eliminate the master title and trapping branch of scout to make some room for some medic & a lil fencer . I'll keep some scout so i can make a li'l money & i definately wanna keep the terrain negotiation . My question is this ... Lets just say i only have room for one complete fencing branch . Should i take branch one ( ranged & mellee def. mods ) or branch three ( +dodge , etc. ) ? Thanx again
My honest answer is "ask in the Fencer forum!" 
PhantomDruid
Mon Mar 14, 2005 5:10 pm
#108
lol , yeah sorry to make it seem like im dissi'n ranger by droppin it . I'm sure it's cool . Jus figure since i have more combat i may as well make that my main priority .
ShyGirl
Mon Mar 14, 2005 9:49 pm
#109
It's not about diss'in Ranger, it's about adjusting your templateto better fit your play style....
PhantomDruid wrote:
lol , yeah sorry to make it seem like im dissi'n ranger by droppin it . I'm sure it's cool . Jus figure since i have more combat i may as well make that my main priority .
Good Luck in Combat.
Mac_Leod
Mon Mar 14, 2005 11:30 pm
#110
ddd13 wrote:I'll keep some scout so i can make a li'l money...
You obviously meant monkey, not money.
carleone
Tue May 10, 2005 3:14 am
#111
ls x4x4 Mdef Heal 3xxx enhance 1xx3 Powers x4xx. This temp lack off fr but with the help of new be clothes, its possible to get 40+ terrain nego like bhs and i stocked some parawan nutricake (burst run food) for some emergency stiuations. In my opinion this template get same dps as mls with force speed1. Heal 3xxx enough for a mdef and finally powers x4xx provides uber fun.
paolo_ikro
Tue May 10, 2005 3:21 am
#112
carleone wrote:
ls x4x4 Mdef Heal 3xxx enhance 1xx3 Powers x4xx. This temp lack off fr but with the help of new be clothes, its possible to get 40+ terrain nego like bhs and i stocked some parawan nutricake (burst run food) for some emergency stiuations. In my opinion this template get same dps as mls with force speed1. Heal 3xxx enough for a mdef and finally powers x4xx provides uber fun.
I thought that cloting mod still caps at +25, is this no longer the cae?
ReddFhive
Tue May 10, 2005 4:12 am
#113
kaati wrote:
you can get 60/60 melee/ranged def from clothes, i just got some![]()
From everything i've read about the subject so far, BE clothing still caps at +25.
LuisianaJones
Fri Jun 17, 2005 10:32 am
#114
hi there guys, I am currently Master Marksman, have the needed brawler skills for smuggler, and im planning on making Master Smuggler/ Pistoleer and ill have some extra skill points left too, but as I am pretty much new at this game I wanted to know if you guys think its a good template i dont intend with this post that everyone says hey thats the best template u can have or to tell me it sucks, but more or less the pros and cons and if you think its a decent one.
Thanks a lot guys, and regards from Spain 
shfire
Fri Jun 17, 2005 10:36 am
#115
Well I have Master Smuggler, Currently going for Master Pistoleer, and I'm a Master Marksman. I found that there is enugh points left to get Commando xx3x. The incindiary line of Commando let you use 3 types of weaons, the launcher pistol, rocket launcher and the flame thrower. The flame thrower being the heavyest hitting wepon of the 3rd tier commando wepons. With this combo you can use AoE wepons (area attack) with the rooting and different attacks from this template. You can root and de-buff crowds this way instaed of one by one.
Message Edited by shfire on 06-17-2005 01:40 PM
KaliMaul
Fri Jun 17, 2005 3:29 pm
#116
For a long time I used M pistol, M smuggler, TKA 4000, commando 3000. wound curing, innate armor great for grinding, nice accuracy, speed and some defense too.What else would you need?
Chiper12
Sun Jun 19, 2005 12:28 am
#117
KaliMaul wrote:
For a long time I used M pistol, M smuggler, TKA 4000, commando 3000. wound curing, innate armor great for grinding, nice accuracy, speed and some defense too.What else would you need?
Yea that is a great template