Bounty Hunter Archive
Thread: My template
ForceSenitiveCh
Sun Jul 10, 2005 7:28 pm
#118
Ok heres the thing...my first template was Mbrawler...TKM...and Mpikemen....then someone told me to go brawler 4x44...TKM...Mpikemen..and doc 4xxx....im not exactly sure what to do i mean shoud i drop some of tka eventho i jsut got the katarn knucklers today...should i drop some of pikemen...for Mdoc?? idk what to do cause i nvr was a doc on any of my other toons so idk what doc 4xxx would do for me and everything so please help
darkblood20
Sun Jul 10, 2005 8:28 pm
#119
drop pikeman cause its useless these days and pick up master doc. since you have the katarn knucklers. get you a SAC weapon pup and put it on your knucklers. this will make your sac go from 85 to 54 which helps alot. and put a adk on it. cause being a tk we attack really fast so your weapon will degrade that much faster ok. im speaking soloy on experience ok so you can trust what i say.
DoughBoi_530
Sun Jul 10, 2005 8:39 pm
#120
Well im a TKM and a Master Doc, It's usefull buti keywordi dont see really why it whould matter. And why Doc 4-0-0-0 for what cure posion and cure disease and + 30 to wound treatmeant speedjust keep your TKM MPikeman and your brawler 4-0-4-4 and put the other 67 skill points to other use.... and/or just drop the Mpikeman and then you can use 130 skilll points to something else
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ForceSenitiveCh
Mon Jul 11, 2005 7:44 am
#121
Srry im not quite up to date on all the little abrieviations whats SAC and an adk lol srry im not so good at this lol...but also during combati use all pikemen attacks cause the TKM attacks suck i use improved impale and leg hit most of the time cause there the strongest attacks and since combo hit doesnt really do any damage so yea
Acoew
King of the guild that doesnt exist
Streakz
Thu Jul 28, 2005 6:21 pm
#122
Mm Im going M. Commando..reasons unknown..then
MBH for its KD, which is pretty good, Improved Duelst Stance, then Pistoleer 0-0-0-4 for root. I think I'll have some SPs left over, what should I do to complete my template? Master Marksman for speed, or just stack and get some medic?
BuzzBot
Thu Jul 28, 2005 6:44 pm
#123
You won't have any SP over to work with. I've worked it out with a character builder.
StarNick
Thu Jul 28, 2005 7:02 pm
#124
Technically 3 points, i'd put those 3 into FS Ranged Speed, Accuracy, Melee Defense, or Ranged Defense either all 3 in 3 boxes for each...or mix n match, since you can't really do anything else with just 3 sp.
Thats basically what I did, but I had 4 SP left over and put it all towards FS speed.
Thats basically what I did, but I had 4 SP left over and put it all towards FS speed.
Foomerang
Fri Jul 29, 2005 10:36 am
#127
my bad, its not 0-4-0-0 combat prowess, but enhanced reflexes
Foomerang
Fri Jul 29, 2005 1:11 pm
#129
yeah I took a -15 on my polearm speed when i dropped master brawler, but i can buff for 40, even after the next pacth, at +25 speed buff its still better. I lost a total of 10 melee def, which is practically nothing. So basically, I losy 10 melee speed, and got back better heals, mind, action, health, and speed buffs. Plus I come in quite handy in a group not only as a tank but a buffer as well.
Gunman21
Fri Jul 29, 2005 3:29 pm
#130
hmmm. the speed is definatly a big plus to any template and especially groups. However, healing is a major factor in combat now and missing out on those extra healing points does hurt in the long run. It can be helped by stims + ruby, but eventually you're stomach fills up....