Bounty Hunter Archive
Thread: Jedi are overloading saber...have you been hit yet?
Farenheit wrote:
whiteboymike wrote:
interesting points matey .
I took a one shot kill from a BH two days ago on full health / buffed etc.
/jedi-shrugs
I'd say their are enough exploits on both professions. I've never been able to exploit a LS in the way you suggest, but its nevertheless interesting
Ya lets discuss how bh's will exploit getting their health down low to an npc or otherwise while having his /her sights on a mark, then one kills jedi with last ditch... Using a skill in an unintended manner is an exploit...
Let's discuss how bh's for over six months were exploiting /duel shall we?
Let's discuss Many of the overpowered triple and quad sliced weapons out there to obtain incredibly high damage shall we?
Need we all continue this stupidity ?
No no no. Armorbreak is perfect! The problem that most are seeign is it's overly accesiable for the advantage it creates in combat. The improved Armorbreak would be better suited in LM while adjusting the basic 2h saber tree to compensate - maybe move basic up to in the tier or creat 3 different ABs with the Advanced version being in LM @ 60%-65% liek it is now. (not sure what AB is set at.)
Yukmot wrote:
DeaDKennedys wrote:
why would it need to be nerfed lol normal profs have armor break also u just have to dabble to get it.... without armorbreak on jedi only do about 500 dmg max since we cannot wear armor i think it fits nicely
Armor break should be nerfed period, not just saber armor break. It makes battles so much shorter and way less fun. It puts us back again where we were when armor didn't protect against sabers and when stun damage was uber.
It also requires no skill to win whatsoever and saber armor break always sticks, no fail.
Message Edited by Yukmot on 07-16-2005 05:18 PM
mindspat wrote:
No no no. Armorbreak is perfect! The problem that most are seeign is it's overly accesiable for the advantage it creates in combat. The improved Armorbreak would be better suited in LM while adjusting the basic 2h saber tree to compensate - maybe move basic up to in the tier or creat 3 different ABs with the Advanced version being in LM @ 60%-65% liek it is now. (not sure what AB is set at.)
Yukmot wrote:
DeaDKennedys wrote:
why would it need to be nerfed lol normal profs have armor break also u just have to dabble to get it.... without armorbreak on jedi only do about 500 dmg max since we cannot wear armor i think it fits nicely
Armor break should be nerfed period, not just saber armor break. It makes battles so much shorter and way less fun. It puts us back again where we were when armor didn't protect against sabers and when stun damage was uber.
It also requires no skill to win whatsoever and saber armor break always sticks, no fail.
Message Edited by Yukmot on 07-16-2005 05:18 PM
OK maybe that is the problem with it then. All I know is it is definitely a game breaking problem and that almost 100% of the Jedi I see in pvp have armor break in their arsenal. I also don't think armor break should work everytime it is attempted, there should be more of a failure rate. Right now as I see it armor break is by far the strongest most poweful attack to be available to Jedi. What other attack allows you to do 400-500 more damage than you normally would?
Also for the guy talking about PSG's only working against ranged attacks and not Jedi, shouldn't they work against Jedi specials such as saber throw, seeing as though that is a ranged attack?