Bounty Hunter Archive
Thread: ENOUGH!
hchsiao wrote:
Ture, Smuggler is a broken class however that borken class can dabble with other profession and got somefix. (like master pistoleer and master tka.)Besides how are you going to kill some onewho can feign death forever?
Imperio59 wrote:
(And don't any Jedi troll say otherwise, you KNOW there are ways to win even at a low-ish initiate level...).
I'm a Master BH, but I am also a Jedi initiate. Even though Jedi get a sabre at initiate they still have a very limited range. Even the first jedi knockdown skill only has a 20m range. With no real defense to state attacks the jedi can be dizzy/kded from 64m and that's all she wrote. When a Jedi initiate sees any dot approaching their screen they should be prepared to run because theodds arestackedfor their opponent going againstalmost any combat prof.
by "winning" for lowish initiate level i meant to say "not dying" actually ![]()
Yea winning at a low initiate level is defnitely hard against a 80 kin composited person...
Darth_Spike wrote:
I stated this in another post, but I'll say it here as well I guess (not that my opinion is any more valuable if stated more than once [current value = zero])...
Almost every person I talk to that has heard of this game but not played it yet wants to be either a Jedi or a Bounty Hunter. Some want to be a starfigheter pilot or drive an AT-AT, some a smuggler, but the central 2 professions people are hoping to be remain the same.
What good does it do the game as a whole if only a handful of prefessions are played...nothing but bad. What good does it do if there aren't several Jedi Knights and maybe a looming Master to show off how Uber-ific they are if we Bounty Hunters wipe them out every few minutes...nothing but bad.
You know, I know, Everyone Knows - Bounty Hunters are supposed to be the mano-y-mano matchup with Jedi. There has to be a huge population of other professions that are FUN to play, and a noticeable Jedi presence before Bounty Hunters should be unleashed. The player comunity should be used to doing MANY of the activities that might get a Bount placed on their heads. They NEED to be lulled into this sense of disrespect for the Bounty Hunter and his power. The Jedi should forget that they arent supposed to exist, and the other combat professions need to feel useful and involved in the GCW.
Suddenly, eventually, our cage will be opened and our fangs and claws will be bared. I can imaging Sony stating rather simply that the Bounty Hunter is supposed to be a difficult profession to progress in, and have many great and powerful rewards. Something like "For months all professions but one have felt the loving care and touch of the development team to cultivate all of them into fun and engaging experiences. Now feel our Hate. Behold the New Bounty Hunter, and cower in Fear"
I'd take back every bad thing I ever said about the Devs and praise them consistently ingame and out...if I didn't die from a heart attack from the sheer shock of it all first. Of course, I still think we are still going to fall into the lines of being Nerf-batted again like misbehaving puppies.
it will be the only way for them to progress in this title
they will allways be open for bh attacks tho.this will make it easy to become one but hard to master one. so from bh attacks an other jedi attacks trying to gain the points to go dark or light i dont think we will see many jedi at least not for long
period of times.
IsamuYF-19 wrote:
hchsiao wrote:
Ture, Smuggler is a broken class however that borken class can dabble with other profession and got somefix. (like master pistoleer and master tka.)Besides how are you going to kill some onewho can feign death forever?
Wrong attitude, BH and Smugglers need to stick together and get fixes for the both of us. If there was a pirate faction we would be the only two Professions involved...or at least make the core of the faction. So yes lets get on the bandwagon of helping the Sumgglers get fixed as well as ourselves.
It is just my point of view. Boutny hunter and smuggler is only broken to pure master level character. I have a master smuggler character, It is realy painful while i use my skill point on creature handler and lock of pistol speed and accuracy. Smugglers most likly to aruge that master title and underworld line does nothing much to them, however i dunno how many of themhave marksman pistol line only. If smuggler does get pistol speed and accuracy as them wish. Master smuggler/Master tka/Master pistoleer will be even uber tamplate than it is now. Smuggler only need marksman pistol line and brawler unarmro line andRogue/Master pistoleer has109 skill point free while expert bounty hunter/master pistoleer only has 13 point free. Pistoleer and other professions are trying so hard to get eye shot to be nerfed.
