Bounty Hunter Archive

Thread: Launcher Pistol

HadesApailae
Fri Feb 06, 2004 9:35 am
#92

yeah I am doing Master Pistoleer, Rouge, TKA (meditation), Master Medic
JBAKER2003
Fri Feb 06, 2004 10:03 am
#93

The launcher pistol is not an armor-piercing gun, so I'm assuming you can't hurt an AT-ST? You'd need to use a Republic, DX2, or Scatter for that. Or am I missing something?



Colonel Dakmar F'ette, Officer of the Rebellion
ODL, Naritus
maddogs
Fri Feb 06, 2004 10:07 am
#94

atst is balst vunrabel wich means that agents a LP it has no protection so a LP will do full dam esly out daming a RL



===============================================================


Daniel' Judson-Leonheart

Xenothaulus
Fri Feb 06, 2004 10:20 am
#95



maddogs wrote:
atst is balst vunrabel wich means that agents a LP it has no protection so a LP will do full dam esly out daming a RL





I never thought of that. With the speed branch of pistoleer and a 1.9 speed LP, I'm really fast with it. Should be able to tear them up, unless they shoot me



Xenothaulus Questor
iTunesRegistry.com: 2,938 tracks, 3.357 diversity
HadesApailae
Fri Feb 06, 2004 10:43 am
#96

"You'd need to use a Republic, DX2, or Scatter for that. Or am I missing something"?

LOL you are missing something ... if I am not mistaken those guns to little to 0 dmg at all lol
Pigbrane
Fri Feb 06, 2004 10:13 pm
#97

I have multitudes of Pre-Nerf LP's thanks to many purchases, and auctions. A guild mate of mine is a master Pistoleer, rogue, and doing some of commando not sure what. I am a novice commando, Expert BH, and rogue. With me and him trashing bases, we have no problem with ATST's.Either 1 of us will delay it, and I willspam last ditch, and he will do fan shot. ATST's fallvery fast, with each of us doing over 2k damage a second, we take it downwith out it taking a shot most of the time. If it does get a shot off, it doesn't standfor a second shot. LP arevery underrated if you have pistol skills. If you have no pistol skills forget it after you get flame 3.







IM BACK!!!! MMMMM Sandwhichylicous.....Peebee AndJay




nightwolf180
Fri Feb 06, 2004 10:59 pm
#98

See I'm going for master commando most of pistoleer and just dirty fighting 3. All I need from smuggler is knockdown/delay and Iuse fan shot. Ofcourse I won't be testing my new found power on AT STs... but turrets are going to have some major headaches from fan shot



----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
Plasmaboy
Sat Apr 10, 2004 8:34 am
#99

Okay LP is a Blast Pistol. You can use all your pistol specials and all your pistol mods stack with it. The only time you would use a LP is against stuff which is vulernable to blast dmg as it can do a decent amount. As for stats they lack a bit but if you can grab a Pre nerf Kryattissue LP then you'll be set.My good LP is 2.1 spd 70-280 DMG 30% wound with a small accuarcy bonus. That was made with a barrel from the Theme Park missions and a Spider fang from the Geo cave.Also the lag the hell out of everyone due to their funky explosion.





"This class MUST have balance and MUST have penalties......" Wolve44
321Bebop
Sat Apr 10, 2004 3:47 pm
#100

Wow, it's unfortunate they're not very good. My DX2 is like 150-210 dmg I believe. Thx for the info though. Much appreciated.



Main: Drakon Magi, former triple master.

Alt: Dreack Magi, Spy.

Mavarus
Sat Apr 10, 2004 4:21 pm
#101

My LP is 1.9 90-358 with no power up. It will light everything up. Im BH 4340/commando 0040 and I love the hell out of my LP.



Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

Raptor2k1
Sat Apr 10, 2004 5:59 pm
#102

How costly/hard to obtain are these LP's with 250+ damage and 2ish delay? I can't seem to find anything other than 208 dmg 2.9 delay LP's on my server.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Westpark
Sat Apr 10, 2004 7:41 pm
#103

458 w/o powerup.. its very old... taken down a number of atsts...



------------------------------------------
JCW West
Master's Mall
Smuggler/Scout/Artisan Items/Weapons/Loot
Now with Shipwright vendors and space loot!
876, -4460 Coronet
-------------------------------------------
Britamart
Tue May 04, 2004 3:21 am
#104


hi all, i was wondering if there are any pistoleers out there that use the lp?

is it worth the points to get novice commando?

pros/cons of lp in pve/pvp?


thanks
Page 8 of 11