Bounty Hunter Archive
Thread: Combat Balance Delayed
JCooper2
Thu Jul 22, 2004 7:22 am
#79
I think I would be happy with some of the changes that some have already mentioned for a Master CH:
1) Up the Max Level to 100 or so for Master CH.
2) Up the Max Number of stored pets for Master CH to 30 or 40.
These changes should not be to involved since it is limitied to just Master CH's and works with 'Values' already coded and in use.....they are just be adjusted upwards a little.
My 2 cents worth !
Thanks
Gyorgy
Thu Jul 22, 2004 9:15 am
#80
Very nice list Vertexon, but i do hope dearly that anyone will at least do a thing you mentioned till the combat revamp is released anyways...
So, i'm with JCooper2 and his simple improvements (mentioned already by others)... Maybe add that stun and acid damage types to new pets (will take too much time though i think). Giving bonuses to embolden and enrage commands is nice as well (but if they work as well as the "new" pet special attacks and ranged command...?). I just want to say that too complicated tasks for devs might just give us new things that don't work anyways again, which leaves us at the same pointwe are now.
So, my number one would be to up the cl lvl cap to 100 (along with spawning babies for lvl 70-100 wild creatures again). And up the max number of stored pets (so, i don't have to delete one of my beloved pets just to train another one for another player, this is just getting on everyones nerves i think).
What i also think might be kewl to add was a lil quest (similar to the scythe blade one maybe) that gives players the chance to get a brand new pet schem for BEs to craft... Of course with Stun or Acid damage and corresponding HAM, Resistance, Damage, Specials upgrades. This might has to go hand in hand with higher CL lvl bonis throughout the CH trees (wouldn't make much sense introducing a new pet at the same level the old ones were anyways apart from new damage type or specials maybe).
I know this might not be easy as well, although it could benefit two professions at the same time. 
obeewan
Thu Jul 22, 2004 9:23 am
#81
Probably like some of you, my pet is my weapon. period.
Just what is this 15 second crap and you now must wait to store your pet?
This should only be for droids and Non-Ch pets, In my non-humble opinion!
I've seen a master TKA/Doctor (one person) take out a CL98 Rancor, and Bull Rancor Lairs. I've seen a Rifle II with an exceptional DL20 kill Sharnaff Lairs.
Like the first poster asked, Put it back the way it was.
Armor back where it was, un-nerf it like it was. Back before CH was "Fixed", anyone else remember that?
Possibly Ch was overpowered back then (possibly) but we no longer can compete because ofour nerf and the "other class fixes".
Put everything back so we may get back on an even keel with everyone else that was "fixed"!
Respectfully,
Wokka
Fri Jul 23, 2004 6:33 am
#82
JCooper2 wrote:
I think I would be happy with some of the changes that some have already mentioned for a Master CH:
1) Up the Max Level to 100 or so for Master CH.
2) Up the Max Number of stored pets for Master CH to 30 or 40.
These changes should not be to involved since it is limitied to just Master CH's and works with 'Values' already coded and in use.....they are just be adjusted upwards a little.
My 2 cents worth !
Thanks
I wish they would raise MCH's bit too, but I don;t see it happening. They already revamped CH a long time ago and I doubt they're gonna revisit it anytime soon. But I think the logic here is not to raise the bridge, but to lower the water. The combat revamp will nerf other professions down to the CH level, balancing things a lot more.
Wokka-wokka
Kanima
Fri Jul 23, 2004 1:08 pm
#84
Thats the last straw for me ladies,
Enjoy
I will never Buy or Pay for a SOE involved game ever again.
Way too many lies, since day one way too many lies.
Boarderline False Adverstiment.
SkyPreacher1
Wed Aug 04, 2004 1:16 pm
#85
Agreed,
Man I wish there was someway to get through to the people above these a holes that we are definetly not happy.
I do not want to fight beside a JEDI, I want to KILL JEDI. I HATE JEDI!!!
I do not want to become a Jedi.
I want them to do COMBAT REVAMP FIRST.
SkyPreacher1
Thu Aug 05, 2004 12:59 am
#86
First, the question is "IF" they ever do a combat rebalance we are going to see a lot of TKA's, and Riflemen running for cover. They will no longer be able to tank and kill things the way they used to. Stop and think, when a single two handed swordsman can take out a Krayt Dragon, or two TKA can do it there is something seriously screwed in the game.
Second, reach up and feel your forehead. Feel that round thing sticking out. That is the screw that the Devs put in everyone's head in December and they keep turning it at regular intervals. Open your shirt look at your back, see that handle sticking out of your back? That is also courtesy of the devs. My advice, I have none. I guess stop relying on dorks to fix this game.
Third, back to if, if they do combat rebalance we are going to see a mass exodus of the FOTM people. We will hear a great outcry against CH and we will be nerfed again. Read it carefully cause it will happen. My advice, learn to fight with what we got cause "if" they fix this game with the long awaited Combat rebalance we will have been in that state the longest.
If none of these work, just stop playing for awhile and do something else. Try some other games. Wait for a while,
Or do like i do, sit in a corner and weep.
Seiryuu
Thu Aug 19, 2004 1:41 pm
#89
They are having the correspondents pick players for the combat test server, but no telling when it will actually go up, or how long the testing will go on for.
SioBabble
Thu Aug 19, 2004 2:33 pm
#90
Seiryuu wrote:
They are having the correspondents pick players for the combat test server, but no telling when it will actually go up, or how long the testing will go on for.
Yeah, already there have been BHs, GCW types, and marksmen identified to participate in the sandbox.
No word yet on CHs being invited to help...Vert, got any news on that?
notwomasters
Thu Aug 19, 2004 10:05 pm
#91
I'd settle for a flying mount. Would love to ride my screecher into battle....but we ain't gonna get a thing from the devs....nada...zip...zilch...they are gonna be far too busy with working out the bugs for publish 10 and getting jtl ready before Christmas comes around....no2