The real reason for bounty hunter is so under power because there were so many bh/pistoleer or bh/carbineer dabbler at begining. With those bad behave players who spwan eye shot or fire knockdown, bh were nerfed to death and other profession were boosted. There were also too many bounty hunter at begining, bh also didn't seem so hard to get at that time as well. I remember a guy in my server said he get novice bh in 2 days since game release. Personal i realy think the skill tree design iswrong.. Novice basic profession should only take 6 point instead 15 points.and novice elited profession should take 15 points instead 6. Hybird profession might need to take up 30 point. There should be more skill point needed for master elite skill to reduce the chance of uber tamplate. This game might be a better game and require less fix if player can only take 1 combat profession, at least those uber tamplate wont' ever exist.
Imperio59 wrote:
Yes, I don't usually post threads like these, i usually stick to constructive posts, but this is going too far.
I have been hearing for a few days about this jedi exploit, where they can somehow evade their TEFs by logging off and back on.
On top of this, somebody is saying they got a CSR warning because they killed a jedi twice? (i don't know all the details but that's what it sounded like...)
I agree with another persons comment, Its best not to rant about something that you know nothing about. Im sure if the BH got a warning he was intentionally griefing and thats a far cry from what the system should be.
Now our class was already udnerpowered (and has been for many publishes now), But this is just going too far.
I think I speak for all BHs here by saying we have had enough! Tired of being on the bottom of the list of proffessions to see fixes. Tired of seeing Jedis get their way every time, First permadeath, then Saber Decay, Tired of not being even acknowledged.
Funny how you mention how BH's are so underpowered and you guys lack any fixes yet the BH that got warned had no problem killing an overpowered Jedi two times. The only thing it proves is that if BH is underpowered then Jedi is by far in a worse shape therefore they need to be fixed.
Publish 9 and 10 are Meant to be the Jedi Revamp, but how can you Revamp the Jedi Class without Revamping it's nemesis? Everyone knows that somehow, in Publish 9, alot more people will try to get jedi. On top of that, we will onyl be able to battle KNIGHTS OR ABOVE!
Correction - Publish 9 is the Jedi revamp and publish 10 is the Hologrinders revamp so dont go laying that on the Jedi doorsteps when they could give a flying fart about the path to Jedi since they have already completed it. Btw changing the path to Jedi does absolutely nothing for the current Jedi, If you feel like bitching then rant about DE who have had 2 publishes for their profession but then again you have your target fixed on Jedi so much that you are blind to everything else.
Secondly learn to read the Jedi profession isnt getting easier but harder. Jedi will only be able to level through pve up to Knight then they will have to level through this broke as pvp system in order to advance in level. Also its not the BH's job to keep the Jedi population in check but the Jedi of the opposing faction. To sum it up high level Jedi will be killing high level Jedi and initiates in order to advance. A Jedi knight will naturally look for the weakest target and will probably spend most of his time killing initiates. In turn this will cause most initiates to quit Jedi early and those knights that cant take the heat will quit also. Oila, the ultimate organic system.
This is unnacceptable as it is. We already stand little chance against initiates if we are not buffed, in full composite and with 5 different types of boosting foods (And don't any Jedi troll say otherwise, you KNOW there are ways to win even at a low-ish initiate level...).
Funny how many initiates have you fought? For one an initiate will only be able to fire off a few specials until his whole force bar is depleted. Without using specials he will have to chase a BH around dealing max 60 dmg per hit due to sabers being kinetic. If you cant take him down with that damage then you have some serious issues.
The whole BH community is tired, angry and quite frankly annoyed at the way things have been going for the past few weeks. I know because of the tone of this post i probably won't get a dev responce, not even an akcnoledgement, But what would it matter? The combat balance is still at least 2 publishes away, and the Jedi publish is just around the corner now.
I can understand the BH community is pissed but read the forums and you will notice most of the people that haunt these forums tend to be pissed more often than not but having Jedi **edit** envy does absolutely nothing to help your profession in any way. My best advice would be to get your eyes off the Jedi profession and realise if they are getting fixes its actually something that needs to be done. Also to blame Jedi for the pushback on the combat balance just shows how much Jedi **edit** envy you possess, what ever happened to the chef balance, image designer balance, smuggler balance and 2 droid engineer balances? All of these also push back the combat balance according to your opinion.
