Bounty Hunter Archive

Thread: Jedi XP Loss

LordScotticus
Wed Sep 07, 2005 3:03 pm
#92


Thorkahn wrote:

Simple solution is to remove the risk for Jedi, or add risk to the BH.





Exactly.




Templari'
We dont working noobs
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Qwad
Wed Sep 07, 2005 3:03 pm
#93

Sorry but XP loss wasn't put in to "control" the population or "slow the grind down", it was put in place so BH and Jedi friends didn't keep pulling said mission from the term over and over and making billions of credits doing it.





...Posting rants on these forums is like a rocking chair; it gives you something to do, but it doesn't get ya anywhere... write that down.

>Torrence Osti - DMG-I - Gorath
The origins of the "nerf bat"
gohan6420
Wed Sep 07, 2005 3:04 pm
#94

huh? BH's aren't stronger then jedi


my guildies being post-cu from start of grind and having only "GOOD" pearls to work with can get max damage over 600 some way past that with Post-CU Pearls of only GOOD.


You just need to tune more and hunt more.


I myself can do away with BH's in less then 5mins. Some with capped rifles, 8k recon, and med droids.




Nuttynoah
Wed Sep 07, 2005 3:05 pm
#95






MasterJedi2003 wrote:





Nuttynoah wrote:





abbink wrote:
im going to keep adding my opion to these type of posts. Ive played both sides and it can be exiting as a bh coming up on your mark or as a jedi seeing a BH gunning for you...gets the heart pumping a little...but i really think it just needs to be done away with...it causes so much friction and contention that it makes it almost no fun. The forums are bloated with negative posts about how Jedi are too powerful or not powerful enough or how bounty hunters have too much of an advantage or not enough or how players grief other players. Lets be done with it already lets make a peace treaty between bounty hunters and jedi. Lets eliminate the strife and make the game enjoyable for both sides.






i agree but only after thay give a post CU jedi a saber that matches or nearly matches a BH weapon, then i will be happy being put on my ass by a BH, as at least i put up a fight....which is the fun in the game



NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS **R.I.P SWG 26/04/2005**









then we have to give BH cloak, and forceheal, and force run, and why not forcemandoarmor as well





so what your saying is ifany profession(a) ask fortheir weapon to be nearly equal to another professions(b) weapon, them that profession(b) has got to have his/her own specials and the specials of profession(a) too...so that means that profession(a) should also have the specials of profession(b)...going by you,now i see why the game is unbalanced and still is, and the Devs do not stand a chance in resolving the problem because of pll like you that have to win all the time, stop being selfish so we can have a reasonably good even game that we all stand a chance of winning some and loosing some,so that we can all enjoy playing the game,your not the only one that pays to play.



NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS **R.I.P SWG 26/04/2005**




NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS.R.I.P SWG 26/04/2005

ghosts dont die thay just fade away like star war veterans are doing every day

Nuttynoah Elder Jedi


MasterJedi2003
Wed Sep 07, 2005 6:16 pm
#96



Nuttynoah wrote:


MasterJedi2003 wrote:


Nuttynoah wrote:


abbink wrote:
im going to keep adding my opion to these type of posts. Ive played both sides and it can be exiting as a bh coming up on your mark or as a jedi seeing a BH gunning for you...gets the heart pumping a little...but i really think it just needs to be done away with...it causes so much friction and contention that it makes it almost no fun. The forums are bloated with negative posts about how Jedi are too powerful or not powerful enough or how bounty hunters have too much of an advantage or not enough or how players grief other players. Lets be done with it already lets make a peace treaty between bounty hunters and jedi. Lets eliminate the strife and make the game enjoyable for both sides.



i agree but only after thay give a post CU jedi a saber that matches or nearly matches a BH weapon, then i will be happy being put on my ass by a BH, as at least i put up a fight....which is the fun in the game

NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS **R.I.P SWG 26/04/2005**






then we have to give BH cloak, and forceheal, and force run, and why not forcemandoarmor as well


so what your saying is ifany profession(a) ask fortheir weapon to be nearly equal to another professions(b) weapon, them that profession(b) has got to have his/her own specials and the specials of profession(a) too...so that means that profession(a) should also have the specials of profession(b)...going by you,now i see why the game is unbalanced and still is, and the Devs do not stand a chance in resolving the problem because of pll like you that have to win all the time, stop being selfish so we can have a reasonably good even game that we all stand a chance of winning some and loosing some,so that we can all enjoy playing the game,your not the only one that pays to play.
NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS **R.I.P SWG 26/04/2005**





I dont mind if i lose, it happens often, but not to people like you. sorry but some strategy is required to win. The person with the biggest stick doesn't always win. In fact, thats rarely the case. Learn a bit, then try again, you might find that jedi is way more powerful then any other profession, and if you are losing on jedi, ask for help, because there is no reason for it. You wont win every fight, but you are at the advantage from the start because you have a character that is more powerful then any other. If you don't realize that, then you will never be happy.



\JL\
Retired Jedi Knight
ZERO Tolerançe

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