Bounty Hunter Archive
Thread: Bomb Droids
Ternque01 wrote:
They make cheese outta Jedi???? Time to hit the supermarket!!!!!!
Yeah.
And it's holey!
Mujadaddy wrote:
I *THINK* that droids crafted post-Upnerf are working (at least I saw someone talking about it, no experience with post-Upnerf crafted ones)
i was wondering about that myself, i've tested with pre-CU droids and they do nothing. need to get my mitts on some made afterwards and see if they do anything
noob bh asking: what is a bomb droid and how do you use em?
And are they useful post cu?
Detonation Module
Usable by a Novice Smuggler or Bounty Hunter, this module can turn any droid into a Bomb. This droid bomb will only affect those that can be targeted in combat. To use, the /detonatedroid command must be issued to the droid. After a 3 second count down, that can be seen by anyone in the area, the droid bomb will detonate, affecting all viable targets within a 17 meter blast area. This damage is spread randomly across the targets HAM bars, but will generally affect Health most often. Armor and PvP damage reduction applies to all damage taken. This module will not affect Creature lairs, but will affect Turrets. If the droid is disabled while the countdown is in process, the timer shuts down. The entire droid, including datapad listing is destroyed when used. A droid with a Detonation Module will cause approximately 175 points of Blast damage per 1 point of rating.
*Known Issue* You must manually damage your target in order to gain XP and the ability to loot. If you do not, you will not be given credit for the 'kill'.
Kellisanth wrote:
Detonation Module
Usable by a Novice Smuggler or Bounty Hunter, this module can turn any droid into a Bomb. This droid bomb will only affect those that can be targeted in combat. To use, the /detonatedroid command must be issued to the droid. After a 3 second count down, that can be seen by anyone in the area, the droid bomb will detonate, affecting all viable targets within a 17 meter blast area. This damage is spread randomly across the targets HAM bars, but will generally affect Health most often. Armor and PvP damage reduction applies to all damage taken. This module will not affect Creature lairs, but will affect Turrets. If the droid is disabled while the countdown is in process, the timer shuts down. The entire droid, including datapad listing is destroyed when used. A droid with a Detonation Module will cause approximately 175 points of Blast damage per 1 point of rating.
*Known Issue* You must manually damage your target in order to gain XP and the ability to loot. If you do not, you will not be given credit for the 'kill'.
i dont want xp or loot from what i plan to kill with my bomb droid....
Message Edited by Aeschyl on 05-04-2005 10:56 PM