The BH are THE ONLY THING preventing jedis from reaching high levels , we are not an EFFECTIVE MEANS of controlling the Jedi population as it stands NOW! There is no permadeath, skill loss is a joke frankly and we see more and more jedis on each server! This is breaking continuity, immersion, and everything else we all know about.
Once again get it through your thick skull, BH are meant to be one facet of the puzzle to limit the Jedi population. The first and lowest facet would be anyone of opposing faction, the next stage would be the Bh and the pinacle of the balancing job would be the Jedi themselves. So STOP trying to compare yourself to the Jedi profession.
I know tanks has been hard at work trying to get our issues heard and answered, but i think it is time we all help him.The list of things that need to be fixed have been listed before, eveywhere on this forums you see posts about what we need to change in our profession for us to become a viable means of controlling the jedi population.
Once again your not Jedi so dont feel you should be balanced against Jedi in order to limit them. Your argument holds as much weight as all Imperials saying they should be balanced against Jedi since they keep the numbers low.
What i think we should demand now, is that there be a BH REVAMP along WITH the jedi revamp! If the devs do not revamp our profession seriously, By the time the SE hits 20% to 30% of the live population will have a Jedi at knight level . The devs need to adress our issues, they need to revamp the Bh profession, they need to CARE!
Last time I checked BH was getting revamped in the combat rebalance yet Jedi were not therefore they needed a seperate publish.
That's why i propose that our question for the next week's editionof "19 questions" be about the upcoming Jedi publish. Something along the lines of:
"So much is being done for the jedi profession in terms of adding content and enhancing gameplay, but the BH profession is now seriously lacking. The Bounty Hunters feel nerfed because every other class has been given boosts or some kind of help, and we have not. Will the upcoming Jedi publishes (9 & 10) adress the BHs issues ontop of revamping the Jedi class and the FSCS system?"
'nuff said.
Its bad enough that the friday feature dedicated to the Jedi revamp is being flooded with spam dealing with the path to Jedi revamp. That friday feature was meant for the current Jedi to comment so that they can get issues with their profession addressed, if you feel the need to post then do it under another thread or wait your turn.
Lastly get over your Jedi **edit** envy.
Message Edited by Imperio59 on 04-23-2004 01:34 PM
Borwin wrote:
Imperio59 wrote:
Yes, I don't usually post threads like these, i usually stick to constructive posts, but this is going too far.
I have been hearing for a few days about this jedi exploit, where they can somehow evade their TEFs by logging off and back on.
On top of this, somebody is saying they got a CSR warning because they killed a jedi twice? (i don't know all the details but that's what it sounded like...)
I agree with another persons comment, Its best not to rant about something that you know nothing about. Im sure if the BH got a warning he was intentionally griefing and thats a far cry from what the system should be.
You are doing the same thing that Imperio did. You have no basis for being sure that the bounty hunter was intentionally griefing, or that griefing occurred.
Now our class was already udnerpowered (and has been for many publishes now), But this is just going too far.
I think I speak for all BHs here by saying we have had enough! Tired of being on the bottom of the list of proffessions to see fixes. Tired of seeing Jedis get their way every time, First permadeath, then Saber Decay, Tired of not being even acknowledged.
Funny how you mention how BH's are so underpowered and you guys lack any fixes yet the BH that got warned had no problem killing an overpowered Jedi two times. The only thing it proves is that if BH is underpowered then Jedi is by far in a worse shape therefore they need to be fixed.
Funny how you failed to properly read the part of the post where the Hunter in question stated that he "and his guild" hunted. He's in a Jedi hunting guild, and they group for hunting the jedi. Group tactics show nothing about a profession's 1v1 prowess, which is where the Bounty Hunters are lacking.
Publish 9 and 10 are Meant to be the Jedi Revamp, but how can you Revamp the Jedi Class without Revamping it's nemesis? Everyone knows that somehow, in Publish 9, alot more people will try to get jedi. On top of that, we will onyl be able to battle KNIGHTS OR ABOVE!
