Bounty Hunter Archive
Thread: temp question
get rid of the extra marksman points, keep the carb line and use the rest of the points for CM 4xxx.
Combat Medic 4XXX
u dont need stop shot the carbinner cripple shot works quite well.
/agree.
surrend M Marksman, and take CMedic (4xxx for healing orxxx4 for warfare)
If you know your playingstyle you'll know which would work best for you.
x4xx Sword - Improved Head Hit
xxx4 Sword - Improved Critical Strike
xx3x Sword - Advanced Armor Break (esp. if you group alot)
x4xx Pike - Improved Leg Hit, Improved Spin Attack, Impale
xx4x Pike - Intimidate, Improved Warcry
x4xx Fencer - Improved Cripple Attack
xx4x Fencer - Improved Body Hit, Improved Blind Attack
xxx4 Fencer - Improved Binding Strike, Advanced Bleed Attack
I would go with the second temp, you get force speed which even at mls helps out great.
You also get fr2 but I would go with 4000 healer and 3002 enhance for the 1500 heals. FR2 isnt all that great in pvp, its usually laggy and I hit it to cut it off but most of the time it stays on and I fight for a few min till I realize its still on *of course they could take away the dmg reduction for that since there are roots and snares in game now*
And you get great defenses with just 4440 in defender.
Message Edited by HanzoShinobi on 07-15-2005 12:19 AM