Correction - Publish 9 is the Jedi revamp and publish 10 is the Hologrinders revamp so dont go laying that on the Jedi doorsteps when they could give a flying fart about the path to Jedi since they have already completed it. Btw changing the path to Jedi does absolutely nothing for the current Jedi, If you feel like bitching then rant about DE who have had 2 publishes for their profession but then again you have your target fixed on Jedi so much that you are blind to everything else.
DE doesn't affect us nearly so much as Jedi. Bounty Hunters and Jedi were meant to be intertwined with each other. The missions on them are our only real content. This is the point where I am starting to notice an increasing level of angst in your writing.
Secondly learn to read the Jedi profession isnt getting easier but harder. Jedi will only be able to level through pve up to Knight then they will have to level through this broke as pvp system in order to advance in level. Also its not the BH's job to keep the Jedi population in check but the Jedi of the opposing faction. To sum it up high level Jedi will be killing high level Jedi and initiates in order to advance. A Jedi knight will naturally look for the weakest target and will probably spend most of his time killing initiates. In turn this will cause most initiates to quit Jedi early and those knights that cant take the heat will quit also. Oila, the ultimate organic system.
It IS in the BH's job to keep the Jedi population in check. The original design of the game was to have Bounty Hunters hunting Jedi to keep their numbers low and to keep more than a small handful from reaching truly high levels of mastery. This was in attempt to keep the Jedi class rare, hence the original Permadeath rules. Everything you said about The PvP for Jedi Knights and above is what the Bounty Hunters were ORIGINALLY DESIGNED TO ACCOMPLISH.
This is unnacceptable as it is. We already stand little chance against initiates if we are not buffed, in full composite and with 5 different types of boosting foods (And don't any Jedi troll say otherwise, you KNOW there are ways to win even at a low-ish initiate level...).
Funny how many initiates have you fought? For one an initiate will only be able to fire off a few specials until his whole force bar is depleted. Without using specials he will have to chase a BH around dealing max 60 dmg per hit due to sabers being kinetic. If you cant take him down with that damage then you have some serious issues.
Jedi are capable of wearing the same armor as we are, with the same resists. Unless a Bounty Hunter dabbles, he has no way of exploiting armor weaknesses any more than the Jedi in question does. In fact, a lot of composite armor doesn't have resists over 80%, as armorers focus on the base effectiveness more often so they can near that 90% mark. As Kinetic is usually an extra resist, it doesn't get that modifier, and is thus generally LOWER than the rest of the resists on the armor, with the exception of any stun layers that are added. 1v1, the playing field is equal for an initiate and a BH.
The whole BH community is tired, angry and quite frankly annoyed at the way things have been going for the past few weeks. I know because of the tone of this post i probably won't get a dev responce, not even an akcnoledgement, But what would it matter? The combat balance is still at least 2 publishes away, and the Jedi publish is just around the corner now.
I can understand the BH community is pissed but read the forums and you will notice most of the people that haunt these forums tend to be pissed more often than not but having Jedi **edit** envy does absolutely nothing to help your profession in any way. My best advice would be to get your eyes off the Jedi profession and realise if they are getting fixes its actually something that needs to be done. Also to blame Jedi for the pushback on the combat balance just shows how much Jedi **edit** envy you possess, what ever happened to the chef balance, image designer balance, smuggler balance and 2 droid engineer balances? All of these also push back the combat balance according to your opinion.
Now this is where you start to get personal, and my respect for your arguments lowers. Most people tend to be pissed on these forums with good reason. We've had weapons nerfed, weapons taken away from us (Nym's carbine and the Republic Blaster), and painful Investigation tree that is as hard to get xp in as Jedi xp is. Even with a slight increase to xp gained per mission, the progress is often slow and frustrating due to missions that have many bugs and problems. Targets spawning in lakes, on top of star ports, in the terrain or in buildings, targets being unattackable as they show up in the defunct battle fields, and targets not showing up at all. Coupled with the shuttle waits and ticket prices to some planets, and Bounty Hunters can rightfully be pissed when they spend close to 9k credits to go to and from a planet where they were unable to get their mark. The average mission, beginning from the terminals and ending back at the terminals, takes 20-40 minutes depending on the shuttles and the mark. At best a BH will receive 450-460 xp for a single mission, and it takes close to 40 of these missions just to get through the last skill block for investigation.
Now you think about Jedi missions. When first implemented, Droids didn't work at all in tracking. Now they are "fixed", but still highly exploitable, making them unreliable at best. Then you still have the chance that the BH will not have his mission TEF once he finds his mark, making the hunt pointless. Or, if he does find the mark, he has to contend not with the mark, but the mark's 10-20 friends, who jump the bounty hunter and then proceed to grief HIM. This leads us to the necessity of BH's bringing their own little gang to counter this, which leads to claims of griefing from the Jedi. See how a cycle of hatred is born?
The DE's have gotten 2 publishes to them, 7 & 8. How can a DE have a balance when they have nothing to compete against? No one else can make droids, and droids don't have the same impact as armor or weapons. They are working on changing this, as has been evidenced. Smugglers are getting their revamp. What balance do Image Designer's need? Who in the world competes against them? If you are talking about new modifications, there have been several posts about additions in the works, such as adding tattooing so that ID's can do it to other species besides Zabrak. Chefs...well, chef's make food, some very powerful. People prefer food over spice a lot of times because they can get similar, or better boosts without the downer side effects.
The BH are THE ONLY THING preventing jedis from reaching high levels , we are not an EFFECTIVE MEANS of controlling the Jedi population as it stands NOW! There is no permadeath, skill loss is a joke frankly and we see more and more jedis on each server! This is breaking continuity, immersion, and everything else we all know about.
Once again get it through your thick skull, BH are meant to be one facet of the puzzle to limit the Jedi population. The first and lowest facet would be anyone of opposing faction, the next stage would be the Bh and the pinacle of the balancing job would be the Jedi themselves. So STOP trying to compare yourself to the Jedi profession.
Once again you flame the person, further weakening your issue. Bounty Hunters were to be the main facet to limiting the Jedi population. The fact that they have been hamstringed and unable to fulfill that role is the reason why they are changing the Jedi profession so it has to fight itself. There is no comparison to Jedi in this post. He is simply stating what our role in the game WAS SUPPOSED TO BE, and how we have been unable to fulfill the role, because of our hobbled profession. Your argument doesn't go along at all with what he says, and simply spews hatred and anger.
I know tanks has been hard at work trying to get our issues heard and answered, but i think it is time we all help him.The list of things that need to be fixed have been listed before, eveywhere on this forums you see posts about what we need to change in our profession for us to become a viable means of controlling the jedi population.
Once again your not Jedi so dont feel you should be balanced against Jedi in order to limit them. Your argument holds as much weight as all Imperials saying they should be balanced against Jedi since they keep the numbers low.
No one is trying to be a Jedi in this post. He is, once again, railing against the fact that the Dev team made Bounty Hunters to fill the role of Jedi population. No matter how much you try to argue, the truth of it is there. That was our profession's role in the game. The class, by itself, cannot fill that role, and is the reason for the anger of the Bounty Hunters. He is not saying that we should be perfectly balanced with the impending jedi masters, but we should have a better chance at fulfilling our role of hunting Jedi as a whole.
What i think we should demand now, is that there be a BH REVAMP along WITH the jedi revamp! If the devs do not revamp our profession seriously, By the time the SE hits 20% to 30% of the live population will have a Jedi at knight level . The devs need to adress our issues, they need to revamp the Bh profession, they need to CARE!
Last time I checked BH was getting revamped in the combat rebalance yet Jedi were not therefore they needed a seperate publish.
Combat is one of the Bounty Hunter's largest issues, but it is far from the only issue. Our prerequisites and skill point expenditures are far too high for the sub-par effectiveness of the profession as a whole. A lot of the justification for the Scout Mastery is no longer valid, or never was. We have trapping, but we can use no traps. We have camps, which were useful when getting vehicles and such out when hunting marks out in the wild, but they are no longer necessary. We certainly do not get to skin our marks afterwards either. One large reason why we cannot compete effectively in PvP is the fact that we do not have the skill points to play around with after we master our Profession. Most professions can master at least one other advanced combat profession besides their preferred one, allowing themselves to augment their attack and defensive capabilities. In order for a Bounty Hunter to do that effectively, he has to lose his mastery of the profession. There is no guarantee that the Combat revamp will address this glaring handicap.
That's why i propose that our question for the next week's editionof "19 questions" be about the upcoming Jedi publish. Something along the lines of:
"So much is being done for the jedi profession in terms of adding content and enhancing gameplay, but the BH profession is now seriously lacking. The Bounty Hunters feel nerfed because every other class has been given boosts or some kind of help, and we have not. Will the upcoming Jedi publishes (9 & 10) adress the BHs issues ontop of revamping the Jedi class and the FSCS system?"
'nuff said.
Its bad enough that the friday feature dedicated to the Jedi revamp is being flooded with spam dealing with the path to Jedi revamp. That friday feature was meant for the current Jedi to comment so that they can get issues with their profession addressed, if you feel the need to post then do it under another thread or wait your turn.
Lastly get over your Jedi **edit** envy.
Most of the people responding to the Friday Feature are either people with Jedi, or people scrambling to get their Jedi. The people here, for the most part, do not fit either of those positions. We are here because this IS our preferred profession. There is no Jedi envy, because we dont' want to be Jedi. We just want an level of equality and attention given to us that has been glaringly non-existent since the beginning of the game. Nearly every bug in the profession is still there, or the fixes have only lessened them, not gotten rid of them. Our weaponry was cut down and nerfed, further making us ineffective, while others have been receiving new weaponry and augments. A true MBH has little to no chance of taking on a master of any other elite or hybrid combat profession, yet Thunderheart considers us "overpowered". We have negligible defensive capabilities, further making us ineffective in PvP and PvE, as state effects and the like hit us with ease, a problem we share only with Jedi. Unfortunately, when we master, we don't have the ability to deflect 80% of the ranged attacks against us.
Message Edited by Imperio59 on 04-23-2004 01:34 PM
I see no Jedi envy, just a lot of hate from you, along with selective reading skills and statements made with just as little consideration or first-hand knowledge as you claim the original poster has. We care about our profession, and our angst comes from a more than general lack of acknowledgement by the purveyors of this game. I see a lot of hate in you. I may be wrong, but you sound like the Jedi that think they are "uber" and deserve to be bowed down to. The more I read into your responses, the more I was expecting to hear "I'm a jedi and you aren't, too bad, so sad" or any of the many variations that have the same meaning.
So, lastly...get over your Bounty Hunter hatred.
WARNING: Thread hi-jack eminent!
I agree that any Jedi Initiate should run like the wind when seeing a player approach on their radar. They are an initiate. Initiates ARE weak. What I think most BHs are upset with is that most Jedi want their character to compete immediately with every class out there, just because they are a Jedi.
The most common comparison I read about on the forums regarding a Jedi and another profession is that of Novice Brawler. Now, correct me if I'm wrong, but a Novice Brawler doesn't have much of a defense either... Come to think of it, just about ALL novice professions have zero defense. Oh, and brawlers have practically zero range ability, too.
The one simple fact that most new Jedi forget is that they are a new character. You don't "PWN" in a starter profession. A Bounty Hunter is an elite profession. We have spent our time progessing up the two required skill trees before we can even begin to enjoy the profession. Perhaps it's the same for Jedi?
Having been involved in several Jedi hunts, I can say without a doubt that a Knight/Guardian is one tough cookie. Two attempts in one night with 6 other BHs that are in my guild and two loses. Bad losses.
One example: Jedi Guardian (recently acquired, too).
Scrolled through my combat log, I hit him roughly 1 out of 10 times. He blocked the rest with his saber. He was wearing full composite, had about 5 friends with him. He used his force ability on me 12 times for 1500+ dmg, my armor stopping roughly 1000dmg each time. Oh, and that force power "Cascade of Hatred," as it was listed in my combat log, was also an AoE attack. He hit three of us with one use several times.
After the fight he chatted with us and admitted we took him by complete surprise and he just started spamming his specials because he didn't know what else to do. We got one knockdown/dizzy on him but couldn't make a dent, even with stun weapons, because of his helpers. In the end he got up and systematically eliminated every attacker in our group.
The irony is that there were actually two Jedi in their group, he and one other, but she ran immediately when combat broke out because my guild has successfully hunted her before.
If you want to be powerful as a Jedi, take your lumps, because in the end you'll be nye impossible to take down in the end.
Kuz Isedso
Tempest